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authorCliff Click <cliffc@acm.org>2026-08-10 11:11:18 -0700
committerCliff Click <cliffc@acm.org>2026-11-12 13:48:30 -0800
commit7824fa044ac7d2db13af5873ce2e90365153e0be (patch)
tree0795225a660a8bda2ae0b0bb6d7b013803c9775e /src/main
parent2eb27046f9b2bca887fd9ea0a7c5a67547153ef3 (diff)
downloadSimple-linear-chapter31.tar.gz
Simple-linear-chapter31.zip
Chapter 31: Software Drawing and Graphical Gameslinear-chapter31linear
Co-authored-by: Hsiang-Ying Fu <66062782+fuhsnn@users.noreply.github.com> Co-authored-by: fuhsnn <66062782+fuhsnn@users.noreply.github.com> Co-authored-by: Symious <14933944+symious@users.noreply.github.com> Co-authored-by: Jun Kawasaki <jun784@gmail.com> Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Diffstat (limited to 'src/main')
-rw-r--r--src/main/c/simple_audio.c40
-rw-r--r--src/main/c/simple_audio.h16
-rw-r--r--src/main/c/simple_graphics.c60
-rw-r--r--src/main/c/simple_graphics.h19
-rw-r--r--src/main/c/simple_miniaudio.c123
-rw-r--r--src/main/c/simple_minifb.c113
-rw-r--r--src/main/java/com/seaofnodes/simple/README.md2
-rw-r--r--src/main/java/com/seaofnodes/simple/codegen/Serialize.java12
-rw-r--r--src/main/java/com/seaofnodes/simple/node/LoadNode.java16
-rw-r--r--src/main/java/com/seaofnodes/simple/node/cpus/x86_64_v2/x86_64_v2.java5
-rw-r--r--src/main/java/com/seaofnodes/simple/parser/Expressions.java2
-rw-r--r--src/main/java/com/seaofnodes/simple/parser/Lexer.java26
-rw-r--r--src/main/java/com/seaofnodes/simple/parser/README.md2
-rw-r--r--src/main/java/com/seaofnodes/simple/parser/package-info.java2
-rw-r--r--src/main/smp/sys.smp3
-rw-r--r--src/main/smp/sys/audio.smp29
-rw-r--r--src/main/smp/sys/draw.smp17
-rw-r--r--src/main/smp/sys/draw/Canvas.smp176
-rw-r--r--src/main/smp/sys/gfx.smp38
19 files changed, 683 insertions, 18 deletions
diff --git a/src/main/c/simple_audio.c b/src/main/c/simple_audio.c
new file mode 100644
index 00000000..b8ed62de
--- /dev/null
+++ b/src/main/c/simple_audio.c
@@ -0,0 +1,40 @@
+#include "simple_audio.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <dlfcn.h>
+
+static const struct simple_audio_api *api;
+static void *library;
+
+int32_t simple_audio_open(void) {
+ const char *path = getenv("SIMPLE_MINIAUDIO");
+ if (path && strcmp(path,"off")==0) return -1;
+ if (!api) {
+ if (!path || !*path) return -1; // Optional: games may run silently.
+ library = dlopen(path,RTLD_NOW | RTLD_LOCAL);
+ if (!library) {
+ fprintf(stderr,"Simple audio: cannot load backend '%s': %s\n",path,dlerror());
+ return -1;
+ }
+ const struct simple_audio_api *(*get_api)(void) =
+ (const struct simple_audio_api *(*)(void))dlsym(library,"simple_miniaudio_api");
+ const struct simple_audio_api *candidate = get_api ? get_api() : NULL;
+ if (!candidate || candidate->version!=SIMPLE_AUDIO_VERSION || !candidate->open ||
+ !candidate->load || !candidate->play || !candidate->stop ||
+ !candidate->playing || !candidate->close) {
+ fprintf(stderr,"Simple audio: incompatible backend; rebuild with make audio.\n");
+ dlclose(library);
+ library=NULL;
+ return -1;
+ }
+ api=candidate;
+ atexit(api->close);
+ }
+ return api->open();
+}
+int32_t simple_audio_load(const int16_t *samples, uint32_t count) { return api ? api->load(samples,count) : -1; }
+int32_t simple_audio_play(int32_t sound) { return api ? api->play(sound) : -1; }
+int32_t simple_audio_stop(void) { return api ? api->stop() : 0; }
+int32_t simple_audio_playing(void) { return api ? api->playing() : 0; }
+int32_t simple_audio_close(void) { if (api) api->close(); return 0; }
diff --git a/src/main/c/simple_audio.h b/src/main/c/simple_audio.h
new file mode 100644
index 00000000..77cce530
--- /dev/null
+++ b/src/main/c/simple_audio.h
@@ -0,0 +1,16 @@
+#ifndef SIMPLE_AUDIO_H
+#define SIMPLE_AUDIO_H
+#include <stdint.h>
+
+// Main-thread API. Samples are copied; no Simple heap pointer is retained.
+struct simple_audio_api {
+ int32_t version;
+ int32_t (*open)(void);
+ int32_t (*load)(const int16_t *, uint32_t);
+ int32_t (*play)(int32_t);
+ int32_t (*stop)(void);
+ int32_t (*playing)(void);
+ void (*close)(void);
+};
+#define SIMPLE_AUDIO_VERSION 1
+#endif
diff --git a/src/main/c/simple_graphics.c b/src/main/c/simple_graphics.c
new file mode 100644
index 00000000..41073470
--- /dev/null
+++ b/src/main/c/simple_graphics.c
@@ -0,0 +1,60 @@
+#include "simple_graphics.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <dlfcn.h>
+
+// No MiniFB headers or link dependency in the default runtime. Cygwin's
+// dlopen also loads native Windows DLLs; both use the x64 Windows C ABI.
+static const struct simple_graphics_api *api;
+static void *library;
+
+static int load_graphics(void) {
+ // Explicitly disabling graphics also makes headless tests deterministic.
+ const char *path = getenv("SIMPLE_MINIFB");
+ if (path && strcmp(path, "off") == 0) {
+ fprintf(stderr, "Simple graphics: disabled (SIMPLE_MINIFB=off).\n");
+ return -1;
+ }
+ if (api) return 0;
+ if (!path || !*path) {
+ fprintf(stderr, "Simple graphics: MiniFB backend not configured. "
+ "Run make graphics, then set SIMPLE_MINIFB to the backend library's full path.\n");
+ return -1;
+ }
+ library = dlopen(path, RTLD_NOW | RTLD_LOCAL);
+ if (!library) {
+ fprintf(stderr, "Simple graphics: cannot load MiniFB backend '%s': %s\n", path, dlerror());
+ return -1;
+ }
+ const struct simple_graphics_api *(*get_api)(void) =
+ (const struct simple_graphics_api *(*)(void))dlsym(library, "simple_minifb_api");
+ const struct simple_graphics_api *candidate = get_api ? get_api() : NULL;
+ if (!candidate || candidate->version != SIMPLE_GRAPHICS_VERSION ||
+ !candidate->open || !candidate->present || !candidate->poll ||
+ !candidate->mouse_x || !candidate->mouse_y || !candidate->button ||
+ !candidate->key || !candidate->close) {
+ fprintf(stderr, "Simple graphics: incompatible MiniFB backend '%s'. Rebuild with make graphics.\n", path);
+ dlclose(library);
+ library = NULL;
+ return -1;
+ }
+ api = candidate;
+ // Keep the library loaded until process exit; its window callbacks may
+ // still be registered. Closing a window releases its native resources.
+ atexit(api->close);
+ return 0;
+}
+
+int32_t simple_gfx_open(const char *title, uint32_t width, uint32_t height) {
+ return load_graphics() ? -1 : api->open(title, width, height);
+}
+int32_t simple_gfx_present(const uint32_t *pixels, uint32_t count) {
+ return api ? api->present(pixels, count) : -1;
+}
+int32_t simple_gfx_poll(int32_t wait) { return api ? api->poll(wait) : -1; }
+int32_t simple_gfx_mouse_x(void) { return api ? api->mouse_x() : 0; }
+int32_t simple_gfx_mouse_y(void) { return api ? api->mouse_y() : 0; }
+int32_t simple_gfx_button(int32_t button) { return api ? api->button(button) : 0; }
+int32_t simple_gfx_key(int32_t key) { return api ? api->key(key) : 0; }
+int32_t simple_gfx_close(void) { if (api) api->close(); return 0; }
diff --git a/src/main/c/simple_graphics.h b/src/main/c/simple_graphics.h
new file mode 100644
index 00000000..35a0aa08
--- /dev/null
+++ b/src/main/c/simple_graphics.h
@@ -0,0 +1,19 @@
+#ifndef SIMPLE_GRAPHICS_H
+#define SIMPLE_GRAPHICS_H
+#include <stdint.h>
+
+// Private, versioned boundary between the tiny runtime loader and MiniFB.
+// All calls run on the main thread. Pixel memory is borrowed for present only.
+struct simple_graphics_api {
+ int32_t version;
+ int32_t (*open)(const char *, uint32_t, uint32_t);
+ int32_t (*present)(const uint32_t *, uint32_t);
+ int32_t (*poll)(int32_t);
+ int32_t (*mouse_x)(void);
+ int32_t (*mouse_y)(void);
+ int32_t (*button)(int32_t);
+ int32_t (*key)(int32_t);
+ void (*close)(void);
+};
+#define SIMPLE_GRAPHICS_VERSION 1
+#endif
diff --git a/src/main/c/simple_miniaudio.c b/src/main/c/simple_miniaudio.c
new file mode 100644
index 00000000..03dbadd7
--- /dev/null
+++ b/src/main/c/simple_miniaudio.c
@@ -0,0 +1,123 @@
+#include "simple_audio.h"
+#define MA_NO_DECODING
+#define MA_NO_ENCODING
+#define MA_NO_RESOURCE_MANAGER
+#define MA_NO_NODE_GRAPH
+#define MA_NO_ENGINE
+#define MINIAUDIO_IMPLEMENTATION
+#include <miniaudio.h>
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#define RATE 48000
+#define SLOTS 32
+static ma_device device;
+static ma_mutex mutex;
+static int opened, active;
+static uint32_t cursor;
+static struct { int16_t *pcm; uint32_t count; } sounds[SLOTS];
+
+// Only native-owned immutable PCM is read on the audio thread. The lock covers
+// a bounded copy, never allocation, synthesis, device calls, or Simple code.
+static void output(ma_device *unused, void *out, const void *in, ma_uint32 frames) {
+ (void)unused; (void)in;
+ memset(out,0,frames*sizeof(int16_t));
+ ma_mutex_lock(&mutex);
+ if (active) {
+ uint32_t count=sounds[active].count-cursor;
+ if (count>frames) count=frames;
+ memcpy(out,sounds[active].pcm+cursor,count*sizeof(int16_t));
+ cursor+=count;
+ if (cursor==sounds[active].count) active=0;
+ }
+ ma_mutex_unlock(&mutex);
+}
+static int32_t load(const int16_t *pcm, uint32_t count) {
+ if (!opened || !pcm || !count || count>RATE*10) return -1;
+ int slot;
+ for (slot=4; slot<SLOTS && sounds[slot].pcm; ++slot) {}
+ if (slot==SLOTS) return -1;
+ int16_t *copy=malloc(count*sizeof(*copy));
+ if (!copy) return -1;
+ memcpy(copy,pcm,count*sizeof(*copy));
+ ma_mutex_lock(&mutex);
+ sounds[slot].pcm=copy; sounds[slot].count=count;
+ ma_mutex_unlock(&mutex);
+ return slot;
+}
+static int32_t play(int32_t sound) {
+ if (!opened || sound<=0 || sound>=SLOTS || !sounds[sound].pcm) return -1;
+ ma_mutex_lock(&mutex);
+ active=sound; cursor=0;
+ ma_mutex_unlock(&mutex);
+ return 0;
+}
+static int32_t stop(void) {
+ if (opened) { ma_mutex_lock(&mutex); active=0; ma_mutex_unlock(&mutex); }
+ return 0;
+}
+static int32_t playing(void) {
+ if (!opened) return 0;
+ ma_mutex_lock(&mutex);
+ int result=active!=0;
+ ma_mutex_unlock(&mutex);
+ return result;
+}
+static void close_audio(void) {
+ if (!opened) return;
+ ma_device_uninit(&device); // Joins callback before freeing buffers/mutex.
+ ma_mutex_uninit(&mutex);
+ for (int i=1;i<SLOTS;++i) {
+ free(sounds[i].pcm); sounds[i].pcm=NULL; sounds[i].count=0;
+ }
+ opened=0; active=0; cursor=0;
+}
+static int tone(int slot, int descending) {
+ uint32_t note=slot==1 ? RATE*7/100 : RATE*16/100;
+ int notes=slot==1 ? 1 : 3;
+ sounds[slot].count=note*notes;
+ sounds[slot].pcm=calloc(note*notes,sizeof(int16_t));
+ if (!sounds[slot].pcm) return -1;
+ const double pitches[3]={523.251,659.255,783.991};
+ for (int n=0;n<notes;++n) {
+ double hz=slot==1 ? 440.0 : pitches[descending ? 2-n : n];
+ for (uint32_t i=0;i<note;++i) {
+ double t=(double)i/note;
+ double envelope=sin(3.141592653589793*t);
+ sounds[slot].pcm[n*note+i]=(int16_t)(3200*envelope*envelope*sin(6.283185307179586*hz*i/RATE));
+ }
+ }
+ return 0;
+}
+static int32_t open_audio(void) {
+ if (opened) return 0;
+ if (ma_mutex_init(&mutex)!=MA_SUCCESS) return -1;
+ ma_device_config config=ma_device_config_init(ma_device_type_playback);
+ config.playback.format=ma_format_s16;
+ config.playback.channels=1;
+ config.sampleRate=RATE;
+ config.dataCallback=output;
+#ifdef SIMPLE_AUDIO_TEST_NULL
+ ma_backend backend=ma_backend_null;
+ ma_result result=ma_device_init_ex(&backend,1,NULL,&config,&device);
+#else
+ ma_result result=ma_device_init(NULL,&config,&device);
+#endif
+ if (result!=MA_SUCCESS) {
+ ma_mutex_uninit(&mutex);
+ fprintf(stderr,"Simple audio: no playback device (%d); continuing silently.\n",result);
+ return -1;
+ }
+ opened=1;
+ if (tone(1,0) || tone(2,0) || tone(3,1) || ma_device_start(&device)!=MA_SUCCESS) {
+ close_audio(); return -1;
+ }
+ return 0;
+}
+static const struct simple_audio_api api={SIMPLE_AUDIO_VERSION,open_audio,load,play,stop,playing,close_audio};
+#ifdef _WIN32
+__declspec(dllexport)
+#endif
+const struct simple_audio_api *simple_miniaudio_api(void) { return &api; }
diff --git a/src/main/c/simple_minifb.c b/src/main/c/simple_minifb.c
new file mode 100644
index 00000000..34663e2e
--- /dev/null
+++ b/src/main/c/simple_minifb.c
@@ -0,0 +1,113 @@
+#include "simple_graphics.h"
+#include <MiniFB.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <errno.h>
+#include <time.h>
+#endif
+
+// One fixed-size window for now. No Simple pointer survives a native call:
+// MiniFB retains its last draw buffer for OS repaint events, so copy it here.
+static struct mfb_window *window;
+static uint32_t *frame;
+static uint32_t width, height;
+
+// The C-only build never installs the upstream C++ callback wrappers.
+void release_cpp_stub(struct mfb_window *unused) { (void)unused; }
+
+static void close_window(void) {
+ if (window) {
+ mfb_close(window); // Requests close.
+ mfb_update_events(window); // Actually destroys the window.
+ window = NULL;
+ }
+ free(frame);
+ frame = NULL;
+}
+
+static int32_t open_window(const char *title, uint32_t w, uint32_t h) {
+ if (window || !w || !h || w > UINT32_MAX / 4 ||
+ (uint64_t)w * h > UINT32_MAX || (uint64_t)w * h > SIZE_MAX / 4) {
+ fprintf(stderr, "Simple graphics: invalid dimensions or a window is already open.\n");
+ return -1;
+ }
+ frame = calloc((size_t)w * h, sizeof(*frame));
+ if (!frame) {
+ fprintf(stderr, "Simple graphics: cannot allocate the display buffer.\n");
+ return -1;
+ }
+ window = mfb_open(title, w, h);
+ if (!window) {
+ fprintf(stderr, "Simple graphics: MiniFB could not open a window (is a graphical display available?).\n");
+ close_window();
+ return -1;
+ }
+ width = w;
+ height = h;
+ return 0;
+}
+
+static int32_t status(mfb_update_state state) {
+ if (state == MFB_STATE_OK) return 0;
+ if (state == MFB_STATE_EXIT) {
+ window = NULL; // MiniFB has already destroyed it.
+ close_window();
+ return 1;
+ }
+ fprintf(stderr, "Simple graphics: MiniFB update failed (%d).\n", state);
+ close_window();
+ return -1;
+}
+
+static int32_t present(const uint32_t *pixels, uint32_t count) {
+ if (!window) return 1;
+ if (!pixels || count != (uint64_t)width * height) {
+ fprintf(stderr, "Simple graphics: pixel array length must equal width * height.\n");
+ return -1;
+ }
+ memcpy(frame, pixels, (size_t)count * sizeof(*frame));
+ return status(mfb_update_ex(window, frame, width, height));
+}
+
+static int32_t poll_events(int32_t wait) {
+ if (!window) return 1;
+ if (wait) {
+ // mfb_wait_sync returns false for both destruction and errors that
+ // leave the window alive. Use a short OS wait, then the status-bearing
+ // event API, so we know whether the window still needs destruction.
+#ifdef _WIN32
+ Sleep(17);
+#else
+ struct timespec delay = {0, 16666667};
+ while (nanosleep(&delay, &delay) < 0) {
+ if (errno != EINTR) {
+ perror("Simple graphics: event wait");
+ close_window();
+ return -1;
+ }
+ }
+#endif
+ }
+ return status(mfb_update_events(window));
+}
+static int32_t mouse_x(void) { return window ? mfb_get_mouse_x(window) : 0; }
+static int32_t mouse_y(void) { return window ? mfb_get_mouse_y(window) : 0; }
+static int32_t button(int32_t b) {
+ return window && b >= 0 && b < 8 ? mfb_get_mouse_button_buffer(window)[b] != 0 : 0;
+}
+static int32_t key(int32_t k) {
+ return window && k >= 0 && k <= MFB_KB_KEY_LAST ? mfb_get_key_buffer(window)[k] != 0 : 0;
+}
+
+static const struct simple_graphics_api api = {
+ SIMPLE_GRAPHICS_VERSION, open_window, present, poll_events,
+ mouse_x, mouse_y, button, key, close_window
+};
+#ifdef _WIN32
+__declspec(dllexport)
+#endif
+const struct simple_graphics_api *simple_minifb_api(void) { return &api; }
diff --git a/src/main/java/com/seaofnodes/simple/README.md b/src/main/java/com/seaofnodes/simple/README.md
index af86f21e..a8916aa8 100644
--- a/src/main/java/com/seaofnodes/simple/README.md
+++ b/src/main/java/com/seaofnodes/simple/README.md
@@ -2,7 +2,7 @@
| Directory | Contents |
| --- | --- |
-| `parser/` | Recursive-descent grammar routines, lexing, name resolution, and construction of the initial IR. `Var` describes a lexical binding. See the [grammar map](../../../../../../docs/chapter30/30-grammar.md). |
+| `parser/` | Recursive-descent grammar routines, lexing, name resolution, and construction of the initial IR. `Var` describes a lexical binding. See the [grammar map](../../../../../../docs/chapter31/31-grammar.md). |
| `node/` | Sea-of-Nodes IR nodes: graph edges, type computation, and local peephole rewrites. |
| `node/cpus/` | Machine-specific nodes and instruction selection support for `arm`, `riscv`, and `x86_64_v2`. |
| `codegen/` | Compilation driver and passes: module loading, optimization, scheduling, register allocation, serialization, and machine-code emission. `IterPeeps` runs the peephole worklist. |
diff --git a/src/main/java/com/seaofnodes/simple/codegen/Serialize.java b/src/main/java/com/seaofnodes/simple/codegen/Serialize.java
index ae4ecb74..79bebe1f 100644
--- a/src/main/java/com/seaofnodes/simple/codegen/Serialize.java
+++ b/src/main/java/com/seaofnodes/simple/codegen/Serialize.java
@@ -417,7 +417,7 @@ public class Serialize {
assert elf._clz._name==strs[1/*skip null ptr*/];
for( Type type : types )
if( type instanceof TypeStruct ts )
- Parser.TYPES.put(ts._name,ts);
+ installType(ts);
for( Type type : types ) {
if( !(type instanceof TypeStruct ts) || !TypeStruct.startsClzPrefix(ts._name) )
continue;
@@ -429,7 +429,7 @@ public class Serialize {
elf._pubTypes = new TypeStruct[npubTypes];
for( int i=0; i<npubTypes; i++ ) {
TypeStruct ts = elf._pubTypes[i] = (TypeStruct)types[pubTypeIds[i]];
- Parser.TYPES.put(ts._name,ts);
+ installType(ts);
}
elf._functions = new FunctionSummary[bais.packed4()];
for( int i = 0; i<elf._functions.length; i++ ) {
@@ -444,6 +444,14 @@ public class Serialize {
return elf._types = new TypeRead(types,strs,fileAliases,fileFidxs,fileRpcs);
}
+ private static void installType(TypeStruct ts) {
+ // TYPES names the mutable array declaration. Read-only arrays in
+ // imported signatures keep their own types, but must not replace that
+ // declaration: closeOver looks up its mutable variant by name.
+ if( ts.isAry() ) ts = ts.replace(ts.field("[]").makeFrom(false));
+ Parser.TYPES.put(ts._name,ts);
+ }
+
static void readAll( CodeGen code, ElfReader elf, GlobalBits aliases, GlobalBits fidxs, GlobalBits rpcs ) {
BAOS bais = elf._bais;
TypeRead tread = readTypes(code, elf, aliases, fidxs, rpcs);
diff --git a/src/main/java/com/seaofnodes/simple/node/LoadNode.java b/src/main/java/com/seaofnodes/simple/node/LoadNode.java
index eb78ed1f..35db4c2f 100644
--- a/src/main/java/com/seaofnodes/simple/node/LoadNode.java
+++ b/src/main/java/com/seaofnodes/simple/node/LoadNode.java
@@ -364,15 +364,13 @@ public class LoadNode extends MemOpNode {
if( ptr instanceof PhiNode pphi && pphi.region() == r )
return true;
- // No, so can we lift this ptr?
- CFGNode cptr = ptr.cfg0();
- if( cptr != null )
- // Pointer is controlled high
- // TODO: Really needs to be the LCA of all inputs is high
- return cptr.idepth() <= r.idepth();
-
- // Dunno without a longer walk
- return false;
+ // Each copied Load needs its pointer before the Region, including
+ // a loop's entry arm. input 0 alone misses floating Loads whose own
+ // pointer was produced inside the loop.
+ CFGNode pinned = ptr.cfg0();
+ if( pinned==null || pinned.idepth()>r.idepth() ) return false;
+ CFGNode cptr = ptr instanceof PhiNode phi ? phi.region() : CFGNode.earlyCFG(ptr);
+ return cptr==null || cptr.dominates(r.idom(memphi),memphi);
}
@Override public Parser.ParseException err() {
diff --git a/src/main/java/com/seaofnodes/simple/node/cpus/x86_64_v2/x86_64_v2.java b/src/main/java/com/seaofnodes/simple/node/cpus/x86_64_v2/x86_64_v2.java
index 3d71b4ea..673339a9 100644
--- a/src/main/java/com/seaofnodes/simple/node/cpus/x86_64_v2/x86_64_v2.java
+++ b/src/main/java/com/seaofnodes/simple/node/cpus/x86_64_v2/x86_64_v2.java
@@ -370,8 +370,9 @@ public class x86_64_v2 extends Machine {
private Node _lea(Node add, Node base, Node idx, int off) {
int scale = 0;
- if( base instanceof ShlNode && !(idx instanceof ShlNode) )
- throw Utils.TODO(); // Bug in canonicalization, should on RHS
+ if( base instanceof ShlNode && !(idx instanceof ShlNode) ) {
+ Node tmp = base; base = idx; idx = tmp;
+ }
if( idx instanceof ShlNode shift && shift.in(2) instanceof ConstantNode shfcon &&
shfcon._con instanceof TypeInteger tscale && 0 <= tscale.value() && tscale.value() <= 3 ) {
idx = shift.in(1);
diff --git a/src/main/java/com/seaofnodes/simple/parser/Expressions.java b/src/main/java/com/seaofnodes/simple/parser/Expressions.java
index 247d974e..6486aba8 100644
--- a/src/main/java/com/seaofnodes/simple/parser/Expressions.java
+++ b/src/main/java/com/seaofnodes/simple/parser/Expressions.java
@@ -400,7 +400,7 @@ final class Expressions {
* Parse integer literal
*
* <pre>
- * integerLiteral: [1-9][0-9]* | [0]
+ * integerLiteral: [1-9][0-9]* | 0[0-7]* | 0[xX][0-9a-fA-F]+
* floatLiteral: [digits].[digits]?[e [digits]]?[f]?
* </pre>
*/
diff --git a/src/main/java/com/seaofnodes/simple/parser/Lexer.java b/src/main/java/com/seaofnodes/simple/parser/Lexer.java
index 5e4b7311..9ab678ca 100644
--- a/src/main/java/com/seaofnodes/simple/parser/Lexer.java
+++ b/src/main/java/com/seaofnodes/simple/parser/Lexer.java
@@ -239,6 +239,7 @@ public class Lexer {
// Return a constant Type, either TypeInteger or TypeFloat
Type parseNumber() {
Lexer start=new Lexer(this);
+ if( isHex() ) return parseInteger(parseNumberString(),16,2,start);
int old = _position;
int len = isLongOrDouble();
boolean f32 = peek()=='f';
@@ -250,7 +251,7 @@ public class Lexer {
return TypeFloat.constant(Float.parseFloat(literal));
if( len > 0 ) {
if( len > 1 && _input[old]=='0' )
- throw Parser.error("Syntax error: integer values cannot start with '0'",start);
+ return parseInteger(literal,8,0,start);
long i = Long.parseLong(literal);
return TypeInteger.constant(i);
}
@@ -262,6 +263,11 @@ public class Lexer {
}
private String parseNumberString() {
int old = _position;
+ if( isHex() ) {
+ _position += 2;
+ while( isIdLetter(peek()) ) inc();
+ return new String(_input,old,_position-old);
+ }
int len = Math.abs(isLongOrDouble());
if( peek()=='f' ) {
nextChar();
@@ -270,6 +276,24 @@ public class Lexer {
return new String(_input,old,len);
}
+ private boolean isHex() {
+ return peek()=='0' && _position+1<_input.length && (peek(1)=='x' || peek(1)=='X');
+ }
+
+ private TypeInteger parseInteger(String literal, int radix, int prefix, Lexer start) {
+ String kind = radix==16 ? "Hexadecimal" : "Octal";
+ if( literal.length()==prefix )
+ throw Parser.error(kind+" integer literal requires at least one digit",start);
+ for( int i=prefix; i<literal.length(); i++ )
+ if( Character.digit(literal.charAt(i),radix)<0 )
+ throw Parser.error("Invalid "+kind.toLowerCase()+" integer literal '"+literal+"'",start);
+ try {
+ return TypeInteger.constant(Long.parseUnsignedLong(literal.substring(prefix),radix));
+ } catch( NumberFormatException ex ) {
+ throw Parser.error(kind+" integer literal exceeds 64 bits",start);
+ }
+ }
+
// Return +len that ends a long
// Return -len that ends a double
private int isLongOrDouble() {
diff --git a/src/main/java/com/seaofnodes/simple/parser/README.md b/src/main/java/com/seaofnodes/simple/parser/README.md
index cee1d64a..d0220761 100644
--- a/src/main/java/com/seaofnodes/simple/parser/README.md
+++ b/src/main/java/com/seaofnodes/simple/parser/README.md
@@ -2,7 +2,7 @@
The parser builds Sea-of-Nodes IR directly. Each component shares the cursor,
active scope, and compilation state through its `Parser P` reference; there is no intermediate
-AST. The [grammar map](../../../../../../../docs/chapter30/30-grammar.md) connects language
+AST. The [grammar map](../../../../../../../docs/chapter31/31-grammar.md) connects language
productions to their entry points.
| File | Responsibility |
diff --git a/src/main/java/com/seaofnodes/simple/parser/package-info.java b/src/main/java/com/seaofnodes/simple/parser/package-info.java
index c886f72a..73ebec2e 100644
--- a/src/main/java/com/seaofnodes/simple/parser/package-info.java
+++ b/src/main/java/com/seaofnodes/simple/parser/package-info.java
@@ -7,7 +7,7 @@
* use-side name/field resolution; Allocations, ControlFlow, and Conversions
* contain their shared IR construction. Lexer also supplies location snapshots.
*
- * <p>See {@code chapter30/docs/30-grammar.md} for the production-to-method map.
+ * <p>See {@code chapter31/docs/31-grammar.md} for the production-to-method map.
* Evaluation order and scope lifetimes are explicit: loop updates and declared
* constructor bodies are the two deferred source fragments. There is no AST.
*/
diff --git a/src/main/smp/sys.smp b/src/main/smp/sys.smp
index 1201315b..40a4b955 100644
--- a/src/main/smp/sys.smp
+++ b/src/main/smp/sys.smp
@@ -2,11 +2,14 @@
// top-level default standard library import
val adt = adt; // Abstract Data Types
+val audio = audio; // Optional background sound (miniaudio)
val ary = ary; // Array utilities
val aryi64 = aryi64; // Variable sized array of i64
val aryu8 = aryu8; // Variable sized array of u8
val char = char; // Character utilities
val io = io; // IO library
+val gfx = gfx; // Optional pixel window (MiniFB)
+val draw = draw; // Software raster drawing in Simple
val text = text; // Typed text conversions
val libc = libc; // libc FFI bindings
val rt = rt; // Run Time support
diff --git a/src/main/smp/sys/audio.smp b/src/main/smp/sys/audio.smp
new file mode 100644
index 00000000..89e6dfa9
--- /dev/null
+++ b/src/main/smp/sys/audio.smp
@@ -0,0 +1,29 @@
+// Optional background audio. All API calls belong on the game/main thread.
+int OK = 0;
+int ERROR = -1;
+int BOOP = 1;
+int WIN = 2;
+int LOSE = 3;
+int RATE = 48000;
+{ i32 } simple_audio_open = "C";
+{ i64 u32 -> i32 } simple_audio_load = "C";
+{ i32 -> i32 } simple_audio_play = "C";
+{ i32 } simple_audio_stop = "C";
+{ i32 } simple_audio_playing = "C";
+{ i32 } simple_audio_close = "C";
+// Missing/disabled backend returns ERROR quietly; the game may remain silent.
+val open = { -> simple_audio_open(); };
+// Mono signed 16-bit PCM at RATE, up to ten seconds. Copies into native memory.
+// Load at startup: up to 28 custom handles, valid until close, then reload.
+val load = { i16[~] samples ->
+ i64 ptr = samples;
+ simple_audio_load(ptr,samples#);
+};
+// Starts/restarts immediately, replacing the previous sound; never waits for it.
+val play = { int sound -> simple_audio_play(sound); };
+val boop = { -> simple_audio_play(BOOP); };
+val win = { -> simple_audio_play(WIN); };
+val lose = { -> simple_audio_play(LOSE); };
+val stop = { -> simple_audio_stop(); };
+val playing = { -> simple_audio_playing(); };
+val close = { -> simple_audio_close(); };
diff --git a/src/main/smp/sys/draw.smp b/src/main/smp/sys/draw.smp
new file mode 100644
index 00000000..0721659a
--- /dev/null
+++ b/src/main/smp/sys/draw.smp
@@ -0,0 +1,17 @@
+// Software raster drawing. No window or native calls; pixels are packed RGB (0x00RRGGBB).
+u32 BLACK = 0x000000;
+u32 WHITE = 0xffffff;
+u32 RED = 0xe05252;
+u32 GREEN = 0x48b88c;
+u32 BLUE = 0x558ee6;
+
+// Components are clamped to bytes rather than wrapping.
+val rgb = { int r, int g, int b ->
+ r = r<0 ? 0 : r>255 ? 255 : r;
+ g = g<0 ? 0 : g>255 ? 255 : g;
+ b = b<0 ? 0 : b>255 ? 255 : b;
+ u32 color = (r<<16) | (g<<8) | b;
+ return color;
+};
+
+val Canvas = Canvas; // Pixel canvas and drawing methods
diff --git a/src/main/smp/sys/draw/Canvas.smp b/src/main/smp/sys/draw/Canvas.smp
new file mode 100644
index 00000000..8c01b4b3
--- /dev/null
+++ b/src/main/smp/sys/draw/Canvas.smp
@@ -0,0 +1,176 @@
+struct Canvas {
+ u32 width;
+ u32 height;
+ u32[] pixels;
+
+ new Canvas = { int w, int h ->
+ i64 count = w;
+ count *= h;
+ if( w<=0 || h<=0 || count>2147483647 ) libc._exit(1);
+ width = w;
+ height = h;
+ pixels = new u32[count];
+ };
+
+ val clear = { u32 color ->
+ for( int i=0; i<pixels#; i++ ) pixels[i] = color;
+ return self;
+ };
+
+ val pixel = { i64 x, i64 y, u32 color ->
+ if( 0<=x<width && 0<=y<height ) pixels[y*width+x] = color;
+ return self;
+ };
+
+ // Integer coordinates, top-left origin. Rectangle extents are half-open.
+ val fillRect = { i64 x, i64 y, i64 w, i64 h, u32 color ->
+ if( w<=0 || h<=0 ) return self;
+ i64 right = x; right += w;
+ i64 bottom = y; bottom += h;
+ if( right<=0 || bottom<=0 || x>=width || y>=height ) return self;
+ int x0 = x<0 ? 0 : x, y0 = y<0 ? 0 : y;
+ int x1 = right>width ? width : right, y1 = bottom>height ? height : bottom;
+ for( int py=y0; py<y1; py++ )
+ for( int px=x0; px<x1; px++ ) pixels[py*width+px] = color;
+ return self;
+ };
+
+ // Outline stays inside the rectangle. Wide borders become a filled rect.
+ val rect = { i64 x, i64 y, i64 w, i64 h, i64 thickness, u32 color ->
+ if( w<=0 || h<=0 || thickness<=0 ) return self;
+ if( thickness>=w || thickness>=h || thickness>=w-thickness || thickness>=h-thickness )
+ return fillRect(x,y,w,h,color);
+ fillRect(x,y,w,thickness,color);
+ fillRect(x,y+h-thickness,w,thickness,color);
+ fillRect(x,y+thickness,thickness,h-2*thickness,color);
+ return fillRect(x+w-thickness,y+thickness,thickness,h-2*thickness,color);
+ };
+
+ // Integer centers are pixel centers. Circle outlines extend inward.
+ val fillCircle = { i64 cx, i64 cy, int radius, u32 color ->
+ return _circle(cx,cy,radius,0,true,color);
+ };
+ val circle = { i64 cx, i64 cy, int radius, int thickness, u32 color ->
+ return _circle(cx,cy,radius,thickness,false,color);
+ };
+ val _circle = { i64 cx, i64 cy, int radius, int thickness, bool filled, u32 color ->
+ if( radius<0 || (!filled && thickness<=0) ) return self;
+ i64 left = cx; left -= radius;
+ i64 top = cy; top -= radius;
+ i64 right = cx; right += radius;
+ i64 bottom = cy; bottom += radius;
+ if( right<0 || bottom<0 || left>=width || top>=height ) return self;
+ int x0 = left<0 ? 0 : left, y0 = top<0 ? 0 : top;
+ int x1 = right>=width ? width-1 : right, y1 = bottom>=height ? height-1 : bottom;
+ i64 outer2 = radius;
+ outer2 *= radius;
+ i64 inner = filled ? -1 : radius-thickness;
+ for( int py=y0; py<=y1; py++ )
+ for( int px=x0; px<=x1; px++ ) {
+ i64 dx = px; dx -= cx;
+ i64 dy = py; dy -= cy;
+ i64 d2 = dx*dx+dy*dy;
+ if( d2<=outer2 && (inner<=0 || d2>inner*inner) ) pixels[py*width+px] = color;
+ }
+ return self;
+ };
+
+ // Round caps; a zero-length segment is a dot. Only the clipped bounding
+ // box is scanned. Floating distances avoid overflowing coordinate squares.
+ val line = { i64 x0, i64 y0, i64 x1, i64 y1, i64 thickness, u32 color ->
+ if( thickness<=0 ) return self;
+ i64 pad = thickness/2+1;
+ i64 left = x0<x1 ? x0 : x1; left -= pad;
+ i64 top = y0<y1 ? y0 : y1; top -= pad;
+ i64 right = x0>x1 ? x0 : x1; right += pad;
+ i64 bottom = y0>y1 ? y0 : y1; bottom += pad;
+ if( right<0 || bottom<0 || left>=width || top>=height ) return self;
+ int bx0 = left<0 ? 0 : left, by0 = top<0 ? 0 : top;
+ int bx1 = right>=width ? width-1 : right, by1 = bottom>=height ? height-1 : bottom;
+ for( int py=by0; py<=by1; py++ )
+ for( int px=bx0; px<=bx1; px++ )
+ if( _onLine(px,py,x0,y0,x1,y1,thickness) ) pixels[py*width+px] = color;
+ return self;
+ };
+
+ // Small 3x5 bitmap font for game labels. Lowercase maps to uppercase.
+ // Newline returns to x; unsupported characters draw a question mark.
+ val text = { i64 x, i64 y, u8[~] str, int scale, u32 color ->
+ if( scale<=0 ) return self;
+ i64 px = x, py = y;
+ for( int i=0; i<str#; i++ ) {
+ u8 c = str[i];
+ if( c=='\n' ) { px=x; py+=6*scale; continue; }
+ int bits = _glyph(c);
+ for( int row=0; row<5; row++ )
+ for( int col=0; col<3; col++ )
+ if( (bits >> (14-row*3-col)) & 1 )
+ fillRect(px+col*scale,py+row*scale,scale,scale,color);
+ px += 4*scale;
+ }
+ return self;
+ };
+};
+
+val _glyph = { u8 c ->
+ // Five octal digits: one 3-bit row per digit, top to bottom.
+ if( 'a'<=c<='z' ) c -= 'a'-'A';
+ if( c==' ' ) return 000000;
+ if( c=='0' ) return 075557;
+ if( c=='1' ) return 026227;
+ if( c=='2' ) return 061247;
+ if( c=='3' ) return 061216;
+ if( c=='4' ) return 055711;
+ if( c=='5' ) return 074616;
+ if( c=='6' ) return 034757;
+ if( c=='7' ) return 071222;
+ if( c=='8' ) return 075757;
+ if( c=='9' ) return 075716;
+ if( c=='A' ) return 025755;
+ if( c=='B' ) return 065656;
+ if( c=='C' ) return 034443;
+ if( c=='D' ) return 065556;
+ if( c=='E' ) return 074647;
+ if( c=='F' ) return 074644;
+ if( c=='G' ) return 034553;
+ if( c=='H' ) return 055755;
+ if( c=='I' ) return 072227;
+ if( c=='J' ) return 011152;
+ if( c=='K' ) return 055655;
+ if( c=='L' ) return 044447;
+ if( c=='M' ) return 057755;
+ if( c=='N' ) return 057775;
+ if( c=='O' ) return 025552;
+ if( c=='P' ) return 065644;
+ if( c=='Q' ) return 025573;
+ if( c=='R' ) return 065655;
+ if( c=='S' ) return 034216;
+ if( c=='T' ) return 072222;
+ if( c=='U' ) return 055557;
+ if( c=='V' ) return 055552;
+ if( c=='W' ) return 055775;
+ if( c=='X' ) return 055255;
+ if( c=='Y' ) return 055222;
+ if( c=='Z' ) return 071247;
+ if( c=='-' ) return 000700;
+ if( c=='.' ) return 000002;
+ if( c==':' ) return 002020;
+ if( c=='!' ) return 022202;
+ if( c=='?' ) return 061202;
+ return 061202;
+};
+
+// Pixel coverage for a round-ended segment, separate from traversal.
+val _onLine = { i64 px, i64 py, i64 x0, i64 y0, i64 x1, i64 y1, i64 thickness ->
+ f64 dx = x1; dx -= x0;
+ f64 dy = y1; dy -= y0;
+ f64 vx = px; vx -= x0;
+ f64 vy = py; vy -= y0;
+ f64 length2 = dx*dx+dy*dy;
+ bool point = x0==x1 && y0==y1;
+ f64 t = point ? 0.0 : (vx*dx+vy*dy)/length2;
+ t = t<0 ? 0.0 : t>1 ? 1.0 : t;
+ f64 ex = vx-t*dx, ey = vy-t*dy;
+ f64 half = thickness/2.0;
+ return ex*ex+ey*ey<=half*half;
+};
diff --git a/src/main/smp/sys/gfx.smp b/src/main/smp/sys/gfx.smp
new file mode 100644
index 00000000..1f0e3ca9
--- /dev/null
+++ b/src/main/smp/sys/gfx.smp
@@ -0,0 +1,38 @@
+// Minimal pixel-window interface; drawing belongs in Simple.
+// One fixed-size window, main thread only. Pixel format is 0x00RRGGBB.
+// open/present/poll return OK, CLOSED (normal user close/Esc), or ERROR.
+int OK = 0;
+int CLOSED = 1;
+int ERROR = -1;
+int LEFT = 1;
+int ESCAPE = 256;
+
+{ i64 u32 u32 -> i32 } simple_gfx_open = "C";
+{ i64 u32 -> i32 } simple_gfx_present = "C";
+{ i32 -> i32 } simple_gfx_poll = "C";
+{ i32 } simple_gfx_mouse_x = "C";
+{ i32 } simple_gfx_mouse_y = "C";
+{ i32 -> i32 } simple_gfx_button = "C";
+{ i32 -> i32 } simple_gfx_key = "C";
+{ i32 } simple_gfx_close = "C";
+
+// Failure prints a diagnostic to stderr and returns ERROR; callers decide
+// whether to exit or fall back to text. No native library is loaded until here.
+val open = { u8[~] title, u32 width, u32 height ->
+ i64 ptr = aryu8.str0(title);
+ simple_gfx_open(ptr,width,height);
+};
+// Array length must be width*height. The native layer copies for OS repaints;
+// it never keeps a pointer into the Simple heap after this call returns.
+val present = { u32[~] pixels ->
+ i64 ptr = pixels;
+ simple_gfx_present(ptr,pixels#);
+};
+// wait=true waits about 17ms before polling, avoiding a busy loop.
+val poll = { bool wait -> simple_gfx_poll(wait); };
+val mouseX = { -> simple_gfx_mouse_x(); };
+val mouseY = { -> simple_gfx_mouse_y(); };
+val button = { int button -> simple_gfx_button(button); };
+// Printable keys use uppercase ASCII; special keys use MiniFB's key codes.
+val key = { int key -> simple_gfx_key(key); };
+val close = { -> simple_gfx_close(); };