diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/docs/draft-tasd-spec-0001.xml | 74 |
1 files changed, 38 insertions, 36 deletions
diff --git a/src/docs/draft-tasd-spec-0001.xml b/src/docs/draft-tasd-spec-0001.xml index e527bf3..0d7bcc1 100644 --- a/src/docs/draft-tasd-spec-0001.xml +++ b/src/docs/draft-tasd-spec-0001.xml @@ -1390,42 +1390,6 @@ </dl> </section> <section numbered="true" toc="default"> - <name>SNES Mouse</name> - <t>Single Input Length: 4 Octets</t> - <t><strong>Octet 0</strong></t> - <dl spacing="compact"> - <dt>Bit 7:</dt><dd>1</dd> - <dt>Bit 6:</dt><dd>1</dd> - <dt>Bit 5:</dt><dd>1</dd> - <dt>Bit 4:</dt><dd>1</dd> - <dt>Bit 3:</dt><dd>1</dd> - <dt>Bit 2:</dt><dd>1</dd> - <dt>Bit 1:</dt><dd>1</dd> - <dt>Bit 0:</dt><dd>1</dd> - </dl> - <t><strong>Octet 1</strong></t> - <dl spacing="compact"> - <dt>Bit 7:</dt><dd>/Right button</dd> - <dt>Bit 6:</dt><dd>/Left button</dd> - <dt>Bit 5:</dt><dd>Current sensitivity (0: high sensitivity; 1: low or medium sensitivity)</dd> - <dt>Bit 4:</dt><dd>Current sensitivity (0: medium sensitivity; 1: low or high sensitivity)</dd> - <dt>Bit 3:</dt><dd>1</dd> - <dt>Bit 2:</dt><dd>1</dd> - <dt>Bit 1:</dt><dd>1</dd> - <dt>Bit 0:</dt><dd>0</dd> - </dl> - <t><strong>Octet 2</strong></t> - <dl spacing="compact"> - <dt>Bits 7-1:</dt><dd>/Vertical displacement since last read</dd> - <dt>Bit 0:</dt><dd>Direction (0: up; 1: down)</dd> - </dl> - <t><strong>Octet 3</strong></t> - <dl spacing="compact"> - <dt>Bits 7-1:</dt><dd>/Horizontal displacement since last read</dd> - <dt>Bit 0:</dt><dd>Direction (0: up; 1: down)</dd> - </dl> - </section> - <section numbered="true" toc="default"> <name>SNES Super Multitap</name> <t>Single Input Length: 5 Octets</t> <t><strong>Octet 0</strong> : </t> @@ -1485,6 +1449,42 @@ </dl> <t><strong>Controller N</strong> is the controller port number on the console that the Multitap is connected to. <strong>Controller N-1...N-4</strong> are the controller ports <strong>1...4</strong> on the Multitap. Two Multitap ports are polled simultaneously by the game - either <strong>1 and 2</strong>, or <strong>3 and 4</strong>. The I/O Pin state in octet 0 <bcp14>MUST</bcp14> be <strong>1</strong> for multitap ports <strong>1 and 2</strong>, or <strong>0</strong> for ports <strong>3 and 4</strong>.</t> </section> + <section numbered="true" toc="default"> + <name>SNES Mouse</name> + <t>Single Input Length: 4 Octets</t> + <t><strong>Octet 0</strong></t> + <dl spacing="compact"> + <dt>Bit 7:</dt><dd>1</dd> + <dt>Bit 6:</dt><dd>1</dd> + <dt>Bit 5:</dt><dd>1</dd> + <dt>Bit 4:</dt><dd>1</dd> + <dt>Bit 3:</dt><dd>1</dd> + <dt>Bit 2:</dt><dd>1</dd> + <dt>Bit 1:</dt><dd>1</dd> + <dt>Bit 0:</dt><dd>1</dd> + </dl> + <t><strong>Octet 1</strong></t> + <dl spacing="compact"> + <dt>Bit 7:</dt><dd>/Right button</dd> + <dt>Bit 6:</dt><dd>/Left button</dd> + <dt>Bit 5:</dt><dd>Current sensitivity (0: high sensitivity; 1: low or medium sensitivity)</dd> + <dt>Bit 4:</dt><dd>Current sensitivity (0: medium sensitivity; 1: low or high sensitivity)</dd> + <dt>Bit 3:</dt><dd>1</dd> + <dt>Bit 2:</dt><dd>1</dd> + <dt>Bit 1:</dt><dd>1</dd> + <dt>Bit 0:</dt><dd>0</dd> + </dl> + <t><strong>Octet 2</strong></t> + <dl spacing="compact"> + <dt>Bits 7-1:</dt><dd>/Vertical displacement since last read</dd> + <dt>Bit 0:</dt><dd>Direction (0: up; 1: down)</dd> + </dl> + <t><strong>Octet 3</strong></t> + <dl spacing="compact"> + <dt>Bits 7-1:</dt><dd>/Horizontal displacement since last read</dd> + <dt>Bit 0:</dt><dd>Direction (0: up; 1: down)</dd> + </dl> + </section> </section> <section numbered="true" toc="default"> <name>N64 Controller Types</name> @@ -1924,6 +1924,8 @@ </section> <!-- Change Log +draft 15 - 2023-10-15 Bigbass Reordered SNES controller types + draft 14 - 2023-10-13 Bigbass Removed Other encoding option from GAME_IDENTIFIER and clarified which encoding alphabets are used. Added clarifications and improved descriptions of various packets and the Introduction section. draft 13 - 2023-10-08 VG Change Base to Encoding in GAME_IDENTIFIER packet |
