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-rw-r--r--src/test/c/audio_test.c48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/test/c/audio_test.c b/src/test/c/audio_test.c
new file mode 100644
index 00000000..f82504c3
--- /dev/null
+++ b/src/test/c/audio_test.c
@@ -0,0 +1,48 @@
+// Explicit optional integration checks: real miniaudio thread, silent device.
+#define SIMPLE_AUDIO_TEST_NULL
+#include "../../main/c/simple_miniaudio.c"
+#include <assert.h>
+
+int main(void) {
+ assert(api.play(1)==-1 && api.playing()==0);
+ assert(api.stop()==0);
+ api.close();
+ for (int pass=0;pass<2;++pass) {
+ assert(api.open()==0 && api.open()==0);
+ assert(api.load(NULL,1)==-1);
+ int16_t pcm[RATE]={0};
+ assert(api.load(pcm,0)==-1 && api.load(pcm,RATE*10+1)==-1);
+ int sound=api.load(pcm,RATE);
+ assert(sound==4);
+ pcm[0]=12345;
+ assert(sounds[sound].pcm[0]==0);
+ assert(api.play(-1)==-1 && api.play(0)==-1 && api.play(SLOTS)==-1);
+ assert(api.play(sound)==0 && api.playing());
+ // A one-second sound returns while playback is still in progress.
+ assert(api.stop()==0 && !api.playing());
+ for (int cue=1;cue<=3;++cue) {
+ assert(api.play(cue)==0);
+ int elapsed=0;
+ while (api.playing() && elapsed<2000) { ma_sleep(10); elapsed+=10; }
+ assert(!api.playing());
+ }
+ for (int i=5;i<SLOTS;++i) assert(api.load(pcm,1)==i);
+ assert(api.load(pcm,1)==-1);
+ assert(api.play(sound)==0);
+ api.close(); // Join during playback, then reopen next pass.
+ api.close();
+ assert(api.play(sound)==-1 && !api.playing());
+ }
+ // The loss cue reverses exactly the same three softly enveloped notes.
+ assert(tone(1,0)==0 && tone(2,0)==0 && tone(3,1)==0);
+ uint32_t note=RATE*16/100;
+ for (int n=0;n<3;++n)
+ assert(memcmp(sounds[2].pcm+n*note,sounds[3].pcm+(2-n)*note,note*sizeof(int16_t))==0);
+ for (int i=1;i<=3;++i) {
+ assert(sounds[i].pcm[0]==0);
+ for (uint32_t j=0;j<sounds[i].count;++j) assert(abs(sounds[i].pcm[j])<=3200);
+ free(sounds[i].pcm); sounds[i].pcm=NULL;
+ }
+ puts("audio native checks passed");
+ return 0;
+}