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-rw-r--r--docs/latest/draft-tasd-spec.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/latest/draft-tasd-spec.txt b/docs/latest/draft-tasd-spec.txt
index cfac083..c767267 100644
--- a/docs/latest/draft-tasd-spec.txt
+++ b/docs/latest/draft-tasd-spec.txt
@@ -7,7 +7,7 @@ Independent TAS Console Replay Research Group V. Grey
Bigbass
rasteri
- 6 July 2023
+ 15 July 2023
TASD File Format Specification Version 1
@@ -133,7 +133,7 @@ Table of Contents
The Tool Assisted Speedrun Dump (*TASD*) interchange format is a file
format for storing data to allow "Tool Assisted Speedruns" or "Tool
- Assited Superplays" to be played on physical video game console
+ Assisted Superplays" to be played on physical video game console
hardware using TAS replay devices. Created to be hardware and
software agnostic, the *TASD* interchange format uses a key-based,
binary, packet format to break up pieces of information into easily-
@@ -263,7 +263,7 @@ Table of Contents
In this example, enough variable boxes are in the packet diagram
to require being split into 2 sections to take up less horizontal
- space in this documentation. The packet diagram is seperated by
+ space in this documentation. The packet diagram is separated by
an ellipsis (...) on the same text row as the variable names to
signify that the packet diagram is continuing.
@@ -382,7 +382,7 @@ Table of Contents
[00 10] BLANK_FRAMES
[00 11] VERIFIED
[00 12] MEMORY_INIT
- [00 13] GAME_IDENIFIER
+ [00 13] GAME_IDENTIFIER
[00 14] MOVIE_LICENSE
[00 15] MOVIE_FILE
[00 F0] PORT_CONTROLLER
@@ -481,7 +481,7 @@ Table of Contents
of this packet type in direct form. Discussed in
(Section 3.3.1.10).
- [00 0B] - DUMP_CREATEED
+ [00 0B] - DUMP_CREATED
Specifies when the *TASD* file was first created. This packet is
OPTIONAL but SHOULD be included in a *TASD* file and a *TASD* file
SHOULD NOT contain more than 1 of this packet type. Discussed in