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| author | Cliff Click <cliffc@acm.org> | 2024-10-21 09:25:15 -0700 |
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| committer | Cliff Click <cliffc@acm.org> | 2024-11-22 15:23:43 -0800 |
| commit | b0e1da2a7d0d39347e247d9fbda924b720d4b0a0 (patch) | |
| tree | f40907ed72bdffff46e2fd6c79b47e8d672803fb /docs/chapter17/README.md | |
| parent | 4b24919a2cd06dd5debcc0322cbeb314d77aaba1 (diff) | |
| download | Simple-b0e1da2a7d0d39347e247d9fbda924b720d4b0a0.tar.gz Simple-b0e1da2a7d0d39347e247d9fbda924b720d4b0a0.zip | |
Chapter 17: Syntax Sugarlinear-chapter17
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diff --git a/docs/chapter17/README.md b/docs/chapter17/README.md new file mode 100644 index 00000000..f6216398 --- /dev/null +++ b/docs/chapter17/README.md @@ -0,0 +1,136 @@ +# Chapter 17: Syntax Sugar + + +## Pre/Post-increment + +Allow `arg++` and `arg--` with the usual meanings; the value is updated and the +expression is the pre-update value. Greedy match is used so `arg---arg` parses +as `(arg--)-arg`. + +Also allows `s.fld++` and `ary[idx]++`, and their `--` variants. + +Allow pre-increment for identifiers only, for now: `--pc`. + + +## Operator assignment + +Along the same lines as post-increment, we now allow `op=` assignment +with semantics similar to other languages. + +`x += y` + + +## var & val + +`var` can be used in the `type` position to indicate a "variable" (mutable +value), whose type will be inferred from the required initalizing expression. + +`val` is the same as `var`, except it is a "value" (not mutable). + +The inferred value is the `glb` of the peephole type, which means `var` and +`val` will not infer types like `u8` or `f32`, instead inferring `int` and +`flt` respectively. Reference types will always infer as nullable, so e.g. + +`var s = new S;` + +infers as + +`S s? = new S;` + + +## Mutability + +Typed primitive fields are always mutable. Typed reference fields without an +initializer must be mutable to get a value. Initialized reference variables +are immutable by default and can be made mutable with a leading `!`. `var` and +`val` keep their current sense and can be used to make any field mutable or +immutable. Fields are always mutable during construction, but will become +immutable at the end of either constructor. + +`int x; x=3; x++; // OK, primitive so mutable` + +`int x =3; x++; // Ok, primitive so mutable, despite initializer` + +Assume in the next examples this struct exists: +`struct S { int x; };` + +Then: + +`S s; s = new S ; s.x++; // OK, no initializer so s.x is mutable` + +`S s; s = new S{x=3}; s.x++; // OK, no initializer so s.x is mutable` + +`S s = new S ; s.x++; // Error, initializer so s.x is immutable` + +`S s = new S{x=3}; s.x++; // Error, initializer so s.x is immutable` + +Leading `!` makes mutable: + +`S !s = new S; s.x++; // Ok, has '!' so mutable` + +'var' is variable: + +`var s = new S; s.x++; // Ok, has var so mutable` + +'val' is a "value": not mutable through this reference, but may be mutable +through other references. + +`val s = new S; s.x++; // Error, val so s.x is immutable` + + + +### Reference variables with an initializer are deeply immutable + +Initialized reference variables are deeply immutable, but a mutable version of the same +reference can exist. This works for `val` and normal type declarations: `val s += new S;` and `S s = new S` both make `s` an immutable reference to a `struct S`. + +```cpp +struct Bar { int x; } +Bar !bar = new Bar; +bar.x = 3; // Ok, bar is mutable + +struct Foo { Bar !bar; int y; } +Foo !foo = new Foo; +foo.bar = barl // Ok bar is mutable +foo.bar.x++; // Ok foo and foo.bar and foo.bar.x are all mutable + +val xfoo = foo; // Throw away mutability +xfoo.bar.x++; // Error, cannot mutate through xfoo + +print(xfoo.bar.x); // Ok to read through xfoo, prints 4 +foo.bar.x++; // Bumps to 5 +print(xfoo.bar.x); // Ok to read through xfoo, prints 5 +``` + +## Trinary + +Allow `pred ? e_true : e_false`. Also allow `pred ? e_true`, where the false result +is the zero type version of the true result. + + +## For Loops + +Allow C/C++ style `for` loops: + +`for( init; test; next ) body` + +Example: + +```cpp +int sum=0; +for( int i=0; i<arg; i++ ) + sum += i; +return sum; +``` + +Any of `init`, `test` and `next` can be empty. `init` allows for declaration +of a new variable, with scope limited to the `for` expression. + +```cpp +int sum=0; +for( int i=0; i<arg; i++ ) + sum += i; +return i; // ERROR: Undefined name 'i' +``` + |
