// Local clocks; click the button or press Space to switch. Q/Escape exits. // Any argument runs ten frames, exercising both faces for smoke tests. u32 GREEN=0x62ff70, DIM=0x123d20, BACKGROUND=0x020b05; val main = { u8[~][] args -> val screen=new sys.draw.Canvas(720,540); if( sys.gfx.open("Simple digital and analog clocks",screen.width,screen.height)!=sys.gfx.OK ) return 1; val button=new sys.draw.Button(220,454,280,52,"ANALOG CLOCK"); val timers=new sys.time.Timers(); i64 frame=timers.every(33); if( frame<0 ) { sys.gfx.close(); return 1; } bool analog=false, held=false; int frames=0, status=sys.gfx.OK; while( status==sys.gfx.OK ) { bool space=sys.gfx.key(' '); bool down=sys.gfx.button(sys.gfx.LEFT); bool click=button.update(sys.gfx.mouseX(),sys.gfx.mouseY(),down); if( click || (space && !held) ) analog=!analog; held=space; button.label=analog ? "DIGITAL CLOCK" : "ANALOG CLOCK"; if( sys.gfx.key('Q') ) break; if( timers.poll(sys.time.monotonic())==frame ) { _draw(screen,sys.time.now(),analog); button.draw(screen,3,GREEN,BACKGROUND,DIM); status=sys.gfx.present(screen.pixels); if( args#>1 ) { frames++; if( frames==5 ) analog=true; if( frames==10 ) break; } } if( status==sys.gfx.OK ) status=sys.gfx.wait(sys.time.remaining(timers.nextDeadline(),sys.time.monotonic())); } sys.gfx.close(); return status==sys.gfx.ERROR ? 1 : 0; }; val _draw = { !sys.draw.Canvas screen, i64 wall, i64 analog -> val d=sys.time.local(wall); screen.clear(BACKGROUND); screen.text(266,24,"SIMPLE CLOCK",4,GREEN); if( analog ) _analog_noInline(screen,d.hour,d.minute,d.second,d.millisecond); else _digital_noInline(screen,d.hour,d.minute,d.second); screen.text(298,412,"%(sys.time.formatLocal(wall,sys.time.DATE))",4,GREEN); screen.text(249,520,"SPACE SWITCH Q OR ESC QUIT",2,GREEN); }; // a..g bits: top, upper-right, lower-right, bottom, lower-left, upper-left, // middle. Faint unlit bars retain the old LED figure-eight silhouette. val _digit_noInline = { !sys.draw.Canvas c, int x, int y, i64 digit -> int bits=digit==0 ? 0x3f : digit==1 ? 0x06 : digit==2 ? 0x5b : digit==3 ? 0x4f : digit==4 ? 0x66 : digit==5 ? 0x6d : digit==6 ? 0x7d : digit==7 ? 0x07 : digit==8 ? 0x7f : digit==9 ? 0x6f : 0; for( int i=0; i<7; i++ ) { u32 color=(bits&(1< _digit_noInline(c,68,166,hour/10); _digit_noInline(c,154,166,hour-hour/10*10); _digit_noInline(c,284,166,minute/10); _digit_noInline(c,370,166,minute-minute/10*10); _digit_noInline(c,500,166,second/10); _digit_noInline(c,586,166,second-second/10*10); for( int i=0; i<2; i++ ) { c.fillCircle(254+i*216,214,6,GREEN); c.fillCircle(254+i*216,262,6,GREEN); } c.text(272,352,"LOCAL TIME 24H",3,GREEN); }; // Rational sine approximation, accurate enough for pixel clock geometry. // Arguments are nonnegative turns; no additional native math dependency. val _sin_noInline = { f64 turn -> i64 whole=turn; turn-=whole; bool negative=turn>0.5; f64 x=(negative ? turn-0.5 : turn)*6.283185307179586; f64 product=x*(3.141592653589793-x); f64 numerator=negative ? -16.0 : 16.0; return numerator*product/(49.34802200544679-4*product); }; val _hand_noInline = { !sys.draw.Canvas c, f64 turn, int length, int thickness, u32 color -> int x=360+_sin_noInline(turn)*length, y=232-_sin_noInline(turn+0.25)*length; c.line(360,232,x,y,thickness,color); }; val _analog_noInline = { !sys.draw.Canvas c, int hour, int minute, int second, int millisecond -> c.circle(360,232,154,3,GREEN); for( int i=0; i<60; i++ ) { f64 turn=i/60.0; bool major=i-i/5*5==0; int inner=major ? 133 : 143; int x0=360+_sin_noInline(turn)*inner, y0=232-_sin_noInline(turn+0.25)*inner; int x1=360+_sin_noInline(turn)*149, y1=232-_sin_noInline(turn+0.25)*149; c.line(x0,y0,x1,y1,major ? 3 : 1,GREEN); } c.text(349,100,"12",2,GREEN); c.text(484,227,"3",2,GREEN); c.text(357,354,"6",2,GREEN); c.text(230,227,"9",2,GREEN); f64 seconds=second+millisecond/1000.0; f64 minutes=minute+seconds/60.0; _hand_noInline(c,(hour-hour/12*12+minutes/60.0)/12.0,78,8,GREEN); _hand_noInline(c,minutes/60.0,112,5,GREEN); _hand_noInline(c,seconds/60.0,128,2,0xc3ffcb); c.fillCircle(360,232,6,GREEN); };