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diff --git a/docs/chapter12/README.md b/docs/chapter12/README.md new file mode 100644 index 00000000..8f4a2d2d --- /dev/null +++ b/docs/chapter12/README.md @@ -0,0 +1,58 @@ +# Chapter 12: Floats + +# Table of Contents + +1. [Float](#floats) + +In this chapter, we add a floating point type and values. + +You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter12) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter11...linear-chapter12) it to the previous chapter. + +## Floats + +Floating point values start with the `flt` type and compute IEEE754 64-bit arithmetic. +Integer expressions auto-widen to floats when involved in a float expression. + +```java +flt f = 0.5; +int x = 2; +f = f+x; // Auto-widen x to 2.0, result is 2.5 +f = f+true; // Since bools are just synonyms for integers 0,1 they auto-widen also +``` + +There is no corresponding way right now to round a `flt` back to an `int`: +```java +int x = 3.14; // error +``` + +Here is Newton's method to a square root: +```java +flt guess = arg; // Initial guess is just argument +while( true ) { + // Next guess from Newton's method + flt next = (arg/guess + guess)/2; + // Break if hit fixed point + if( next == guess ) break; + guess = next; +} +return guess; +``` +When run with argument 2.0, produces 1.414213562373095. + +Floating point operations have their own Nodes: + +| Node | Op | +|------------------------|----------------------| +| AddF, SubF, MulF, DivF | Basic binary FP ops | +| MinusF | Unary negate | +| EQF, LTF, LEF | FP compare operators | + +And their own section in the Type lattice: + +Within the Type Lattice, we now add the following domain: + +* <font style="background-color:aqua">Float type</font> - Float values. The same shape as the Integer values, but floats + with a TOP, BOT and constants + + + |
