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authorCliff Click <cliffc@acm.org>2026-08-10 11:11:18 -0700
committerCliff Click <cliffc@acm.org>2026-11-13 16:17:13 -0800
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tree9fe5d79a2d0c7b12e1317b737857065fff5093a5 /src/main/c/simple_audio.h
parent2cb35c65bde63f90d7afc3d7a8a985b0c6ea15d7 (diff)
downloadSimple-236a9b50ffe5c13f33027dbf5fef38f9fc58a8f9.tar.gz
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Chapter 31: Software Drawing, Time, and Graphical Games
Co-authored-by: Hsiang-Ying Fu <66062782+fuhsnn@users.noreply.github.com> Co-authored-by: fuhsnn <66062782+fuhsnn@users.noreply.github.com> Co-authored-by: Symious <14933944+symious@users.noreply.github.com> Co-authored-by: Jun Kawasaki <jun784@gmail.com> Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
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-rw-r--r--src/main/c/simple_audio.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/main/c/simple_audio.h b/src/main/c/simple_audio.h
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+++ b/src/main/c/simple_audio.h
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+#ifndef SIMPLE_AUDIO_H
+#define SIMPLE_AUDIO_H
+#include <stdint.h>
+
+// Main-thread API. Samples are copied; no Simple heap pointer is retained.
+struct simple_audio_api {
+ int32_t version;
+ int32_t (*open)(void);
+ int32_t (*load)(const int16_t *, uint32_t);
+ int32_t (*play)(int32_t);
+ int32_t (*stop)(void);
+ int32_t (*playing)(void);
+ void (*close)(void);
+};
+#define SIMPLE_AUDIO_VERSION 1
+#endif