diff options
Diffstat (limited to 'src/main/c/simple_minifb.c')
| -rw-r--r-- | src/main/c/simple_minifb.c | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/src/main/c/simple_minifb.c b/src/main/c/simple_minifb.c new file mode 100644 index 00000000..2117f0d2 --- /dev/null +++ b/src/main/c/simple_minifb.c @@ -0,0 +1,117 @@ +#include "simple_graphics.h" +#include <MiniFB.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <limits.h> +#ifdef _WIN32 +#include <windows.h> +#else +#include <errno.h> +#include <time.h> +#include <poll.h> +#include "WindowData.h" +#include "x11/WindowData_X11.h" +#endif + +// One fixed-size window for now. No Simple pointer survives a native call: +// MiniFB retains its last draw buffer for OS repaint events, so copy it here. +static struct mfb_window *window; +static uint32_t *frame; +static uint32_t width, height; + +// The C-only build never installs the upstream C++ callback wrappers. +void release_cpp_stub(struct mfb_window *unused) { (void)unused; } + +static void close_window(void) { + if (window) { + mfb_close(window); // Requests close. + mfb_update_events(window); // Actually destroys the window. + window = NULL; + } + free(frame); + frame = NULL; +} + +static int32_t open_window(const char *title, uint32_t w, uint32_t h) { + if (window || !w || !h || w > UINT32_MAX / 4 || + (uint64_t)w * h > UINT32_MAX || (uint64_t)w * h > SIZE_MAX / 4) { + fprintf(stderr, "Simple graphics: invalid dimensions or a window is already open.\n"); + return -1; + } + frame = calloc((size_t)w * h, sizeof(*frame)); + if (!frame) { + fprintf(stderr, "Simple graphics: cannot allocate the display buffer.\n"); + return -1; + } + window = mfb_open(title, w, h); + if (!window) { + fprintf(stderr, "Simple graphics: MiniFB could not open a window (is a graphical display available?).\n"); + close_window(); + return -1; + } + width = w; + height = h; + return 0; +} + +static int32_t status(mfb_update_state state) { + if (state == MFB_STATE_OK) return 0; + if (state == MFB_STATE_EXIT) { + window = NULL; // MiniFB has already destroyed it. + close_window(); + return 1; + } + fprintf(stderr, "Simple graphics: MiniFB update failed (%d).\n", state); + close_window(); + return -1; +} + +static int32_t present(const uint32_t *pixels, uint32_t count) { + if (!window) return 1; + if (!pixels || count != (uint64_t)width * height) { + fprintf(stderr, "Simple graphics: pixel array length must equal width * height.\n"); + return -1; + } + memcpy(frame, pixels, (size_t)count * sizeof(*frame)); + return status(mfb_update_ex(window, frame, width, height)); +} + +static int32_t wait_events(int64_t timeout) { + if (!window) return 1; + if (timeout < -1) return -1; + // May return early; the game recomputes its deadlines after every wakeup. + int ms=timeout>INT_MAX ? INT_MAX : (int)timeout; +#ifdef _WIN32 + if (MsgWaitForMultipleObjectsEx(0,NULL,ms<0 ? INFINITE : (DWORD)ms, + QS_ALLINPUT,MWMO_INPUTAVAILABLE)==WAIT_FAILED) return -1; +#else + // The pinned MiniFB X11 backend owns this connection. Check already queued + // Xlib events before waiting on its socket; no new event thread is needed. + SWindowData *data=(SWindowData *)window; + SWindowData_X11 *native=(SWindowData_X11 *)data->specific; + if (!XPending(native->display)) { + struct pollfd fd={ConnectionNumber(native->display),POLLIN,0}; + if (poll(&fd,1,ms)<0 && errno!=EINTR) return -1; + } +#endif + return status(mfb_update_events(window)); +} +static int32_t poll_events(int32_t wait) { return wait_events(wait ? 17 : 0); } +static int32_t mouse_x(void) { return window ? mfb_get_mouse_x(window) : 0; } +static int32_t mouse_y(void) { return window ? mfb_get_mouse_y(window) : 0; } +static int32_t button(int32_t b) { + return window && b >= 0 && b < 8 ? mfb_get_mouse_button_buffer(window)[b] != 0 : 0; +} +static int32_t key(int32_t k) { + return window && k >= 0 && k <= MFB_KB_KEY_LAST ? mfb_get_key_buffer(window)[k] != 0 : 0; +} + +static const struct simple_graphics_api api = { + SIMPLE_GRAPHICS_VERSION, open_window, present, poll_events, + mouse_x, mouse_y, button, key, close_window, wait_events +}; +#ifdef _WIN32 +__declspec(dllexport) +#endif +const struct simple_graphics_api *simple_minifb_api(void) { return &api; } |
