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| author | Cliff Click <cliffc@acm.org> | 2024-10-12 14:02:06 -0700 |
|---|---|---|
| committer | Cliff Click <cliffc@acm.org> | 2024-11-16 15:19:12 -0800 |
| commit | 4b24919a2cd06dd5debcc0322cbeb314d77aaba1 (patch) | |
| tree | 235e9d9c45da62f1113e4a76f8441e82626a5018 /docs/chapter16/README.md | |
| parent | e9849f620e246d792700e8d2ac2cb0cb2a9df699 (diff) | |
| download | Simple-4b24919a2cd06dd5debcc0322cbeb314d77aaba1.tar.gz Simple-4b24919a2cd06dd5debcc0322cbeb314d77aaba1.zip | |
Chapter 16: Constructors and Final fields
Co-authored-by: Thalia Archibald <thalia@archibald.dev>
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diff --git a/docs/chapter16/README.md b/docs/chapter16/README.md new file mode 100644 index 00000000..3e29bbae --- /dev/null +++ b/docs/chapter16/README.md @@ -0,0 +1,120 @@ +# Chapter 16: Constructors and Final fields + +In this chapter, we add constructors and final fields. + +You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter16) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter15...linear-chapter16) it to the previous chapter. + +## Constructors + +A big problem with the [Chapter 13](../chapter13/README.md) refs is that +not-null fields always start out `null`. This is fixed in this chapter, where +a *constructor* syntax is required to initialize `final` and not-null fields. + +Fields are initialized in three ways: + +1. A default zero/null initialization for fields that allow it. No special + syntax is required. +``` +int x; // x is initialized to 0 +struct Ref { Ref ptr?; }; // Instances of Ref will have ptr initialized to null +return new Ref.ptr; // Returns a null +``` + +2. The type declaration can specify an initial value. Later allocations will + start with this value. +``` +int x = 5; // x is initialized to 5 +struct Point { int x=1; int y=1; }; // Point x and y will start as 1, not 0 +return new Point.x; // Returns a 1 +``` + +3. The allocation can specify an initial value. + +``` +struct Point { int x=1; int y=1; }; // Point x and y will start as 1, not 0 +return new Point { x=3; }.x; // Returns a 3 +``` + +Not-null and final fields *must* be initialized before first use and before the +end of the allocation. They can be initialized in either the declaration or +allocation. They do not start with the default value, although the +initialization can be to the default. + +``` +struct Person { u8[] name; } +return new Person; // ERROR: not-null field 'name' not initalized +``` + + +## Initialization code + +The parser allows a full Block statement to be parsed in either the type +declaration or the allocation. Any amount of code is legal, including +`while` loops and `return`s. + +``` +struct Square { + flt side = arg; + flt diag = arg*arg/2; + // Newtons approximation to the square root, computed in a constructor. + // The actual allocation will copy in this result as the initial + // value for 'diag'. + while( 1 ) { + // The next-guess variable "next" is not a field in Square, + // because it does not appear at the top level + flt next = (side/diag + diag)/2; + if( next == diag ) break; + diag = next; + } +}; +return new Square; +``` + +``` +struct Buffer { + if( arg < 0 || arg > 1000000 ) + return null; // Size out of bounds + u8[] buffer = new u8[arg]; +}; +return new Buffer; +``` + + +## Final fields + +Final fields are declared with a `!` before the name: + +``` +int !x = 17; // Final field x +x = 3; // ERROR: cannot re-assign a final field +``` + +``` +struct Person { u8[]? !name; } +return new Person { name = null; }; // OK: final name is assigned +``` + +``` +struct Point { int !x; int !y; int !z; } +return new Point { x=arg; y=z; z=x; } // ERROR: final field z used before initialized +``` + +``` +struct Point { int x; int y; int z; } // Fields not-final, default to 0 +return new Point { x=arg; y=z; z=x; } // Ok: x=arg, y=0, z=arg +``` + + +### Multiple declarations of the same type + +Also new this chapter is allowing multiple declarations with the same type, as +is commonly seen in other languages: + +``` +int x,y; // Two int variables declared +struct Point { int x,y,z; } // Three fields declared +``` + +``` +int !x=3,!y=5; // Two int variables declared, both are final and initialized +``` |
