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@@ -55,7 +55,7 @@ The Simple language is styled after a subset of C or Java.
general memory edges in SSA. Equivalence class aliasing. Null pointer
analysis. Peephole optimization around load-after-store/store-after-store.
* [Chapter 11](docs/chapter11/README.md): Global Code Motion - Scheduling.
-* Chapter 12: Float type.
+* [Chapter 12](docs/chapter12/README.md): Float type.
* Chapter 13: Nested references in Structs.
* Chapter 14: Narrow primitive types (e.g. bytes)
* Chapter 15: One dimensional static length array type, with array loads and stores.