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-rw-r--r--docs/latest/draft-tasd-spec.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/docs/latest/draft-tasd-spec.txt b/docs/latest/draft-tasd-spec.txt
index c767267..f138897 100644
--- a/docs/latest/draft-tasd-spec.txt
+++ b/docs/latest/draft-tasd-spec.txt
@@ -7,7 +7,7 @@ Independent TAS Console Replay Research Group V. Grey
Bigbass
rasteri
- 15 July 2023
+ 14 September 2023
TASD File Format Specification Version 1
@@ -1315,23 +1315,23 @@ Table of Contents
SNES_LATCH_TRAIN packets MUST be in the following format:
0...
- +==========================+
- | Latch Train Points ([]N) |
- +==========================+
+ +====================+
+ | Latch Trains ([]N) |
+ +====================+
- Latch Train Points (List of Unsigned Integers) [PLEN octets]
+ Latch Trains (List of Unsigned Integers) [PLEN octets]
- *Latch Train Points*
- List of 64-bit unsigned integers of the Latch Train points. MUST
- be a multiple of 8 octets in size
+ *Latch Trains*
+ List of 64-bit unsigned integers in which each integer is the
+ length of one Latch Train. MUST be a multiple of 8 octets in size
*PLEN*
Length of the packet payload.
A single SNES_LATCH_TRAIN packet MAY contain up to every Latch Train
- point of a SNES TAS movie console replay and MAY contain fewer than
- every Latch Train point of a SNES TAS movie console replay. There
- MAY be more than 1 SNES_LATCH_TRAIN packet.
+ of a SNES TAS movie console replay and MAY contain fewer than every
+ Latch Train of a SNES TAS movie console replay. There MAY be more
+ than 1 SNES_LATCH_TRAIN packet.
3.3.4. Genesis Specific Key Payload Formats