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-rw-r--r--docs/tasd-spec-0001/draft-tasd-spec-0001.txt61
1 files changed, 36 insertions, 25 deletions
diff --git a/docs/tasd-spec-0001/draft-tasd-spec-0001.txt b/docs/tasd-spec-0001/draft-tasd-spec-0001.txt
index 96d9f43..4ce0604 100644
--- a/docs/tasd-spec-0001/draft-tasd-spec-0001.txt
+++ b/docs/tasd-spec-0001/draft-tasd-spec-0001.txt
@@ -7,7 +7,7 @@ Independent TAS Console Replay Research Group V. Grey
Bigbass
rasteri
- 25 September 2023
+ 8 October 2023
TASD File Format Specification Version 1
@@ -896,7 +896,8 @@ Table of Contents
Unix Timestamp (Signed Integer) [8 octets]
*Unix Timestamp*
- 64-bit Unix timestamp of when the TAS movie was last modified.
+ 64-bit Unix timestamp (seconds since Unix Epoch) of when the TAS
+ movie was last modified.
4.3.1.11. DUMP_CREATED Packet
@@ -910,7 +911,8 @@ Table of Contents
Unix Timestamp (Signed Integer) [8 octets]
*Unix Timestamp*
- 64-bit Unix timestamp of when the *TASD* file was created.
+ 64-bit Unix timestamp (seconds since Unix Epoch) of when the
+ *TASD* file was created.
4.3.1.12. DUMP_LAST_MODIFIED Packet
@@ -924,7 +926,8 @@ Table of Contents
Unix Timestamp (Signed Integer) [8 octets]
*Unix Timestamp*
- 64-bit Unix timestamp of when the *TASD* file was last modified.
+ 64-bit Unix timestamp (seconds since Unix Epoch) of when the
+ *TASD* file was last modified.
4.3.1.13. TOTAL_FRAMES Packet
@@ -1079,29 +1082,26 @@ Table of Contents
GAME_IDENTIFIER packets MUST be in the following format:
- 0 1 2...
- +----------+----------+================+
- | Type (A) | Base (A) | Identifier (A) |
- +----------+----------+================+
+ 0 1 2 3... 3+NLEN...
+ +----------+----------+----------+==========+================+
+ | Type (A) | Base (A) | NLEN (N) | Name (S) | Identifier (A) |
+ +----------+----------+----------+==========+================+
Type (Binary Data): [1 octet]
- [01] - CRC-8 Checksum
- [02] - CRC-16 Checksum
- [03] - CRC-32 Checksum
- [04] - MD5 Hash
- [05] - SHA1 Hash
- [06] - SHA224 Hash
- [07] - SHA256 Hash
- [08] - SHA384 Hash
- [09] - SHA512 Hash
- [0A] - SHA512/224 Hash
- [0B] - SHA512/256 Hash
- [0C] - SHA3-224 Hash
- [0D] - SHA3-256 Hash
- [0E] - SHA3-384 Hash
- [0F] - SHA3-512 Hash
- [10] - SHAKE-128 Hash
- [11] - SHAKE-256 Hash
+ [01] - MD5 Hash
+ [02] - SHA1 Hash
+ [03] - SHA224 Hash
+ [04] - SHA256 Hash
+ [05] - SHA384 Hash
+ [06] - SHA512 Hash
+ [07] - SHA512/224 Hash
+ [08] - SHA512/256 Hash
+ [09] - SHA3-224 Hash
+ [0A] - SHA3-256 Hash
+ [0B] - SHA3-384 Hash
+ [0C] - SHA3-512 Hash
+ [0D] - SHAKE-128 Hash
+ [0E] - SHAKE-256 Hash
[FF] - Other
Base (Binary Data): [1 octet]
[01] - Raw Binary
@@ -1109,6 +1109,8 @@ Table of Contents
[03] - Case Insensitive Base 32 - RFC 4648
[04] - Base 64 - RFC 4648
[FF] - Other
+ NLEN (Unsigned Integer) [1 octet]
+ Name (String) [NLEN octets]
Identifier (Binary Data) [PLEN - 2 octets]
*Type*
@@ -1117,6 +1119,15 @@ Table of Contents
*Base*
Describes the data encoding of *Identifier*.
+ *NLEN*
+ Length of *Name*
+
+ *Name*
+ Name of *Type* meant if the hash, checksum, or identifier
+ algorithm *Identifier* is using is not included in *Type*. If
+ *Type* is [FF], *Name* SHOULD NOT be empty (0 octet length
+ string).
+
*Identifier*
Game hash, checksum, or identifier data.