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| author | Cliff Click <cliffc@acm.org> | 2024-03-03 17:55:47 +0000 |
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| committer | Cliff Click <cliffc@acm.org> | 2025-01-09 12:19:55 -0800 |
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Chapter 9: Global Value Numbering and Iterative Peepholes
Co-authored-by: Thalia Archibald <thalia@archibald.dev>
Co-authored-by: XmiliaH <45106915+XmiliaH@users.noreply.github.com>
Co-authored-by: Tamas Hadhazy <helsgithub15@gmail.com>
Co-authored-by: Robert Obkircher <robert.obkircher@gmail.com>
Co-authored-by: Dibyendu Majumdar <mobile@majumdar.org.uk>
Co-authored-by: Darrick Wiebe <darrickw@untether.ai>
Diffstat (limited to 'docs/chapter09/README.md')
| -rw-r--r-- | docs/chapter09/README.md | 278 |
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diff --git a/docs/chapter09/README.md b/docs/chapter09/README.md new file mode 100644 index 00000000..f0c18cbe --- /dev/null +++ b/docs/chapter09/README.md @@ -0,0 +1,278 @@ +# Chapter 9: Global Value Numbering and Iterative Peepholes + +In this chapter: + +* We add Global Value Numbering (Common Subexpression Elimination) +* We add a post-parse iterate-peepholes-to-fixed-point optimization + +No language changes in this chapter, just adding optimizations. + +You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter09) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter08...linear-chapter09) it to the previous chapter. + +## Engineering Peepholes + +The goal for Ch 9 is to "finish out" the Peepholes. Not that no more peeps will +appear, on the contrary lots will - but this is the infrastructure to organize +them, engineer them safe and sane; to apply them until a fixed point is reached. + +Really the goal here is to be fearless about adding a new peephole; if you got +it wrong you'll assert pretty fast. If you got it right, that new peep will +just run alongside all the others and they will all mutually benefit each other. + + +## Global Value Numbering + +Global Value Numbering works via a classic hash table, hashing on a Node's +opcode and inputs. If two Nodes do the same function on the same inputs, they +get the same result - and can be shared. + +* We add a global static hash table `GVN` in Node. +* We add a `Node.equals` call. Two Nodes are equals if they have the same + opcode - same Java class - on the same inputs. +* We add a `hashCode` on the Node opcode (proxy: Node string name) and inputs. +* `ConstantNode` and a few others need some extra custom bits here: the + constant 17 is not the same as 99, but both are the same `ConstantNode` class + and label. The `eq` and `hash` calls check (or hash) these extra bits. + +Since we edit the graph a lot, Nodes can have their inputs change which changes +their hash which means they can't be found in the GVN table. E.g. we swap out +the `Add` for a `Con` in: + + (Mul (Add 4 8) x) // Fold the constant + (Mul 12 x) // The `Mul` changes hash and inputs + +The fix for this is to require Nodes NOT be in the `GVN` table when their edges +modify; they need some sort of "edge lock". If "edges are locked", we need to +remove the Node from `GVN` first, before modifying the edges. + +* We use the `_hash` field as both a cached hash code and as the edge lock. If + zero the Node is unlocked and NOT in `GVN`. If non-zero, the Node is + "edge-locked" and IS in `GVN`. +* The `hashCode` function uses the cached hash if available and disallows an + accidental zero hash. +* We add a `unlock()` call to remove a Node from `GVN` before any edge is + changed. This is inserted in front of all calls which hack Node edges. All + edge modify code paths already ensure the Node is re-peepholed, and during + this revisit the Node will get re-inserted in the `GVN` table. + +This new `GVN` table is used in `peepholeOpt()` (and `peephole()`) to look for common +subexpressions on every peephole'd Node. If the Node has a zero hash, we look +for a hit against some previous identical Node. If found, we use the prior +Node and dead-code-eliminate this one. If not found, we insert this Node +into `GVN` as the "golden instance". If a Node already has a non-zero hash +we know it IS the "golden instance" and do not need to look in `GVN`. + +This entire optimization takes about a dozen lines in `iter()`, plus the common +shared `equals` and `hashCode` (about 50 more lines counting comments). + +One of our invariants is that Types monotonically increase while running +peepholes. GVN can break this briefly: of the two equivalent Nodes one has +already had its `_type` lifted but not the other. Depending on which of the +two Nodes is kept, we might choose the Node with the "lower" `_type`. This is +"lower" in the Type lattice sense. Both types must be correct, and a +`compute()` call on both nodes must produce the same Type, which must be equal +to the JOIN. A fix is to compute a JOIN (not a MEET) over the two Nodes' types. + + +## Post-Parse Iterative Peepholes + +The post-Parse `IterPeeps` iterates the peepholes to a fixed point - so +no more peepholes apply. This should be linear because peepholes rarely +(never?) increase code size. The graph should monotonically reduce in some +dimension, which is usually size. It might also reduce in e.g. number of +MulNodes or Load/Store nodes, swapping out more "expensive" Nodes for cheaper +ones. + +The theoretical overall worklist is mindless just grabbing the next thing and +doing it. If the graph changes, put the neighbors on the worklist. Lather, +Rinse, Repeat until the worklist runs dry. + +The main issues we have to deal with: + +* Nodes have uses; replacing some set of Nodes with another requires more graph + reworking. Not rocket science, but it can be fiddly. Its helpful to have a + small set of graph munging utilities, and the strong invariant that the graph + is stable and correct between peepholes. In our case `Node.subsume` does + most of the munging, building on our prior stable Node utilities. + +* Changing a Node also changes the graph "neighborhood". The neigbors need to + be checked to see if THEY can also peephole, and so on. After any peephole + or graph update we put a Nodes uses and defs on the worklist. + +* Our strong invariant is that for all Nodes, either they are on the worklist + OR no peephole applies. This invariant is easy to check, although expensive. + Basically the normal "iterate peepholes to a fixed point" is linear, and this + check is linear at each peephole step... so quadratic overall. Its a useful + assert, but one we can disable once the overall algorithm is stable - and + then turn it back on again when some new set of peepholes is misbehaving. + The code for this is turned on in `IterPeeps.iterate` as `assert + progressOnList(stop);` + + +## Distant Neighbors + +For some peepholes the "neighborhood" is farther away than just the immediate +uses or defs, and for these we need a longer range plan. E.g. some peephole +inspects "this -> A -> B -> C" and will swap itself for "D"; however it fails +some test at "B". Should "B" ever update we want to revisit "this" and recheck +his peepholes. So we will need to record a dependence of "this" in "B". +Updating "B" throws the dependent list ("this") onto the "todo" list. + +An example of a distant neighbor check is in `AddNode`, where we check for +stacked constants: `(Add (Add x 2) 1)` and we'd like `(Add x 3)` instead. +Suppose we're doing this check and we find instead `(Add (Phi (Add x 2) self) +1)` The check naturally bails out at the `Phi` since its not an `Add`, but the +`(Phi y self)` only has one unique input, and will itself peephole to `y` +eventually. When it does, our stacked `Add` peephole can apply. So the +failing Add peephole calls `phi.addDep(Add)` and registers a dependency on the +`Phi`. If the `Phi` indeed later optimizes, we add its depencencies (e.g. the +`Add`) back on our `IterPeeps` worklist and retry the stacked Add peephole. + +The general rule is: +* **If a peephole pattern inspects a remote node, it must go on the dependency list!** +* `node.in(1).in(2)` becomes `node.in(1).in(2).addDep(node)` + + +In this chapter we trigger on following patterns + +* Some peeps interact with `Phi` inputs; this can be direct or indirect, + e.g. `(Add Add( (Phi x) 2 ) 1)`. The peep can progress if all of the `Phi`'s + inputs are `Constant`'s. Thus, we make the node a dependent on the `Phi`'s + input. We also make the node a dependent of the `Phi`'s region. See + `Node.allCons()` and `PhiNode.allCons()`. +* The pattern `(Add (Add x 1) 2)` adds the outer `Add` as dependency of `x` + because `x` becoming a constant would enable progress. See + `AddNode.idealize()` +* When computing a `Phi`'s type, if we observe that the associated region's + corresponding control is live, we add the `Phi` as a dependent of the + region's control input, because if that control goes dead, it would allow the + `Phi` to undergo peephole. See `PhiNode.compute()` and + `PhiNode.singleUniqueInput()`. + +Changes: + +* We add a `ArrayList<Node> _deps` field to Node; initially null. +* Some peepholes (see above) add dependencies if they fail a remote check, by calling + `distant.addDep(this)`. The `addDep` call creates `_deps` and + filters for various kinds of duplicate adds. +* The `IterPeeps` loop, when it finds a change, also moves all the + dependents onto the worklist. + + +## Other Concerns + +There are more issues we will want to deal with in a later Chapter: + +* Blindly running peepholes in any order has some drawbacks: + + - Dead and dying stuff might get peepholes done... and then die. Wasted work. + - Dead infinite loops often lead to infinite peephole cycles... if only we + would get around to working on the "base" of the dead loop it would fold + up. + - Some peepholes naturally reduce the graph directly; while some keeps its + size the same but reduce other things (e.g. swapping a Mul-by-2 with a + Shift), and we might end up with a few which try to grow the graph briefly + before collapsing. + +* All this means is there's some benefit to running peepholes that reduce the + graph directly (e.g. Dead Code Eliminate), before running peeps that reduce + other things, before running all other peeps. This implies a sorted + worklist, but the count of unique orders is really limited - a radix sort is + all that is needed. We'll have to break up the peepholes into some + categories like + - "strictly reducing" vs + - "same Nodes but swapping e.g. `Mul` for `Shift`, vs + - getting more freedom (edge bypass), vs + - "grow now because shrink later" (inlining lands in this camp). + +* Also there's a benefit to not always grabbing from either end of the list - + many peep patterns might go quadratic if approached from one end or another, + because they modify something then push it back onto the list where it + immediately gets pulled again. I.e., you end up spinning in a loop repeating + the same peeps while slowly migrating a e.g. left-spine add-tree into a + right-spine add-tree. A psuedo-random pull uses randomization to defeat bad + peep patterns. + +* Why isn't `IterPeeps` just passing over all of the Nodes once or twice, + instead of using a worklist with the `addDeps` mechanism? We could even + visit them in a defs-before-uses order (e.g. Reverse Post Order). + + In the absense of loops exactly one such pass will find all local peepholes, + and indeed the Parser already does this. However, this will fail to find + opportunities at loops and farther remote cases - and to get those peepholes + around loops will require another visit. It is easy to construct a case + requiring O(N) passes, each of cost O(N) and the algorithm quickly goes + quadratic. + + The `addDeps` solution avoids this quadratic cost, in exchange for some more + costs in writing peepholes. + + +# Examples + +## Common SubExpressions via GVN + +### Example 1 + +Here is a small example that illustrates how GVN enables finding common sub-expressions. + +```java +int x = arg + arg; +if(arg < 10) { + return arg + arg; +} +else { + x = x + 1; +} +return x; +``` + +Prior to GVN, this would result in following graph. Note that the `arg+arg` is translated to `arg*2`. + + + +Adding GVN, we get below. Note how the `arg*2` expression is now reused rather than appearing twice. + + + +### Example 2 + +Being able to reuse common expressions, enables additional optimizations. Here is a simple example: + +```java +return arg*arg-arg*arg; +``` + +Without GVN the peepholes cannot see that both sides of the subtraction have the same value. + + + +- Each multiplication(*) node has two edges going to `arg`. +- In the example above, we fused them to make the graph more readable. + +With GVN, the peepholes can do a better job: + + + +## Post Parse Iterative Optimizations + +The worklist based post parse optimization enables certain optimizations that are not available +during parsing. For example: + +```java +int step = 1; +while (arg < 10) { + arg = arg + step + 1; +} +return arg; +``` + +While parsing the `while` loop it is not yet known that `step` is a constant and will not change. Therefore, +without the post parse optimization we get following: + + + +Enabling the post parse worklist based optimization yields below. Notice that now the graph shows `arg+2` inside the +loop body: + + |
