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@@ -1,11 +1,25 @@
# Chapter 14: Narrow types
+# Table of Contents
+
+1. [Narrow Word Types](#narrow-or-sub-word-types)
+2. [OverFlow handling](#overflow-handling)
+3. [Integer ranges](#integer-ranges)
+4. [Bitwise operations](#examples)
+5. [Precedence](#precedence)
+6. [Type lattice](#type-implementation)
+7. [Nodes](#nodes)
+
+
In this chapter, we add sub-word integer types.
You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter14) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter13...linear-chapter14) it to the previous chapter.
## Narrow or sub-word types
+Narrow or sub-worded integer types refer to integer data types that occupy less memory (fewer bits) than the standard or "full-width"(Typically 32, or 64 bits) integer types provided by a system or programming language.
+
+
As a prelude to arrays, especially arrays of bytes common in all networking
codes, Simple needs some way to manipulate sub-word integer types.
Computations are always done in 64 bits for both integer and float ops, but
@@ -49,19 +63,242 @@ Similarly, floats can be limited to IEEE754 32-bit standard format and will be
rounded when assigned, and inflated to 64-bits when loaded.
The complete list of primitive types is now:
+
+| Data Type | Size (Bits) | Description |
+|-----------|-------------|--------------------------------------------------------------|
+| `int`, `i64` | 64 | 64-bit signed integer, matching modern hardware. |
+| `u64` | 64 | **Not implemented**, hints at behavior beyond 64-bit. |
+| `i32` | 32 | 32-bit signed integer, sign-extended on load. |
+| `u32` | 32 | 32-bit unsigned integer, zero-extended on load. |
+| `i16` | 16 | 16-bit signed integer, sign-extended on load. |
+| `u16` | 16 | 16-bit unsigned integer, zero-extended on load. |
+| `i8` | 8 | 8-bit signed integer, sign-extended on load. |
+| `u8` | 8 | 8-bit unsigned integer, zero-extended on load. |
+| `i1` | 1 | 1-bit signed integer, sign-extended on load. |
+| `u1` | 1 | 1-bit unsigned integer, zero-extended on load. |
+| `bool` | 1 | Alias for `u1`. |
+| `flt`, `f64`| 64 | IEEE 754 64-bit floating-point number, often called a double. |
+| `f32` | 32 | IEEE 754 32-bit floating-point number. |
+
+## Overflow handling
+
+An integer overflow occurs when you attempt to store inside an integer variable a value that is larger than the maximum value the variable can hold.
+There are several cases of overflow:
+
+#### Unsigned(fixed-width) integer overflow:
+
+```java
+u8 a = 255;
+u8 b = a + 1; // match u8 type against expr.type
+// a = 256
+// u8 = [0...255]
+return b;
+```
+The expression type does not match the type that was provided. expr: ConstantNode(256) t: u8(0, 255)
+```java
+private Node parseExpressionStatement() {
+ Type t = type(); // u8 = [0...255]
+ ...
+ // expr.type = TypeInteger(256);
+ // Auto-narrow wide ints to narrow ints
+ expr = zsMask(expr,t);
+}
+```
+Since it is unsigned we just do a bitmask on the new value that overflows the specified type:
+The operands to the "bitwise AND" are the values(256) and the mask(255, max boundary).
+This is called truncating.
+
+`ZsMask:`
+```java
+ // zero/sign extend. "i" is limited to either classic unsigned (min==0) or
+ // classic signed (min=minus-power-of-2); max=power-of-2-minus-1.
+private Node zsMask(Node val, Type t ) {
+ if( !(val._type instanceof TypeInteger tval && t instanceof TypeInteger t0 && !tval.isa(t0)) ) {
+ if( !(val._type instanceof TypeFloat tval && t instanceof TypeFloat t0 && !tval.isa(t0)) )
+ return val;
+ // Float rounding
+ return new RoundF32Node(val).peephole();
+ }
+ if( t0._min==0 ) // Unsigned
+ return new AndNode(val,new ConstantNode(TypeInteger.constant(t0._max)).peephole()).peephole();
+ // Signed extension
+ int shift = Long.numberOfLeadingZeros(t0._max)-1;
+ Node shf = new ConstantNode(TypeInteger.constant(shift)).peephole();
+ if( shf._type==TypeInteger.ZERO )
+ return val;
+ return new SarNode(new ShlNode(val,shf.keep()).peephole(),shf.unkeep()).peephole();
+}
+```
+
+The truncation is done by the `AndNode`:
+```java
+...
+if( t0._min==0 ) // Unsigned
+ return new AndNode(val,con(t0._max)).peephole();
+```
+Since they are constants, after calling peephole it truns into`256 & 255` = 0;
+Output:
+```
+return 0;
+```
+
+#### Maximum integer overflow
+```java
+i64 a = 9223372036854775807;
+i64 b = a + 1;
+return b;
+```
+When we are computing the addition, we make sure they don't overflow:
+
+`AddNode.overflow:`
+```java
+private static boolean overflow( long x, long y ) {
+ if( (x ^ y ) < 0 ) return false; // unequal signs, never overflow
+ return (x ^ (x + y)) < 0; // sum has unequal signs, so overflow
+}
+```
+`AddNode.compute`
+```java
+...
+// Fold ranges like {0-1} + {2-3} into {2-4}.
+if( !overflow(i1._min,i2._min) &&
+ !overflow(i1._max,i2._max) )
+ return TypeInteger.make(i1._min+i2._min,i1._max+i2._max);
+```
+Here **x + y** overflows and becomes **negative**, x ^ negative = negative. Any negative number is less than 0, so it returns true.
+If it **overflows** we just return the bottom type of TypeInteger.
+```
+ return TypeInteger.BOT; // []
+```
+However, in our case we are dealing with constants, so we just allow the overflow naturally here:
```java
-int, i64 // 64-bits, matching modern hardware
-// u64 // NOT implemented, as it hints at some kind of >64 bit behavior
-i32, u32 // 32 bits, sign or zero extended on load
-i16, u16 // 16 bits, sign or zero extended on load
- i8, u8 // 8 bits, sign or zero extended on load
- i1, u1 // 1 bit , sign or zero extended on load
-bool // Same as u1
-flt, f64 // IEEE 754 64-bit float, sometimes called a "double"
-f32 // IEEE 754 32-bit float
+// i1: 9223372036854775807
+// i2: 1
+// i1 + i2 will overflow.
+return TypeInteger.constant(i1.value()+i2.value()); // -9223372036854775808;
```
+#### Adding constant ranges
+```java
+u8 a = 12;
+u8 b = 13;
+u8 c = 124;
+u8 d = a + b + c;
+return d;
+```
+if `is_con` is true, then generally we can state: `min = max`.
+Such that:
+```java
+public static TypeInteger make(boolean is_con, long con) {
+ return make(is_con ? con : (con==0 ? Long.MAX_VALUE : Long.MIN_VALUE),
+ is_con ? con : (con==0 ? Long.MIN_VALUE : Long.MAX_VALUE));
+```
+- This results in:
+```java
+return make(con, con);
+```
+`value()` is only called in constants, e.g `_min == _max;` invariants holds, then since
+both `min_` and `max_` are equal, we can return either one.
+
+This is the same as regular additions:
+```java
+public long value() { assert isConstant(); return _min; }
+```
+
+#### Truncate(2)
+
+```java
+u8 a = arg; // arg & 255
+u8 b = arg; // arg & 255(same as a)
+u8 c = a + b; // (arg&255)*2, type = TypeInteger.BOT
+return c; // (((arg&255)*2)&255), type = TypeInteger.U8
+```
+
+Same as before, **arg** turns into **(arg&255)**, this node is then inserted into the **GVN** table and **b** retrieves this value.
+The AddNode peephole will change them into `((arg&255)*2`, and put on extra mask
+on the expression to keep it in the valid boundaries.
+
+
+## Integer ranges
+Link hacker's delight here.
+
+For range math, visit:[^1]
+## Bitwise operations
+We support the following bitwise operators:
+And `&`, Or `|`, Xor `^`, Shift left `<<`, Shift right `>>`, Shift right zero `>>>`
+
+| Operator | Symbol | Description |
+|--------------------------|---------|---------------------------------------------------------------------------------------------------------|
+| **And** | `&` | Performs a bitwise AND operation. |
+| **Or** | `\|` | Performs a bitwise OR (inclusive OR) operation. |
+| **Xor** | `^` | Performs a bitwise XOR (exclusive OR) operation. |
+| **Shift Left** | `<<` | Shifts bits to the left, filling with zeros. |
+| **Shift Right** | `>>` | Shifts bits to the right, any vacated bit postions are filled by replicating the value of the sign bit. |
+| **Unsigned Right Shift** | `>>>` | Shifts bits to the right, any vacated bit postions are always filled with zero |
+
+Note `>>>` is a logical shift and not an arithmetic shift.
+
+#### AndNode:
+
+##### lhs & -1 = lhs;
+```java
+// And of -1. We do not check for (-1&x) because this will already
+// canonicalize to (x&-1)
+if( t2.isConstant() && t2 instanceof TypeInteger i && i.value()==-1 )
+return lhs;
+
+```
+
+#### OrNode:
+##### lhs | 0 = lhs;
+```java
+// Or of 0. We do not check for (0|x) because this will already
+// canonicalize to (x|0)
+if( t2.isConstant() && t2 instanceof TypeInteger i && i.value()==0 )
+return lhs;
+
+```
+
+#### Shift right
+lhs >> 0 = lhs;
+```java
+// Sar of 0.
+if( t2.isConstant() && t2 instanceof TypeInteger i && (i.value()&63)==0 )
+ return lhs;
+```
+
+#### Shift left
+lhs << 0 = lhs;
+```java
+// Shl of 0.
+if( t2.isConstant() && t2 instanceof TypeInteger i && (i.value()&63)==0 )
+ return lhs;
+
+```
+#### Unsigned right shift
+lhs >>> 0 = lhs;
+```java
+// Shr of 0.
+if( t2.isConstant() && t2 instanceof TypeInteger i && (i.value()&63)==0 )
+return lhs;
+```
+
+#### XorNode:
+##### lhs ^ 0 = lhs;
+```java
+// Xor of 0. We do not check for (0^x) because this will already
+// canonicalize to (x^0)
+if( t2.isConstant() && t2 instanceof TypeInteger i && i.value()==0 )
+ return lhs;
+
+```
+### precedence
+
+Bitwise operators have the lowest precedence, e.g
+```
+arg + 123 & 3 = (arg + 123) & 3
+```
## Type Implementation
@@ -85,8 +322,18 @@ The <font style="background-color:aqua">TypeFloat</font> class is also reworked
![Graph1](./docs/lattice.svg)
+### meet:
-
+Meet of two ranges:
+```java
+@Override
+public Type xmeet(Type other) {
+// Invariant from caller: 'this' != 'other' and same class (TypeInteger)
+TypeInteger i = (TypeInteger)other; // Contract
+return make(Math.min(_min,i._min), Math.max(_max,i._max));
+}
+```
+Combine all values that could possibly occur within either range.
## Nodes
@@ -98,3 +345,6 @@ slightly different `idealize()` calls.
+[^1]: Hacker's delight.
+ 4-2 Propagating Bounds through Add's and Subtract's
+