summaryrefslogtreecommitdiff
path: root/docs/chapter19/README.md
diff options
context:
space:
mode:
authorCliff Click <cliffc@acm.org>2025-02-07 08:58:36 -0800
committerCliff Click <cliffc@acm.org>2026-08-10 11:11:18 -0700
commit77f73add74cd251e1251cf2979e01ef01e0583fb (patch)
tree41cc69ae15405adf57e61cce1ab27ac4213401c1 /docs/chapter19/README.md
parent25b2b22a92403cd56f938402601e2cbeed9617d3 (diff)
downloadSimple-77f73add74cd251e1251cf2979e01ef01e0583fb.tar.gz
Simple-77f73add74cd251e1251cf2979e01ef01e0583fb.zip
Chapter 19: Instruction Selection and Portable Compilation
Co-authored-by: Tamás Hadházy <85063808+Hels15@users.noreply.github.com> Co-authored-by: hadha <helsgithub15@gmail.com> Co-authored-by: godalming123 <68993177+godalming123@users.noreply.github.com> Co-authored-by: RobertObkircher <robert.obkircher@gmail.com> Co-authored-by: Hsiang-Ying Fu <66062782+fuhsnn@users.noreply.github.com>
Diffstat (limited to 'docs/chapter19/README.md')
-rw-r--r--docs/chapter19/README.md204
1 files changed, 204 insertions, 0 deletions
diff --git a/docs/chapter19/README.md b/docs/chapter19/README.md
new file mode 100644
index 00000000..0d8e481f
--- /dev/null
+++ b/docs/chapter19/README.md
@@ -0,0 +1,204 @@
+# Chapter 19: Instruction Selection and Portable Compilation
+
+You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter19) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter18...linear-chapter19) it to the previous chapter.
+
+
+## Meta-Issues / Code-Dev Issues of Instruction Selection, Register Allocation and Encodings
+
+The output of Instruction Selection - the mapping from idealized Simple Nodes
+to machine-specific ones - is difficult to test in bulk without an execution
+strategy. We won't have an execution stratgy until all three of Instruction
+Selection, Register Allocation and Encodings are done. Hence in and around the
+completion of Encoding we expect to find lots of bugs in Instruction Selection
+and Register Allocation. We certainly hand-inspect the output and fix obvious
+problems, but still lots bugs linger until we can actually run the code.
+
+This means that other chapters have updates and bug-fixes to the work being
+described here.
+
+
+## Portable Compilation
+
+A new abstract `Machine` class is added, one per unique CPU port. `Machine`
+defines a name for the port, names for all registers, and how to generate
+machine Nodes from *ideal* Nodes. `Machine` also allows generating *split* ops
+and *jumps*, both used by the machine independent compiler parts during
+code-gen.
+
+A new CallingConv enum is added, to allow picking between various calling conventions.
+
+## The Instruction Selection Phase
+
+A new *InstructionSelection* compile phase is added before *Global Code
+Motion*. It is optional, but will replace the *ideal* Nodes with machine-
+specific variants. Instruction selection is called with the target CPU name;
+the porting code is looked up and used then. This allows the Java
+implementation at least the ability to add CPU ports lazily.
+
+
+## Machine Specific Nodes
+
+We add a notion of "machine specific" Nodes, which implement the `MachNode`
+interface. `MachNode` nodes define incoming and outgoing registers for every
+instruction, their bit encodings and user representations. Later we'll add
+function unit information for a better local schedule.
+
+
+## Clean up CodeGen compile driver
+
+More static globals move into the CodeGen object, which is passed around at all
+the top level drivers. It's not passed into the Node constructors, hence not
+into the idealize() calls, which remains the majority of cases needing a static
+global. In short the compiler gets a lot more functional, and a big step
+towards concurrent or multi-threaded compilation.
+
+
+
+## Registers and Register Masks
+
+`Machines` define registers as small dense integers. The Register Allocator
+will use these numbers when allocating. The mappings from small integers to
+machine registers is up to the porter, but there's usally an obvious
+one-to-one. For the X86, RAX will be register 0, RCX register 1 and so on up
+to the 16 GPRs. The XMM registers at 16 and go up to 32. Register numbers
+must be unique; this is how the register allocator tracks them.
+
+A `RegMask` Register Mask class holds onto bitsets of allowed registers. Most
+machine ops are limited to some subset of all registers, and the allowed sets
+are written as a RegMask. Most RegMasks are immutable, e.g. the set of allowed
+registers into a `Mul` operation, but the register allocator will make
+extensive use of mutable register sets.
+
+Calling conventions dictate many fixed registers, and in practice tend to
+really "bind up" the set of allowed registers.
+
+
+## An X86_64_V2 port, with SystemV or Win64 calling conventions
+
+In the `node/cpus/x86_64_v2` directory is a `x86_64_v2.java` port to an X86 64
+V2. This port supports 16 64-bit GPRs, 32 XMM registers and the X86 flags.
+There is a pattern matcher for matching X86 ops from idealized Simple
+Sea-of-Nodes. Except for the addressing modes pattern matcher matches nearly
+one-for-one X86 ops from ideal nodes.
+
+### Normal instruction selection
+
+The instSelect phase walks the ideal graph, and maintains a mapping
+from ideal-to-machine ops. It does a greedy pattern match, first come first
+match. Ops without any special behavior simply do the local lookup e.g. an
+`Mul` exactly matches to an X86 `MulX86` directly. The RHS of most matches can
+be an immediate constant, matching an immediate-flavored version (`MulIX86`).
+
+### Addressing Modes
+
+For many X86 operations, if one of the inputs is a `Load`, the X86 can use an
+op-from-memory variant. There's a specific `address()` call in the X86 matcher
+that looks for the various kinds of addressing modes and will build memory-
+specific variations. These all need to be called out specifically, but with a
+simple one-line match and one-line allocation of the memory version.
+
+### Compare vs Jmp
+
+In simple, a `BoolNode` produces a `0/1` value. On an X86 this is done with
+the `Cmp/SetXX` opcode sequence. The X86 `Jxx` takes in `FLAGS` and not a
+`0/1`, so the `Jxx` will skip the `SetXX` and directly use the `Cmp`. Using
+the ideal `Bool` directly will require the `SetXX`. i.e. `return a==3` will
+match to a `CmpX86 RAX,#3; SetEQ RAX; ret;` whereas a `if( a==3 )` will match
+to a `CmpX86 RAX,#3; jeq;`
+
+## RISC-V port
+
+In the `node/cpus/riscv` directory is a `riscv.java` port to a RISC-V.
+This port supports 32 64-bit GPRs, and 32 floating-point registers.
+There is a pattern matcher for matching riscv ops from idealized Simple
+Sea-of-Nodes. Currently, we are targeting `RVA23U64`.
+
+### Normal instruction selection
+
+Works the same way as **X86_64_V2**, since riscv doesn't have *complex* addressing modes, greedy
+pattern matching doesn't apply to most of the cases. Ops without any special behavior simply do the lookup.
+
+### Restricted ISA
+RISC-V is a restricted ISA with simple addressing modes and overloads.
+E.g `lea` is not present.
+
+
+### Branching
+
+In `x86_64_v2`, branching requires a comparison instruction to set flags,
+followed by a jump instruction that uses those flags. In contrast, RISC-V
+includes all necessary operands within the branch instruction itself,
+eliminating the need for a separate comparison step.
+
+E.g
+```
+beq x10, x11, some_label
+```
+
+`CBranchRISC` implements this behavior.
+
+### No R-Flags
+
+No R-flags exist in RiSC-V. To obtain similar functionality:
+We can set the value of registers based on the result of the comparison this way explicitly.
+```
+xor a0, a0, a1
+seqz a0, a0
+```
+After the first `xor` - `a0` will be zero if `a0` and `a1` are equal.
+The `seqz` instruction will set `a0` to 1 if `a0` is zero from the previous operation.
+This matches `SetRISC` in the `nodes/cpus/riscv` port.
+
+### Fixed instruction length
+
+RISC-V instructions have fixed length of 32 bits(in most cases) which means
+that we can benefit from displacements in the encoding side.
+
+E.g
+```
+flw fa5, 0(a0)
+flw fa4, 12(a0)
+fadd.s fa0, fa5, fa4
+```
+(No load is needed prior to `flw`)
+
+### ABI names(registers)
+In `RISC-V`, general-purpose registers (`GPRs`) range from `x0` to `x31`, and floating-point registers range
+from `f0` to `f31`.
+
+To enhance readability and align with calling conventions, RISC-V defines ABI names for registers, providing more intuitive aliases
+instead of raw register numbers.
+
+
+
+| Register | Alias | Usage | Saved By |
+|----------|-------|------------------------------|----------|
+| x10 | a0 | Function arguments/return values | Caller |
+| x11 | a1 | Function arguments/return values | Caller |
+| x12 | a2 | Function arguments | Caller |
+| x13 | a3 | Function arguments | Caller |
+| x14 | a4 | Function arguments | Caller |
+| x15 | a5 | Function arguments | Caller |
+| x16 | a6 | Function arguments | Caller |
+| x17 | a7 | Function arguments | Caller |
+
+When passing in arguments to a function, the first 8 arguments from the caller are passed in registers `a0` to `a7`.
+
+### Load floats
+Currently, floating-point constants are first loaded into an `integer GPR` before being converted into a floating-point register.
+This process is rewritten in the RA stage as:
+
+
+````
+lui a0, 262144
+fmv.w.x fa0, a0
+````
+For non-constant values, we use a broader register mask that
+supports both GPRs and FPRs. This implementation can be found in:
+`nodes/cpus/riscv/LoadRISC`.
+
+
+
+
+
+