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| author | bigbass1997 <bigbass1997.website@gmail.com> | 2025-02-01 23:40:31 -0600 |
|---|---|---|
| committer | bigbass1997 <bigbass1997.website@gmail.com> | 2025-02-01 23:40:31 -0600 |
| commit | e3147fb48be4f55b2688e664bb66be5143eda2d1 (patch) | |
| tree | 89f8ecde1f2a4044bcfed2c6a1ddc9bc31807b5c /docs/tasd-spec-0001 | |
| parent | a6902c42f284f41672ea85a1ff54437009f563e2 (diff) | |
| download | tasd-e3147fb48be4f55b2688e664bb66be5143eda2d1.tar.gz tasd-e3147fb48be4f55b2688e664bb66be5143eda2d1.zip | |
Changed Genesis controller input format. Further clarified INPUT_CHUNK usage.
Diffstat (limited to 'docs/tasd-spec-0001')
| -rw-r--r-- | docs/tasd-spec-0001/draft-tasd-spec-0001.html | 42 | ||||
| -rw-r--r-- | docs/tasd-spec-0001/draft-tasd-spec-0001.txt | 49 |
2 files changed, 50 insertions, 41 deletions
diff --git a/docs/tasd-spec-0001/draft-tasd-spec-0001.html b/docs/tasd-spec-0001/draft-tasd-spec-0001.html index 79efc1e..a216583 100644 --- a/docs/tasd-spec-0001/draft-tasd-spec-0001.html +++ b/docs/tasd-spec-0001/draft-tasd-spec-0001.html @@ -3363,7 +3363,7 @@ li > p:last-of-type:only-child { </dl> <p id="section-4.3.5.1-4">All INPUT_CHUNK packets with corresponding Port values in the <strong>TASD</strong> file <span class="bcp14">MUST</span> be in chronological order, where earlier inputs in the TAS movie console replay are earlier in the <strong>TASD</strong> file and later inputs in the TAS movie console replay are later in the <strong>TASD</strong> file. If there are more than one INPUT_CHUNK packets for a specific Port, the input data <span class="bcp14">MUST</span> be interpreted as if all their contents were concatenated into a single INPUT_CHUNK packet. As such, a single INPUT_CHUNK packet <span class="bcp14">MAY</span> contain up to every input of a TAS movie console replay and <span class="bcp14">MAY</span> contain fewer than every input of a TAS movie console replay.<a href="#section-4.3.5.1-4" class="pilcrow">¶</a></p> <p id="section-4.3.5.1-5">The input data contained in <strong>Inputs</strong> is divided up based on the PORT_CONTROLLER type corresponding to the <strong>Port</strong> number. Refer to <a href="#controller_inputs" class="auto internal xref">Section 5</a> for each available type and the number of bytes used for each instance of controller input. The PORT_CONTROLLER type <span class="bcp14">MAY</span> be changed using TRANSITION packets, which <span class="bcp14">MAY</span> change the interpretation of the input data until either the end of the replay or until the next PORT_CONTROLLER transition.<a href="#section-4.3.5.1-5" class="pilcrow">¶</a></p> -<p id="section-4.3.5.1-6"></p> +<p id="section-4.3.5.1-6">Each instance of controller input <strong>SHOULD</strong> remain held until the input has been used according to the current replay configuration. By default, this means each instance of controller input corresponds to a single input "latch" or polling sequence by the console. However, some packet types <strong>MAY</strong> alter how inputs are used during replay. For example, the NES has the NES_LATCH_FILTER packet available. When NES_LATCH_FILTER is active, each instance of controller input <strong>MUST</strong> remain held until the end of the filter period.<a href="#section-4.3.5.1-6" class="pilcrow">¶</a></p> </section> </div> <div id="input_moment"> @@ -5075,35 +5075,35 @@ li > p:last-of-type:only-child { <p id="section-5.8.1-2"><strong>Octet 0</strong><a href="#section-5.8.1-2" class="pilcrow">¶</a></p> <span class="break"></span><dl class="dlCompact dlParallel" id="section-5.8.1-3"> <dt id="section-5.8.1-3.1">Bit 7:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.2">/Up<a href="#section-5.8.1-3.2" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.2">/C<a href="#section-5.8.1-3.2" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.3">Bit 6:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.4">/Down<a href="#section-5.8.1-3.4" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.4">/B<a href="#section-5.8.1-3.4" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.5">Bit 5:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.6">/Left<a href="#section-5.8.1-3.6" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.6">/Right<a href="#section-5.8.1-3.6" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.7">Bit 4:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.8">/Right<a href="#section-5.8.1-3.8" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.8">/Left<a href="#section-5.8.1-3.8" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.9">Bit 3:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.10">/B<a href="#section-5.8.1-3.10" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.10">/Down<a href="#section-5.8.1-3.10" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.11">Bit 2:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.12">/C<a href="#section-5.8.1-3.12" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.12">/Up<a href="#section-5.8.1-3.12" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.13">Bit 1:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.14">/A<a href="#section-5.8.1-3.14" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.14">/Start<a href="#section-5.8.1-3.14" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.1-3.15">Bit 0:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.1-3.16">/Start<a href="#section-5.8.1-3.16" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.1-3.16">/A<a href="#section-5.8.1-3.16" class="pilcrow">¶</a> </dd> <dd class="break"></dd> </dl> @@ -5116,54 +5116,54 @@ li > p:last-of-type:only-child { <p id="section-5.8.2-2"><strong>Octet 0</strong><a href="#section-5.8.2-2" class="pilcrow">¶</a></p> <span class="break"></span><dl class="dlCompact dlParallel" id="section-5.8.2-3"> <dt id="section-5.8.2-3.1">Bit 7:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.2">/Up<a href="#section-5.8.2-3.2" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.2">/C<a href="#section-5.8.2-3.2" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.3">Bit 6:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.4">/Down<a href="#section-5.8.2-3.4" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.4">/B<a href="#section-5.8.2-3.4" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.5">Bit 5:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.6">/Left<a href="#section-5.8.2-3.6" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.6">/Right<a href="#section-5.8.2-3.6" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.7">Bit 4:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.8">/Right<a href="#section-5.8.2-3.8" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.8">/Left<a href="#section-5.8.2-3.8" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.9">Bit 3:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.10">/B<a href="#section-5.8.2-3.10" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.10">/Down<a href="#section-5.8.2-3.10" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.11">Bit 2:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.12">/C<a href="#section-5.8.2-3.12" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.12">/Up<a href="#section-5.8.2-3.12" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.13">Bit 1:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.14">/A<a href="#section-5.8.2-3.14" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.14">/Start<a href="#section-5.8.2-3.14" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-3.15">Bit 0:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-3.16">/Start<a href="#section-5.8.2-3.16" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-3.16">/A<a href="#section-5.8.2-3.16" class="pilcrow">¶</a> </dd> <dd class="break"></dd> </dl> <p id="section-5.8.2-4"><strong>Octet 1</strong><a href="#section-5.8.2-4" class="pilcrow">¶</a></p> <span class="break"></span><dl class="dlCompact dlParallel" id="section-5.8.2-5"> <dt id="section-5.8.2-5.1">Bit 7:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-5.2">/Z<a href="#section-5.8.2-5.2" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-5.2">/Mode<a href="#section-5.8.2-5.2" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-5.3">Bit 6:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-5.4">/Y<a href="#section-5.8.2-5.4" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-5.4">/X<a href="#section-5.8.2-5.4" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-5.5">Bit 5:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-5.6">/X<a href="#section-5.8.2-5.6" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-5.6">/Y<a href="#section-5.8.2-5.6" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-5.7">Bit 4:</dt> - <dd style="margin-left: 1.5em" id="section-5.8.2-5.8">/Mode<a href="#section-5.8.2-5.8" class="pilcrow">¶</a> + <dd style="margin-left: 1.5em" id="section-5.8.2-5.8">/Z<a href="#section-5.8.2-5.8" class="pilcrow">¶</a> </dd> <dd class="break"></dd> <dt id="section-5.8.2-5.9">Bit 3:</dt> diff --git a/docs/tasd-spec-0001/draft-tasd-spec-0001.txt b/docs/tasd-spec-0001/draft-tasd-spec-0001.txt index ba5b0b9..6903ec8 100644 --- a/docs/tasd-spec-0001/draft-tasd-spec-0001.txt +++ b/docs/tasd-spec-0001/draft-tasd-spec-0001.txt @@ -1439,6 +1439,15 @@ Table of Contents of the input data until either the end of the replay or until the next PORT_CONTROLLER transition. + Each instance of controller input *SHOULD* remain held until the + input has been used according to the current replay configuration. + By default, this means each instance of controller input corresponds + to a single input "latch" or polling sequence by the console. + However, some packet types *MAY* alter how inputs are used during + replay. For example, the NES has the NES_LATCH_FILTER packet + available. When NES_LATCH_FILTER is active, each instance of + controller input *MUST* remain held until the end of the filter + period. 4.3.5.2. INPUT_MOMENT Packet @@ -2212,14 +2221,14 @@ Table of Contents *Octet 0* - Bit 7: /Up - Bit 6: /Down - Bit 5: /Left - Bit 4: /Right - Bit 3: /B - Bit 2: /C - Bit 1: /A - Bit 0: /Start + Bit 7: /C + Bit 6: /B + Bit 5: /Right + Bit 4: /Left + Bit 3: /Down + Bit 2: /Up + Bit 1: /Start + Bit 0: /A 5.8.2. Genesis (Mega Drive) 6-Button @@ -2227,21 +2236,21 @@ Table of Contents *Octet 0* - Bit 7: /Up - Bit 6: /Down - Bit 5: /Left - Bit 4: /Right - Bit 3: /B - Bit 2: /C - Bit 1: /A - Bit 0: /Start + Bit 7: /C + Bit 6: /B + Bit 5: /Right + Bit 4: /Left + Bit 3: /Down + Bit 2: /Up + Bit 1: /Start + Bit 0: /A *Octet 1* - Bit 7: /Z - Bit 6: /Y - Bit 5: /X - Bit 4: /Mode + Bit 7: /Mode + Bit 6: /X + Bit 5: /Y + Bit 4: /Z Bit 3: 1 Bit 2: 1 Bit 1: 1 |
