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@@ -54,7 +54,7 @@ The Simple language is styled after a subset of C or Java.
* [Chapter 10](docs/chapter10/README.md): User defined Struct types. Memory effects:
general memory edges in SSA. Equivalence class aliasing. Null pointer
analysis. Peephole optimization around load-after-store/store-after-store.
-* Chapter 11: Global Code Motion - Scheduling.
+* [Chapter 11](docs/chapter11/README.md): Global Code Motion - Scheduling.
* Chapter 12: Float type.
* Chapter 13: Nested references in Structs.
* Chapter 14: Narrow primitive types (e.g. bytes)