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import { PACKET_TYPES } from "../constants";
import { encodeString, readString } from "../utils";
import { TASDPacket, buildBuffer } from "./utils";
export class GenesisGameGenieCodePacket implements TASDPacket {
constructor(public code: string) {}
get key() {
return PACKET_TYPES.GENESIS_GAME_GENIE_CODE;
}
get size() {
return this.code.length;
}
static fromBuffer(buffer: Uint8Array) {
return new this(readString(buffer, 0, buffer.length));
}
toBuffer(g_keylen: number): Uint8Array {
return buildBuffer(g_keylen, this.key, encodeString(this.code));
}
toString(): string {
return `GenesisGameGenieCode ${this.code}`;
}
}
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