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Chapter 3: Variable Declarations
Co-authored-by: Dibyendu Majumdar <mobile@majumdar.org.uk> Co-authored-by: Yichen Yan <oraluben@outlook.com> Co-authored-by: Thalia Archibald <thalia@archibald.dev> Co-authored-by: Tamas Hadhazy <helsgithub15@gmail.com> Co-authored-by: Hsiang-Ying Fu <66062782+fuhsnn@users.noreply.github.com> Co-authored-by: XmiliaH <45106915+XmiliaH@users.noreply.github.com> Co-authored-by: Tamás Hadházy <85063808+Hels15@users.noreply.github.com> Co-authored-by: tannal <tannal2409@gmail.com> Co-authored-by: hadha <helsgithub15@gmail.com> Co-authored-by: godalming123 <68993177+godalming123@users.noreply.github.com> Co-authored-by: RobertObkircher <robert.obkircher@gmail.com> Co-authored-by: Jun Kawasaki <jun784@gmail.com>
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+# Chapter 3: Variable Declarations
+
+English | [日本語](README.ja.md)
+
+[Previous: Chapter 2](../chapter02/README.md) |
+[Next: Chapter 4](../chapter04/README.md)
+
+# Table of Contents
+
+1. [Extensions to Intermediate Representation](#extensions-to-intermediate-representation)
+2. [Symbol Tables](#symbol-tables)
+3. [ScopeNode](#scopenode)
+4. [Demonstration](#demonstration)
+5. [Enabling peephole optimizations](#enabling-peephole-optimizations)
+
+You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter03) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter02...linear-chapter03) it to the previous chapter.
+
+In this chapter we extend the language grammar to allow variable declarations. This allows us to write:
+
+```
+int a=1;
+int b=2;
+int c=0;
+{
+ int b=3;
+ c=a+b;
+}
+return c;
+```
+
+Here is the [complete language grammar](03-grammar.md) for this chapter.
+
+
+## Extensions to Intermediate Representation
+
+In this chapter we introduce:
+
+| Node Name | Type | Description | Inputs | Value |
+|-----------|--------------|--------------------------------|---------------------------------|-------|
+| Scope | Symbol Table | Represents scopes in the graph | All nodes that define variables | None |
+
+and keep all nodes from prior chapters.
+
+## Symbol Tables
+
+To support variable declarations and lexical scopes, we introduce symbol tables
+in the parser. A symbol table maps names to nodes.
+
+We maintain a *stack* of symbol tables.
+When a new lexical scope is created we push a new symbol table to the stack;
+when scope exits the topmost symbol table is popped from the stack.
+
+Declaring a name adds it to the current symbol table. If a name is assigned
+to, then its mapping in the most recent symbol table is updated. If a name is
+accessed, its mapping is looked up in the symbol tables. The lookup goes up
+the stack of symbol tables, in lexical order.
+
+## ScopeNode
+
+A ScopeNode encapsulates the stack of symbol tables that are used to implement lexical scopes.
+
+* The nodes referenced by the names in a lexical scope become inputs to the
+ ScopeNode; this makes ScopeNode a user of these values, thus keeping them
+ alive while a particular lexical scope is alive. When the lexical scope
+ ends, those inputs are removed. This is crucial because peepholes will remove
+ dead Nodes and every new Node is effectively dead at the instant of creation.
+* In [Chapter 5](../chapter05/README.md) when we implement branches, the ScopeNode gets duplicated at a branch point and then gets merged when the branch joins. This allows
+ the names to evolve in each branch independently. At the merge point, names that have diverged require a Phi node.
+* In [Chapter 7](../chapter07/README.md) additional logic is deployed for handling Phis from back edges.
+* The ScopeNode is used to track some other values such as the Control token starting from [Chapter 4](../chapter04/README.md), and whole memory starting from [Chapter 10](../chapter10/README.md). Special name bindings are used
+ for these, and each name is tracked across branches and then merged at merge points.
+* In [Chapter 10](../chapter10/README.md) the ScopeNode is enhanced to also maintain the declared type for each name.
+
+From an implementation standpoint, each symbol table is represented as a `HashMap<String,Integer>`, where the `String` is the variable name, and the `Integer` is an index into the inputs of the
+ScopeNode. To access the Node associated with a name, first the symbol table is consulted, and then the ScopeNode's inputs to find the required Node.
+The stack of symbol tables is represented as `Stack<HashMap<String,Integer>>`.
+
+When a lexical scope is exited, we not only pop the symbol table representing the
+scope from the stack, but also remove the relevant input nodes. If the variable's expression
+only exists for the Scope mapping (e.g., "just in case" the Parser parses code
+that uses the variable) this is when the expression dies:
+```
+ int a=1;
+ {
+ int b=a*a*a;
+ } // When this scope closes and ends, b (and the cube of a) dies
+ return a;
+```
+
+
+In the visualization, we show the ScopeNode in a separate purple box. Each
+binding is labelled with its lexical scope level. We show the edge from each
+variable in the symbol table to the defining
+Node in the graph.
+
+The ScopeNode is neither a Data Node nor a Control Node; it really is a utility for maintaining symbol tables, name lookups, plays a crucial role in deciding where Phi nodes are required.
+Representing it as a Node allows us to leverage the Sea of Nodes def-use architecture to maintain liveness of values in scope.
+
+A ScopeNode has no outputs.
+
+## Demonstration
+
+We show the output from the following code.
+
+```
+01 int a=1;
+02 int b=2;
+03 int c=0;
+04 {
+05 int b=3;
+07 c=a+b;
+08 }
+09 return c;
+```
+
+* When we start parsing the example above, we start with a symbol table (at level 0).
+The variables `a`, `b`, and `c` are registered in this table.
+* On line 4, we start a nested scope. At this point, a new symbol table is pushed (at level 1).
+* On line 5, a variable `b` is declared. `b` is registered in the symbol table at level 1. This then
+hides the variable with the same name on line 2.
+* On line 7, we update the variable `c`. Variable lookup will find it in the symbol table at level 0.
+The schematic below shows the variable bindings and arithmetic before constant
+folding. The compiler applies peepholes as it builds the graph, so the actual
+result of this example is `return 4;`.
+
+![Graph1](./03-graph1.svg)
+
+The diagram shows the ScopeNode's bindings with their scope levels. The two
+bindings for `b` belong to different lexical scopes.
+
+* When we exit the nested scope on line 8, the symbol table at level 1 is popped.
+* At line 9, our graph looks like this:
+
+![Graph2](./03-graph2.svg)
+
+As we see, only 1 symbol table is present at this point.
+
+We can also have multiple scopes at the same level during the execution of the program,
+but only one will be active at a time because the symbol table can only hold one symbol table
+for each scope level.
+
+For example:
+```
+01 int a=1;
+02 int b=2;
+03 int c=0;
+04 {
+05 int b=5;
+06 c=a+b;
+08 }
+09 {
+10 int e=6;
+11 c = a+e;
+13 }
+14 return c;
+```
+Here both scopes starting from `(04-08)` and `(09-13)` are at the same level:
+```java
+public final Stack<HashMap<String, Integer>> _scopes;
+```
+The `_scopes` stack holds nested scopes, with index 0 representing the highest (global)
+scope and deeper indices representing more nested scopes.
+Popping returns the current scope and moves to the outer one.
+There is a direct one-to-one mapping between each index and its corresponding scope.
+
+The first nested scope (04-08):
+
+![Graph4](./03-graph4.svg)
+
+The second nested scope (09-13):
+
+![Graph5](./03-graph5.svg)
+
+ - In both cases the index which represents the depth of the scope is 1.
+## Enabling peephole optimizations
+
+Once we enable peephole optimizations, the parser is able to reduce all the expressions down to a
+constant. This is illustrated nicely below.
+
+```
+01 int x0=1;
+02 int y0=2;
+03 int x1=3;
+04 int y1=4;
+05 return (x0-x1)*(x0-x1) + (y0-y1)*(y0-y1);
+```
+
+The graph for the example above is displayed below.
+
+![Graph2](./03-graph3.svg)
+
+The return node has the constant `8` as its data value! When the parsing ends
+and the scope at level 0 is removed, only the `return 8` remains.