1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
|
# Chapter 24: Chaining Relationals and Sparse Conditional Constant Propagation
English | [日本語](README.ja.md)
[Previous: Chapter 23](../chapter23/README.md) |
[Next: Chapter 25](../chapter25/README.md)
In this Chapter we allow *chaining* conditionals, e.g. `(60 <= score < 90)`
where `score` in the middle does not have to be repeated.
The main compiler change is Interprocedural Sparse Conditional Constant
Propagation (SCCP): an optimistic type solve which also discovers call-graph
edges. Memory follows Chapter 11's lazy partitioning: BulkMemPhi represents
whole memory, MemPhi merges precise aliases, and allocations consume and produce
partial memory for their instance fields. During SCCP, memory Phis ignore
unreachable inputs and allocation results stay high until control reaches them.
Chapter 25 retains the larger incomplete-types SSA redesign, private constructor
memory, and separate compilation; see the [backport review queue](../docs/chapter-backports.md).
You can also read [this chapter](https://github.com/SeaOfNodes/Simple/tree/linear-chapter24) in a linear Git revision history on the [linear](https://github.com/SeaOfNodes/Simple/tree/linear) branch and [compare](https://github.com/SeaOfNodes/Simple/compare/linear-chapter23...linear-chapter24) it to the previous chapter.
Here is the [complete language grammar](docs/24-grammar.md) for this chapter.
## Chaining Relational Tests
Chaining relational tests offer a cleaner, more readable way to write chained
comparisons without repeating the same variable.
```java
if (min <= x && x < max)
```
becomes
```java
if (min <= x < max)
```
This syntax saves space and makes the condition more intuitive, similar to how
range checks are written in mathematics. E.g.
```java
int score = 75;
if (60 <= score < 90) {
sys.io.p("Pass");
}
```
This checks if score is between 60 (inclusive) and 90 (exclusive), without repeating `score`.
Expressions that mix opposite directions of comparison, like using both
`<=` and `>=`, are not allowed by Simple's direction rule.
```java
if (a <= b >= c)
```
### Operator direction rules
Stacked comparisons are *only* valid if all the comparison operators
"point" the same way:
- `<` with `<`
- `<` with `<=`
- `>` with `>`
- `>` with `>=`
Equality operators (`==` and `!=`) have their normal, lower precedence; they
are not links in a relational chain.
It is not allowed to mix directions in a single chain:
```java
if (a <= b >= c) // Invalid
```
Comparisons can be forced into numeric context using booleans.
This is valid but unusual:
```java
return (0 < arg) > 1;
```
Depending on the result of (0 < arg) this will turn into either
```java
return 0 > 1;
```
OR
```java
return 1 > 1;
```
The equality operator is valid in this form, but since it has lower precedence than comparisons,
```java
a < b == c
```
is parsed as:
```java
(a < b) == c
```
This might not be the intended chained comparison.
A more explicit alternative is:
```java
a < b && b == c
```
Comparisons can be chained together in any length, and different comparison operators may be
mixed freely as long as they point in the same direction.
Each intermediate operand is evaluated once. Later operands are evaluated only
if earlier comparisons succeed, so calls and updates in a chain short-circuit.
E.g:
```
return 0 < arg < arg+1 < 4;
```
### Tricky edge cases
```java
return 0 != arg != 1;
```
This is parsed by standard precedence rules as:
```java
return ((0 != arg) != 1);
```
not as chained inequality.
```java
return a == b == c;
```
Similarly, this is parsed as:
```java
return ((a == b) == c);
```
## Sparse Conditional Constant Propagation
[SCCP](https://en.wikipedia.org/wiki/Sparse_conditional_constant_propagation)
is the top-down version of the same peephole/constant-folding work we have
been doing all along. The rules for the algorithm are well known from the
literature and commonly taught at the college level;
[example slides](https://www.cse.psu.edu/~gxt29/teaching/cse522s23/slides/08monotoneFramework.pdf).
- We have a lattice already
- We have SSA form already (hence the algorithm is *sparse*)
- We have a mapping from Nodes to Types (`Node._type`)
- We have transfer functions (`Node.compute`) already.
We initialize all `_type` fields to ⊤ (as opposed to ⊥), and place all Nodes on
a worklist. We pull a Node from the worklist, run the transfer function
`node.compute()`, and if the result changes from `node._type` we update
`node._type` and put its output neighbors on the worklist. A simplified
version with all asserts and debug helpers removed:
```java
while( (n = code._iter._work.pop()) != null ) {
Type nval = n.compute();
if( n._type != nval ) {
assert n._type.isa(nval); // Types start high and always fall
n._type = nval; // Update type in Node
code._iter.addAll(n._outputs);// Neighbors might change, need to inspect
}
}
```
This algorithm always terminates (and generally fairly quickly) and always
reaches a *fixed point*, as "best answer" subject to the limits of our lattice
and transfer functions. The resulting types are monotonically better than
those found by the peephole rules; we can then run the peephole rules on nodes
with improved types, to see if unrelated peepholes can fire - such as newly
discovered constants replacing computations with ConstantNodes.
The following is SSA pseudocode; `phi` denotes a merge, not Simple syntax.
```text
int x0 = 1; // x0 = 1
while( rand ) {
x1 = phi(x0,x2); // x1 = BOT = phi(1,BOT)
x2 = 2 - x1; // x2 = BOT = 2 - BOT
}
return x1
```
Without SCCP, this small program cannot fold the computation of `x`.
A glance at the program tells us `x` must always be a `1` but
the bottom-up (pessimistic) approach decides that since x1 is BOT, x2 must be
BOT so x1 must be BOT. We need the optimistic approach to break the
stalemate, and just *assume* x1 is `1`, and then we can discover that x2 is
also a `1`. Folding the value does not prove the loop terminates or make
its condition and side effects removable.
The algorithm progresses from left to right and stops when no more changes
happen:
|Var|init|x0=1|x1=phi(1,T)|x2=2-x1|x1=phi(1,1)|
|---|----|----|-----------|-------|-----------|
|x0 | T | 1 | 1 | 1 | 1 |
|x1 | T | T | 1 | 1 | 1 |
|x2 | T | T | T | 1 | 1 |
### Conditional
Since our control flow is in the same graph as our data flow (that's the major
point of Sea-of-Nodes!), we need not do anything special and our algorithm is
*conditional* already. Again an example is interesting:
Again using SSA pseudocode:
```text
int x0 = 1; // x0 = 1
while( rand ) {
x1 = phi(x0,x4); // x1 = BOT = phi(1,BOT)
if( x1 == 1 ) // Since x1 is BOT, both true and false arms are taken
x2 = 2 - x1; // x2 = BOT = 2 - BOT
else x3 = 99; // x3 = 99
x4 = phi(x2,x3); // x4 = BOT = phi(BOT,99)
}
return x1
```
Again the algorithm progresses from left to right, although this time not all
paths are reachable. The `if` result is a pair of Control values, shown as
either `C` if the path is alive or `X` if not. This is used when we compute
`x4 = phi(x2,x3)`; the `PhiNode` ALSO checks the corresponding control input
from the `if` and only merges alive paths.
|Var|init |x0=1|x1=phi(1,T)| 1 == 1? | x2=2-x1 | x3=99 |x4=phi(C/1,X/99)|x1=phi(1,1)|
|---|-----|----|-----------|---------|---------|---------|----------------|-----------|
|x0 | T | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
|x1 | T | T | 1 | 1 | 1 | 1 | 1 | 1 |
|if | T | T | T | [C,X] | [C,X] | [C,X] | [C,X] | [C,X] |
|x2 | T | T | T | T | 1 | 1 | 1 | 1 |
|x3 | T | T | T | T | T | 99 | 99 | 99 |
|x4 | T | T | T | T | T | T | 1 | 1 |
This kind of conditional constant propagation really helps if a condition can
be proven true or false, as this removes a test and branch from the optimized
program. A common way this happens is with null tests; here is the same
program above, but using null pointers instead of integers:
```java
List head = notNullList();
while( rand ) {
if( head ) head = new List(head,payload);
else { head = null; default_action(); }
}
```
Here since `head` starts not-null, it can never be null and the
`default_action` can never happen, and the loop can
simplify:
```java
List head = notNullList();
while( rand ) {
head = new List(head,payload);
}
```
### Interprocedural
In **Simple**, we let our SCCP run interprocedurally, again by (nearly) doing nothing:
`CallNodes` call `FunNodes`, `ReturnNodes` return to `CallEndNodes` and they
pass their type information along in exactly the normal way... except for one issue:
there are no edges between `Calls` and `Funs` (nor `Returns` and `CallEnds`).
Such edges make up a [Call Graph](https://en.wikipedia.org/wiki/Call_graph).
We extend the normal SCCP algorithm to observe when a `Call`s function pointer
input changes - when it picks up new function targets. There are only a finite
number so we represent them exactly with *function indices* as described in an
earlier chapter. (Separate compilation adds a special index for the infinite
unknown functions that are called outside this compilation unit).
Once we observe a new *fidx* at a `Call`, we *link* the `Call` with the `Fun`,
and the `Return` with the `CallEnd`. Such linkage acts exactly as-if we added
a CFG edge from the `Call` to the `Fun`, and the `Call`s arguments to the
`Fun`s `ParmNodes`. `FunNodes` extend `RegionNodes` (and `ParmNodes` extend
`PhiNodes`), so this linkage uses the same semantics. `Fun`s become reachable
when called; `Parm`s merge (*meet*) all calling arguments, and so on.
Similarly, `CallEnd`s merge results from all called functions, computing the
*meet* over all the `Return`s.
This *link* step adds a few checks to our algorithm's inner loop, and also
builds a precise Call Graph which allows our SCCP to run interprocedurally.
Other than discovering a few new edges as the algorithm proceeds, the core
algorithm is unchanged. We are guaranteed to terminate with a fixed point
solution, and may discover e.g. certain call parameters are constants (or
e.g. not-null) on all calling paths.
## RegAlloc improvements: try cold loop splits first
A loop Phi and its backedge can belong to one live range even though their
values must coexist at some instruction. This self-conflict requires splitting
the range. Chapter 23 split the Phi's definition and incoming values right away.
This chapter first leaves the hot definition/backedge alone and tries the
outside-loop copies. If coloring succeeds, it avoids moves on every iteration.
Other conflicts, including two-address operations, keep their existing handling.
The allocator remembers which Phis have had this chance. If the same Phi
self-conflicts again, the next attempt uses the ordinary aggressive splitting.
The record uses Phi identity because live ranges are rebuilt each round. It
also covers a backedge-only conflict where the first attempt inserts no copy:
that attempt must still consume the one permitted delay. A regression checks
both the cheaper first attempt and the mandatory fallback.
Rows are fixed test cohorts; columns are the compiler/allocator chapters. Each
cell is the sum of `_spillScaled`: retained split moves, including register
copies, weighted by loopDepth. Lower is better. **# tests counts
compilations** (program/CPU/ABI cases), including zero-spill cases, rather than
JUnit methods. The count and membership of each row stay fixed across columns.
<!-- spill-matrix:start -->
| Test cohort | # tests | Ch 20 | Ch 21 | Ch 22 | Ch 23 | Ch 24 |
|---|---:|---:|---:|---:|---:|---:|
| Ch 20 | 39 | 360 | 576 | 430 | 442 | 441 |
| Ch 21 | 52 | | 1,072 | 960 | 961 | 948 |
| Ch 22 | 26 | | | 63 | 63 | 63 |
| Ch 23 | 24 | | | | 103 | 103 |
| Ch 24 | 58 | | | | | 1,387 |
<!-- spill-matrix:end -->
|