From 34e7282dd7c58b49702c7ecd9f80a46398efd0c1 Mon Sep 17 00:00:00 2001 From: Cliff Click Date: Fri, 7 Feb 2025 08:58:36 -0800 Subject: Ch19 (#155) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Initial push Major CodeGen cleanup; most static globals move into the CodeGen object. * Minor progress bug with mutual recursion * Add test from pr#148 * First cut x86 "port" Only "return 0;", no registers, no encoding, but yah gotta start somewhere * Update README.md * Update README.md * Update ListScheduler.java * command line launcher for simple Parser bug fref in args Some new test cases. * Add basic RegMask for more than 64 bits of register mask. Add calling convention basics to X86; con+ret RegMasks. GCM computes CFG for all users. Drop unused MultiUse. Pick up reg-pressure aware ListScheduler. Re-layout CodeGen file to get code & data chunks nearer each other. minor Ary extension * ASM Printer InstSel handles folding 2+ ideal ops into 1 machine op * handle instSel for some control flow Bool,If,CProj,Region,Phi Handle 2-op expansions Shuffle instSel graph walk back again. * Basic if-block inst selects and asm prints * Add mul-by-coinstant to shift * left shift codegen basic * exclude RSP from *write* mask * 2-arg add (not immediate) mul-by-small constant opt. Some utilities. * Handle first loop Change inst sel walk again to pre-order, to set an early visit bit to stop cycles. CFGNode copies dom/loop info. Cmp not-immediate form. Ret/Fun lazy updates * inst select for new struct allocation * Float, bitwise and arithmetic operands codegen x86-64 (#150) * left shift codegen basic * sar codegen basic * merge * some basic ops * addf * divf, subf, mulf * rsp allowed in bitwise input, not output * formatting * left shift codegen basic * sar codegen basic * merge * some basic ops * addf * divf, subf, mulf * rsp allowed in bitwise input, not output * formatting * Remove non-exsting FP+imm ops * Handle first loop Change inst sel walk again to pre-order, to set an early visit bit to stop cycles. CFGNode copies dom/loop info. Cmp not-immediate form. Ret/Fun lazy updates * float ops without imm values * merge * merge * inst select for new struct allocation * left shift codegen basic * sar codegen basic * merge * some basic ops * addf * divf, subf, mulf * rsp allowed in bitwise input, not output * formatting * Remove non-exsting FP+imm ops * left shift codegen basic * sar codegen basic * merge * some basic ops * addf * divf, subf, mulf * rsp allowed in bitwise input, not output * formatting * float ops without imm values * merge * merge * Rebased on ch 19 * Update tests --------- Co-authored-by: Cliff Click * cleanup after merge alpha-sort helper fcns implicit test vs zero/null * Add LEA op asm print works on ideal nodes for all tests * Minor cleanup lea * x86 addressing modes during inst select Drop New taking inits; just follow with initializing stores. Simplifies inst selelection which otherwise needs to undo this optimization and emit following init stores. Basic load/store for now, op-to-mem comes later add same becomes Shl by 1. Drop DivF-immiedate * extended ch13, 14,15,16 (#153) * merge2 * merge3 * Fix a few minor fuzzer bugs * Force array layout ld/st get size (but not signed/unsigned) Add unsigned LT for later range checks. * Fix a bunch of float issues was deleting required inputs * simpler invariant defensive copy inputs for simpler invariant in complex sharing patterns inc/dec form (just the opcode now). * Call & CallR X86 instructions * Add-from-memory op Remove FP immediate forms. * Remove name from TFP Never shoulda been there (but was convenient for awhile). Moved into FunNode, found by checking the linker table with a TFP. * New (#154) * merge2 * merge3 * GCM for float ops fixed, other cleanup - small extensions * call setup * merge2 * remove debug prints add check for bad call convention fix 3 tests (bad merge?) * cleanup call convention abi Needs more love at some point... * one more cleanup ABI --------- Co-authored-by: Cliff Click * Add CmpMem form Common addressing mode print LEA can skip a base * Add a AddFMemX86 A bunch of mem op patterns are missing, hopefully they are just cut-n-paste from the existing patterns. * Docs * XMM reg mask fix Minor README updates * Allow inverted cmp/mem narrowing stores can bypass an AndMask Array length loads do not need control Some missing print info * Support "*ptr op= val" at least for MemAdd * missed golden rule update * Array len is u32 load-after-store zero/sign-extends if the store is truncating * One more missed case --------- Co-authored-by: hadha Co-authored-by: Tamás Hadházy <85063808+Hels15@users.noreply.github.com> --- chapter19/docs/lattice.gv | 203 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 203 insertions(+) create mode 100644 chapter19/docs/lattice.gv (limited to 'chapter19/docs/lattice.gv') diff --git a/chapter19/docs/lattice.gv b/chapter19/docs/lattice.gv new file mode 100644 index 00000000..8661082d --- /dev/null +++ b/chapter19/docs/lattice.gv @@ -0,0 +1,203 @@ +digraph Lattice { + compound = true; + // Define nodes + splines=false; + node [shape=circle, style=filled]; + nodesep=0.2; + ranksep=0.2; + + TOP [label=<⊤>, fillcolor=black, fontcolor=white]; + BOT [label=<⊥>, fillcolor=black, fontcolor=white]; + + // ---------------------- + // Control + XCTRL [label=<⊤:ctrl>, fillcolor=yellow, shape=oval]; + CTRL [label=<⊥:ctrl>, fillcolor=yellow, shape=oval]; + + TOP -> XCTRL; + XCTRL -> CTRL; + CTRL -> BOT; + + // ---------------------- + // Integers + INT_TOP [label=<⊤:int>, fillcolor=lightblue, shape=oval]; + INT_BOT [label=<⊥:int>, fillcolor=lightblue, shape=oval]; + + INT_HI [label="[min>max]" , fillcolor=lightblue, shape=oval]; + INT_XBOOL [label="[1...0]", fillcolor=lightblue, shape=oval]; + INT_CON [label="constants", fillcolor=lightblue, shape=oval]; + INT_CON0 [label="0", fillcolor=lightblue]; + INT_CON1 [label="1", fillcolor=lightblue]; + INT_BOOL [label="[0...1]", fillcolor=lightblue,shape=oval]; + INT_LO [label="[min INT_TOP; + INT_TOP -> INT_HI; + INT_HI -> INT_XBOOL; + INT_XBOOL -> INT_CON0; + INT_XBOOL -> INT_CON1; + INT_HI -> INT_CON; + INT_CON0 -> INT_BOOL; + INT_CON1 -> INT_BOOL; + INT_BOOL -> INT_LO; + INT_CON -> INT_LO; + INT_LO -> INT_BOT; + INT_BOT -> BOT; + + INT_CON0 -> INT_CON1 -> INT_CON [style=invis]; + + // ---------------------- + // Floats + FLT_TOP [label=<⊤:flt>, fillcolor=aqua, shape=oval]; + FLT_BOT [label=<⊥:flt>, fillcolor=aqua, shape=oval]; + + FLT_CON64 [label="64b consts\n[excludes\n32b consts]" , fillcolor=aqua, shape=oval]; + FLT_CON32 [label="32b consts", fillcolor=aqua, shape=oval]; + FLT_CONPI [label="3.14159...", fillcolor=aqua, shape=oval]; + FLT_X32 [label="~f32", fillcolor=aqua]; + FLT_CON0 [label="0." , fillcolor=aqua]; + FLT_32 [label="f32" , fillcolor=aqua]; + + TOP -> FLT_TOP; + FLT_TOP -> FLT_CON64 + FLT_TOP -> FLT_CONPI + FLT_CON64 -> FLT_BOT + FLT_CONPI -> FLT_BOT + + FLT_TOP -> FLT_X32; + FLT_X32 -> FLT_CON0; + FLT_X32 -> FLT_CON32; + FLT_CON0 -> FLT_32; + FLT_CON32 -> FLT_32; + FLT_32 -> FLT_BOT + + FLT_BOT -> BOT; + + FLT_CON0 -> FLT_CON32 -> FLT_CONPI -> FLT_CON64 [style=invis]; + + + // ---------------------- + // Pointers, just a boolean nil/not and a struct + PTR [shape=none, fillcolor=none, label=< + + + +
*ptr
struct
+ >]; + PTR0 [shape=none, fillcolor=none, label=< + + + +
*ptr?
struct
+ >]; + + TOP -> PTR; + PTR -> PTR0; + PTR0 -> BOT; + + // ---------------------- + // Structs + STRUCT_TOP [label=<⊤:struct>, fillcolor=lightgreen, shape=oval]; + STRUCT_BOT [label=<⊥:struct>, fillcolor=lightgreen, shape=oval]; + + STRUCT_S1 [shape=none, fillcolor=none, label=< + + +
fieldint/ptr
+ >]; + STRUCT_S2 [shape=none, fillcolor=none, label=< + + + +
fieldint/ptr
fieldint/ptr
+ >]; + STRUCT_SN [shape=none, fillcolor=none, label=< + + + + +
fieldint/ptr
... int/ptr
fieldint/ptr
+ >]; + + + TOP -> STRUCT_TOP; + STRUCT_TOP -> STRUCT_S1; + STRUCT_TOP -> STRUCT_S2; + STRUCT_TOP -> STRUCT_SN; + STRUCT_S1 -> STRUCT_BOT; + STRUCT_S2 -> STRUCT_BOT; + STRUCT_SN -> STRUCT_BOT; + STRUCT_BOT -> BOT; + + STRUCT_S1 -> STRUCT_S2 -> STRUCT_SN [style=invis]; + + // ---------------------- + // Memory + MEM_TOP [label=<⊤:mem>, fillcolor=blue, fontcolor=white, shape=oval]; + MEM_BOT [label=<⊥:mem>, fillcolor=blue, fontcolor=white, shape=oval]; + MEM_ALIAS1 [label="#1" , fillcolor=blue, fontcolor=white]; + MEM_ALIASDOTS [label="..." , fillcolor=blue, fontcolor=white, shape=oval]; + MEM_ALIASN [label="#n" , fillcolor=blue, fontcolor=white]; + + TOP -> MEM_TOP; + MEM_TOP -> MEM_ALIAS1; + MEM_TOP -> MEM_ALIASDOTS; + MEM_TOP -> MEM_ALIASN; + MEM_ALIAS1 -> MEM_BOT; + MEM_ALIASDOTS -> MEM_BOT; + MEM_ALIASN -> MEM_BOT; + MEM_BOT -> BOT; + + MEM_ALIAS1 -> MEM_ALIASDOTS -> MEM_ALIASN [style=invis]; + + // ---------------------- + // Tuples + + TUPLE_TOP [label=<⊤:tuple>, fillcolor=pink, shape=oval]; + TUPLE_BOT [label=<⊥:tuple>, fillcolor=pink, shape=oval]; + + TUPLE1 [shape=none, fillcolor=none, label=< + + + +
Tuple
type
+ >]; + TUPLE2 [shape=none, fillcolor=none, label=< + + + + +
Tuple
type
type
+ >]; + TUPLEN [shape=none, fillcolor=none, label=< + + + + + +
Tuple
type
...
type
+ >]; + + + TOP -> TUPLE_TOP; + TUPLE_TOP -> TUPLE1; + TUPLE_TOP -> TUPLE2; + TUPLE_TOP -> TUPLEN; + TUPLE1 -> TUPLE_BOT; + TUPLE2 -> TUPLE_BOT; + TUPLEN -> TUPLE_BOT; + TUPLE_BOT -> BOT; + + // ---------------------- + // Additional customization + {rank=same; TOP;} + {rank=same; INT_TOP; FLT_TOP; XCTRL; PTR; STRUCT_TOP; MEM_TOP; TUPLE_TOP} + {rank=same; INT_CON; INT_CON0; INT_CON1; + FLT_CON32; FLT_CON64; FLT_CON0; FLT_CONPI; + STRUCT_S1; STRUCT_S2; STRUCT_SN; + MEM_ALIAS1; MEM_ALIASDOTS; MEM_ALIASN; + TUPLE1; TUPLE2; TUPLEN; + } + {rank=same; INT_BOT; FLT_BOT; CTRL; PTR0; STRUCT_BOT; MEM_BOT; TUPLE_BOT} + {rank=same; BOT;} +} -- cgit v1.2.3