From f21297e56da08f008e04ba9ac99243d4c81d7568 Mon Sep 17 00:00:00 2001 From: Vi Grey Date: Mon, 25 Sep 2023 00:56:47 +0000 Subject: Fix SNES_LATCH_FILTER typos and missing content This commit fixes some issues related to SNES_LATCH_FILTER in the spec, which includes adding it to the "Assigned Packet Keys Without Descriptions" section, fixing the key This commit also fixes some incorrect data in the CHANGELOG for the 2023-09-24 commit list of changes. To prevent any of the packet diagrams from aligning incorrectly, all tabs in the spec xml file have been replaced by 2 spaces. The previous commit summary had errors in it. It should have stated: Changed - Specify INPUT_CHUNK offset for Index Value of TRANSITION packet Fixed - EXPERIMENTAL packet drawing error and packet value length Added - PORT_OVERREAD packet - SNES_LATCH_FILTER packet - Port value to TRANSITION packet Removed - SNES_OVERREAD and NES_OVERREAD packets --- docs/latest/draft-tasd-spec.html | 20 ++++++++++++-------- docs/latest/draft-tasd-spec.txt | 5 +++-- 2 files changed, 15 insertions(+), 10 deletions(-) (limited to 'docs/latest') diff --git a/docs/latest/draft-tasd-spec.html b/docs/latest/draft-tasd-spec.html index 7fec116..c05495f 100644 --- a/docs/latest/draft-tasd-spec.html +++ b/docs/latest/draft-tasd-spec.html @@ -1207,7 +1207,7 @@ li > p:last-of-type:only-child {
Independent TAS Console Replay Research Group
Published:
- +
Authors:
@@ -1983,16 +1983,20 @@ li > p:last-of-type:only-child { 4.1.3. SNES Specific Keys
-
[02 02]
-
SNES_CLOCK_FILTER +
[02 01]
+
SNES_LATCH_FILTER
-
[02 04]
-
SNES_GAME_GENIE_CODE +
[02 02]
+
SNES_CLOCK_FILTER
-
[02 05]
-
SNES_LATCH_TRAIN +
[02 04]
+
SNES_GAME_GENIE_CODE +
+
+
[02 05]
+
SNES_LATCH_TRAIN
@@ -2210,7 +2214,7 @@ li > p:last-of-type:only-child {
-[01 01] - SNES_LATCH_FILTER
+[02 01] - SNES_LATCH_FILTER
Specifies a latch filter time in microseconds for how long how long to wait after a latch signal until new latch signals SHOULD be accepted by the replay device. This packet type is OPTIONAL and a TASD file SHOULD NOT contain more than 1 of this packet type in direct form. Discussed in (Section 4.3.3.1).
diff --git a/docs/latest/draft-tasd-spec.txt b/docs/latest/draft-tasd-spec.txt index f309c4b..96d9f43 100644 --- a/docs/latest/draft-tasd-spec.txt +++ b/docs/latest/draft-tasd-spec.txt @@ -7,7 +7,7 @@ Independent TAS Console Replay Research Group V. Grey Bigbass rasteri - 24 September 2023 + 25 September 2023 TASD File Format Specification Version 1 @@ -416,6 +416,7 @@ Table of Contents 4.1.3. SNES Specific Keys + [02 01] SNES_LATCH_FILTER [02 02] SNES_CLOCK_FILTER [02 04] SNES_GAME_GENIE_CODE [02 05] SNES_LATCH_TRAIN @@ -600,7 +601,7 @@ Table of Contents 4.2.3. SNES Specific Key Descriptions - [01 01] - SNES_LATCH_FILTER + [02 01] - SNES_LATCH_FILTER Specifies a latch filter time in microseconds for how long how long to wait after a latch signal until new latch signals SHOULD be accepted by the replay device. This packet type is OPTIONAL -- cgit v1.2.3