diff options
Diffstat (limited to 'src/main/c')
| -rw-r--r-- | src/main/c/simple_audio.c | 40 | ||||
| -rw-r--r-- | src/main/c/simple_audio.h | 16 | ||||
| -rw-r--r-- | src/main/c/simple_graphics.c | 102 | ||||
| -rw-r--r-- | src/main/c/simple_graphics.h | 20 | ||||
| -rw-r--r-- | src/main/c/simple_miniaudio.c | 123 | ||||
| -rw-r--r-- | src/main/c/simple_minifb.c | 117 | ||||
| -rw-r--r-- | src/main/c/simple_time.c | 61 |
7 files changed, 479 insertions, 0 deletions
diff --git a/src/main/c/simple_audio.c b/src/main/c/simple_audio.c new file mode 100644 index 00000000..b8ed62de --- /dev/null +++ b/src/main/c/simple_audio.c @@ -0,0 +1,40 @@ +#include "simple_audio.h" +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <dlfcn.h> + +static const struct simple_audio_api *api; +static void *library; + +int32_t simple_audio_open(void) { + const char *path = getenv("SIMPLE_MINIAUDIO"); + if (path && strcmp(path,"off")==0) return -1; + if (!api) { + if (!path || !*path) return -1; // Optional: games may run silently. + library = dlopen(path,RTLD_NOW | RTLD_LOCAL); + if (!library) { + fprintf(stderr,"Simple audio: cannot load backend '%s': %s\n",path,dlerror()); + return -1; + } + const struct simple_audio_api *(*get_api)(void) = + (const struct simple_audio_api *(*)(void))dlsym(library,"simple_miniaudio_api"); + const struct simple_audio_api *candidate = get_api ? get_api() : NULL; + if (!candidate || candidate->version!=SIMPLE_AUDIO_VERSION || !candidate->open || + !candidate->load || !candidate->play || !candidate->stop || + !candidate->playing || !candidate->close) { + fprintf(stderr,"Simple audio: incompatible backend; rebuild with make audio.\n"); + dlclose(library); + library=NULL; + return -1; + } + api=candidate; + atexit(api->close); + } + return api->open(); +} +int32_t simple_audio_load(const int16_t *samples, uint32_t count) { return api ? api->load(samples,count) : -1; } +int32_t simple_audio_play(int32_t sound) { return api ? api->play(sound) : -1; } +int32_t simple_audio_stop(void) { return api ? api->stop() : 0; } +int32_t simple_audio_playing(void) { return api ? api->playing() : 0; } +int32_t simple_audio_close(void) { if (api) api->close(); return 0; } diff --git a/src/main/c/simple_audio.h b/src/main/c/simple_audio.h new file mode 100644 index 00000000..77cce530 --- /dev/null +++ b/src/main/c/simple_audio.h @@ -0,0 +1,16 @@ +#ifndef SIMPLE_AUDIO_H +#define SIMPLE_AUDIO_H +#include <stdint.h> + +// Main-thread API. Samples are copied; no Simple heap pointer is retained. +struct simple_audio_api { + int32_t version; + int32_t (*open)(void); + int32_t (*load)(const int16_t *, uint32_t); + int32_t (*play)(int32_t); + int32_t (*stop)(void); + int32_t (*playing)(void); + void (*close)(void); +}; +#define SIMPLE_AUDIO_VERSION 1 +#endif diff --git a/src/main/c/simple_graphics.c b/src/main/c/simple_graphics.c new file mode 100644 index 00000000..40d66ba9 --- /dev/null +++ b/src/main/c/simple_graphics.c @@ -0,0 +1,102 @@ +#define _POSIX_C_SOURCE 200809L +#include "simple_graphics.h" +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <dlfcn.h> +#include <unistd.h> + +#ifdef __CYGWIN__ +#define BACKEND_NAME "simple_minifb.dll" +#define BACKEND_ABI "x86_64_v2_win64" +#else +#define BACKEND_NAME "libsimple_minifb.so" +#define BACKEND_ABI "x86_64_v2_SystemV" +#endif + +// Executable-relative paths work even when launched outside the checkout. +// Working-directory paths also cover test executables and chapter/root shells. +static void *find_backend(void) { + char executable[4096], path[8192]; + ssize_t n=readlink("/proc/self/exe",executable,sizeof(executable)-1); + if (n>0 && n<(ssize_t)sizeof(executable)-1) { + executable[n]=0; + char *slash=strrchr(executable,'/'); + if (slash) { + *slash=0; + const char *relative[]={"/" BACKEND_NAME, + "/../../release/" BACKEND_ABI "/" BACKEND_NAME, + "/../release/" BACKEND_ABI "/" BACKEND_NAME}; + for (unsigned i=0;i<sizeof(relative)/sizeof(*relative);++i) { + snprintf(path,sizeof(path),"%s%s",executable,relative[i]); + void *handle=dlopen(path,RTLD_NOW | RTLD_LOCAL); + if (handle) return handle; + } + } + } + const char *relative[]={"./" BACKEND_NAME, + "./build/release/" BACKEND_ABI "/" BACKEND_NAME, + "./chapter31/build/release/" BACKEND_ABI "/" BACKEND_NAME}; + for (unsigned i=0;i<sizeof(relative)/sizeof(*relative);++i) { + void *handle=dlopen(relative[i],RTLD_NOW | RTLD_LOCAL); + if (handle) return handle; + } + return NULL; +} + +// No MiniFB headers or link dependency in the default runtime. Cygwin's +// dlopen also loads native Windows DLLs; both use the x64 Windows C ABI. +static const struct simple_graphics_api *api; +static void *library; + +static int load_graphics(void) { + // Explicitly disabling graphics also makes headless tests deterministic. + const char *path = getenv("SIMPLE_MINIFB"); + if (path && strcmp(path, "off") == 0) { + fprintf(stderr, "Simple graphics: disabled (SIMPLE_MINIFB=off).\n"); + return -1; + } + if (api) return 0; + int explicit_path=path && *path; + library = explicit_path ? dlopen(path, RTLD_NOW | RTLD_LOCAL) : find_backend(); + if (!library) { + if (explicit_path) + fprintf(stderr, "Simple graphics: cannot load MiniFB backend '%s': %s\n", path, dlerror()); + else + fprintf(stderr, "Simple graphics: MiniFB backend not found beside the executable or in build/release/" + BACKEND_ABI ". Run make graphics, or set SIMPLE_MINIFB to its full path.\n"); + return -1; + } + if (!explicit_path) path="automatically discovered backend"; + const struct simple_graphics_api *(*get_api)(void) = + (const struct simple_graphics_api *(*)(void))dlsym(library, "simple_minifb_api"); + const struct simple_graphics_api *candidate = get_api ? get_api() : NULL; + if (!candidate || candidate->version != SIMPLE_GRAPHICS_VERSION || + !candidate->open || !candidate->present || !candidate->poll || + !candidate->mouse_x || !candidate->mouse_y || !candidate->button || + !candidate->key || !candidate->close || !candidate->wait) { + fprintf(stderr, "Simple graphics: incompatible MiniFB backend '%s'. Rebuild with make graphics.\n", path); + dlclose(library); + library = NULL; + return -1; + } + api = candidate; + // Keep the library loaded until process exit; its window callbacks may + // still be registered. Closing a window releases its native resources. + atexit(api->close); + return 0; +} + +int32_t simple_gfx_open(const char *title, uint32_t width, uint32_t height) { + return load_graphics() ? -1 : api->open(title, width, height); +} +int32_t simple_gfx_present(const uint32_t *pixels, uint32_t count) { + return api ? api->present(pixels, count) : -1; +} +int32_t simple_gfx_poll(int32_t wait) { return api ? api->poll(wait) : -1; } +int32_t simple_gfx_mouse_x(void) { return api ? api->mouse_x() : 0; } +int32_t simple_gfx_mouse_y(void) { return api ? api->mouse_y() : 0; } +int32_t simple_gfx_button(int32_t button) { return api ? api->button(button) : 0; } +int32_t simple_gfx_key(int32_t key) { return api ? api->key(key) : 0; } +int32_t simple_gfx_close(void) { if (api) api->close(); return 0; } +int32_t simple_gfx_wait(int64_t timeout) { return api ? api->wait(timeout) : -1; } diff --git a/src/main/c/simple_graphics.h b/src/main/c/simple_graphics.h new file mode 100644 index 00000000..370256be --- /dev/null +++ b/src/main/c/simple_graphics.h @@ -0,0 +1,20 @@ +#ifndef SIMPLE_GRAPHICS_H +#define SIMPLE_GRAPHICS_H +#include <stdint.h> + +// Private, versioned boundary between the tiny runtime loader and MiniFB. +// All calls run on the main thread. Pixel memory is borrowed for present only. +struct simple_graphics_api { + int32_t version; + int32_t (*open)(const char *, uint32_t, uint32_t); + int32_t (*present)(const uint32_t *, uint32_t); + int32_t (*poll)(int32_t); + int32_t (*mouse_x)(void); + int32_t (*mouse_y)(void); + int32_t (*button)(int32_t); + int32_t (*key)(int32_t); + void (*close)(void); + int32_t (*wait)(int64_t); +}; +#define SIMPLE_GRAPHICS_VERSION 2 +#endif diff --git a/src/main/c/simple_miniaudio.c b/src/main/c/simple_miniaudio.c new file mode 100644 index 00000000..03dbadd7 --- /dev/null +++ b/src/main/c/simple_miniaudio.c @@ -0,0 +1,123 @@ +#include "simple_audio.h" +#define MA_NO_DECODING +#define MA_NO_ENCODING +#define MA_NO_RESOURCE_MANAGER +#define MA_NO_NODE_GRAPH +#define MA_NO_ENGINE +#define MINIAUDIO_IMPLEMENTATION +#include <miniaudio.h> +#include <math.h> +#include <stdlib.h> +#include <string.h> +#include <stdio.h> + +#define RATE 48000 +#define SLOTS 32 +static ma_device device; +static ma_mutex mutex; +static int opened, active; +static uint32_t cursor; +static struct { int16_t *pcm; uint32_t count; } sounds[SLOTS]; + +// Only native-owned immutable PCM is read on the audio thread. The lock covers +// a bounded copy, never allocation, synthesis, device calls, or Simple code. +static void output(ma_device *unused, void *out, const void *in, ma_uint32 frames) { + (void)unused; (void)in; + memset(out,0,frames*sizeof(int16_t)); + ma_mutex_lock(&mutex); + if (active) { + uint32_t count=sounds[active].count-cursor; + if (count>frames) count=frames; + memcpy(out,sounds[active].pcm+cursor,count*sizeof(int16_t)); + cursor+=count; + if (cursor==sounds[active].count) active=0; + } + ma_mutex_unlock(&mutex); +} +static int32_t load(const int16_t *pcm, uint32_t count) { + if (!opened || !pcm || !count || count>RATE*10) return -1; + int slot; + for (slot=4; slot<SLOTS && sounds[slot].pcm; ++slot) {} + if (slot==SLOTS) return -1; + int16_t *copy=malloc(count*sizeof(*copy)); + if (!copy) return -1; + memcpy(copy,pcm,count*sizeof(*copy)); + ma_mutex_lock(&mutex); + sounds[slot].pcm=copy; sounds[slot].count=count; + ma_mutex_unlock(&mutex); + return slot; +} +static int32_t play(int32_t sound) { + if (!opened || sound<=0 || sound>=SLOTS || !sounds[sound].pcm) return -1; + ma_mutex_lock(&mutex); + active=sound; cursor=0; + ma_mutex_unlock(&mutex); + return 0; +} +static int32_t stop(void) { + if (opened) { ma_mutex_lock(&mutex); active=0; ma_mutex_unlock(&mutex); } + return 0; +} +static int32_t playing(void) { + if (!opened) return 0; + ma_mutex_lock(&mutex); + int result=active!=0; + ma_mutex_unlock(&mutex); + return result; +} +static void close_audio(void) { + if (!opened) return; + ma_device_uninit(&device); // Joins callback before freeing buffers/mutex. + ma_mutex_uninit(&mutex); + for (int i=1;i<SLOTS;++i) { + free(sounds[i].pcm); sounds[i].pcm=NULL; sounds[i].count=0; + } + opened=0; active=0; cursor=0; +} +static int tone(int slot, int descending) { + uint32_t note=slot==1 ? RATE*7/100 : RATE*16/100; + int notes=slot==1 ? 1 : 3; + sounds[slot].count=note*notes; + sounds[slot].pcm=calloc(note*notes,sizeof(int16_t)); + if (!sounds[slot].pcm) return -1; + const double pitches[3]={523.251,659.255,783.991}; + for (int n=0;n<notes;++n) { + double hz=slot==1 ? 440.0 : pitches[descending ? 2-n : n]; + for (uint32_t i=0;i<note;++i) { + double t=(double)i/note; + double envelope=sin(3.141592653589793*t); + sounds[slot].pcm[n*note+i]=(int16_t)(3200*envelope*envelope*sin(6.283185307179586*hz*i/RATE)); + } + } + return 0; +} +static int32_t open_audio(void) { + if (opened) return 0; + if (ma_mutex_init(&mutex)!=MA_SUCCESS) return -1; + ma_device_config config=ma_device_config_init(ma_device_type_playback); + config.playback.format=ma_format_s16; + config.playback.channels=1; + config.sampleRate=RATE; + config.dataCallback=output; +#ifdef SIMPLE_AUDIO_TEST_NULL + ma_backend backend=ma_backend_null; + ma_result result=ma_device_init_ex(&backend,1,NULL,&config,&device); +#else + ma_result result=ma_device_init(NULL,&config,&device); +#endif + if (result!=MA_SUCCESS) { + ma_mutex_uninit(&mutex); + fprintf(stderr,"Simple audio: no playback device (%d); continuing silently.\n",result); + return -1; + } + opened=1; + if (tone(1,0) || tone(2,0) || tone(3,1) || ma_device_start(&device)!=MA_SUCCESS) { + close_audio(); return -1; + } + return 0; +} +static const struct simple_audio_api api={SIMPLE_AUDIO_VERSION,open_audio,load,play,stop,playing,close_audio}; +#ifdef _WIN32 +__declspec(dllexport) +#endif +const struct simple_audio_api *simple_miniaudio_api(void) { return &api; } diff --git a/src/main/c/simple_minifb.c b/src/main/c/simple_minifb.c new file mode 100644 index 00000000..2117f0d2 --- /dev/null +++ b/src/main/c/simple_minifb.c @@ -0,0 +1,117 @@ +#include "simple_graphics.h" +#include <MiniFB.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <limits.h> +#ifdef _WIN32 +#include <windows.h> +#else +#include <errno.h> +#include <time.h> +#include <poll.h> +#include "WindowData.h" +#include "x11/WindowData_X11.h" +#endif + +// One fixed-size window for now. No Simple pointer survives a native call: +// MiniFB retains its last draw buffer for OS repaint events, so copy it here. +static struct mfb_window *window; +static uint32_t *frame; +static uint32_t width, height; + +// The C-only build never installs the upstream C++ callback wrappers. +void release_cpp_stub(struct mfb_window *unused) { (void)unused; } + +static void close_window(void) { + if (window) { + mfb_close(window); // Requests close. + mfb_update_events(window); // Actually destroys the window. + window = NULL; + } + free(frame); + frame = NULL; +} + +static int32_t open_window(const char *title, uint32_t w, uint32_t h) { + if (window || !w || !h || w > UINT32_MAX / 4 || + (uint64_t)w * h > UINT32_MAX || (uint64_t)w * h > SIZE_MAX / 4) { + fprintf(stderr, "Simple graphics: invalid dimensions or a window is already open.\n"); + return -1; + } + frame = calloc((size_t)w * h, sizeof(*frame)); + if (!frame) { + fprintf(stderr, "Simple graphics: cannot allocate the display buffer.\n"); + return -1; + } + window = mfb_open(title, w, h); + if (!window) { + fprintf(stderr, "Simple graphics: MiniFB could not open a window (is a graphical display available?).\n"); + close_window(); + return -1; + } + width = w; + height = h; + return 0; +} + +static int32_t status(mfb_update_state state) { + if (state == MFB_STATE_OK) return 0; + if (state == MFB_STATE_EXIT) { + window = NULL; // MiniFB has already destroyed it. + close_window(); + return 1; + } + fprintf(stderr, "Simple graphics: MiniFB update failed (%d).\n", state); + close_window(); + return -1; +} + +static int32_t present(const uint32_t *pixels, uint32_t count) { + if (!window) return 1; + if (!pixels || count != (uint64_t)width * height) { + fprintf(stderr, "Simple graphics: pixel array length must equal width * height.\n"); + return -1; + } + memcpy(frame, pixels, (size_t)count * sizeof(*frame)); + return status(mfb_update_ex(window, frame, width, height)); +} + +static int32_t wait_events(int64_t timeout) { + if (!window) return 1; + if (timeout < -1) return -1; + // May return early; the game recomputes its deadlines after every wakeup. + int ms=timeout>INT_MAX ? INT_MAX : (int)timeout; +#ifdef _WIN32 + if (MsgWaitForMultipleObjectsEx(0,NULL,ms<0 ? INFINITE : (DWORD)ms, + QS_ALLINPUT,MWMO_INPUTAVAILABLE)==WAIT_FAILED) return -1; +#else + // The pinned MiniFB X11 backend owns this connection. Check already queued + // Xlib events before waiting on its socket; no new event thread is needed. + SWindowData *data=(SWindowData *)window; + SWindowData_X11 *native=(SWindowData_X11 *)data->specific; + if (!XPending(native->display)) { + struct pollfd fd={ConnectionNumber(native->display),POLLIN,0}; + if (poll(&fd,1,ms)<0 && errno!=EINTR) return -1; + } +#endif + return status(mfb_update_events(window)); +} +static int32_t poll_events(int32_t wait) { return wait_events(wait ? 17 : 0); } +static int32_t mouse_x(void) { return window ? mfb_get_mouse_x(window) : 0; } +static int32_t mouse_y(void) { return window ? mfb_get_mouse_y(window) : 0; } +static int32_t button(int32_t b) { + return window && b >= 0 && b < 8 ? mfb_get_mouse_button_buffer(window)[b] != 0 : 0; +} +static int32_t key(int32_t k) { + return window && k >= 0 && k <= MFB_KB_KEY_LAST ? mfb_get_key_buffer(window)[k] != 0 : 0; +} + +static const struct simple_graphics_api api = { + SIMPLE_GRAPHICS_VERSION, open_window, present, poll_events, + mouse_x, mouse_y, button, key, close_window, wait_events +}; +#ifdef _WIN32 +__declspec(dllexport) +#endif +const struct simple_graphics_api *simple_minifb_api(void) { return &api; } diff --git a/src/main/c/simple_time.c b/src/main/c/simple_time.c new file mode 100644 index 00000000..2e579922 --- /dev/null +++ b/src/main/c/simple_time.c @@ -0,0 +1,61 @@ +#define _POSIX_C_SOURCE 200809L +#include <time.h> +#include <stdint.h> +#include <errno.h> + +// Fixed-width bridge; no native struct layout or retained Simple pointers. +static int64_t clock_value(clockid_t clock, int64_t scale) { + struct timespec t; + if (clock_gettime(clock,&t)) return -1; + if (t.tv_sec>INT64_MAX/scale || t.tv_sec<INT64_MIN/scale) { + errno=EOVERFLOW; return -1; + } + int64_t base=(int64_t)t.tv_sec*scale; + int64_t fraction=t.tv_nsec/(1000000000/scale); + if (base>INT64_MAX-fraction) { errno=EOVERFLOW; return -1; } + return base+fraction; +} +int64_t simple_time_now(void) { return clock_value(CLOCK_REALTIME,1000); } +int64_t simple_time_mono(void) { return clock_value(CLOCK_MONOTONIC,1000); } +int64_t simple_time_nano(void) { return clock_value(CLOCK_MONOTONIC,1000000000); } +int32_t simple_time_sleep(int64_t ms, int32_t absolute) { + if (ms<0) { errno=EINVAL; return -1; } + struct timespec t={ms/1000,(ms%1000)*1000000}; + int result; + if (!absolute) { + // Retry the remaining duration after signals; no busy waiting. + do { result=nanosleep(&t,&t); } while (result && errno==EINTR); + return result; + } + do { result=clock_nanosleep(CLOCK_MONOTONIC,TIMER_ABSTIME,&t,NULL); } while (result==EINTR); + if (result) { errno=result; return -1; } + return 0; +} +static int leap(int y) { return y%4==0 && (y%100!=0 || y%400==0); } +static int local_fields(int64_t ms, struct tm *local, struct tm *utc) { + tzset(); + int64_t sec=ms/1000; + if (ms%1000<0) --sec; + time_t t=(time_t)sec; + if ((int64_t)t!=sec || !localtime_r(&t,local) || !gmtime_r(&t,utc)) return -1; + if (local->tm_year < -1899 || local->tm_year > 8099) { errno=EOVERFLOW; return -1; } + return 0; +} +int32_t simple_time_local(int64_t ms, int64_t *out) { + struct tm t,u; + if (local_fields(ms,&t,&u)) return -1; + int days=t.tm_yday-u.tm_yday; + if (t.tm_year>u.tm_year) days+=365+leap(u.tm_year+1900); + if (t.tm_year<u.tm_year) days-=365+leap(t.tm_year+1900); + int offset=days*86400+(t.tm_hour-u.tm_hour)*3600+(t.tm_min-u.tm_min)*60+t.tm_sec-u.tm_sec; + out[0]=t.tm_year+1900; out[1]=t.tm_mon+1; out[2]=t.tm_mday; + out[3]=t.tm_hour; out[4]=t.tm_min; out[5]=t.tm_sec; + out[6]=(ms%1000+1000)%1000; out[7]=t.tm_wday; + out[8]=offset; out[9]=t.tm_isdst>0; + return 0; +} +int32_t simple_time_zone(int64_t ms, char *out, uint32_t capacity) { + struct tm t,u; + if (!capacity || local_fields(ms,&t,&u)) return -1; + return (int32_t)strftime(out,capacity,"%Z",&t); +} |
