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diff --git a/docs/chapter18/README.md b/docs/chapter18/README.md new file mode 100644 index 00000000..031ce589 --- /dev/null +++ b/docs/chapter18/README.md @@ -0,0 +1,231 @@ +# Chapter 18: Functions + + +I hardly know where to begin! So many things changed here, mostly as indirect +consequences of supporting functions. + +Highlights of the changes: + +- Function types, and a rework of the type lattice diagrams. +- Return Program Counter types, or Return PC or RPC for short. +- A distinguished `null` which can be used for functions, RPCs and struct pointers. +- Functions themselves can be parsed and evaluated; recursive functions are supported. +- Function calls work, call sites can link, and functions can be inlined. +- The top-level is now a call to function `main`, and this changed most tests. +- A top-level compile driver, which enforces optimization steps. +- A local scheduler. +- A new evaluator which relies on at code motion, both global and local. +- A graphic animated viewer for peepholes. + +Functions are *not* closures in this chapter; that brings about far more +changes and subtle complexities than sensible for such a large chapter. + +Functions can only refer to out of scope variables if they are some final +constant. This generally includes e.g. recursive function pointers. + + +## Function and RPC Types + +``` +{ argtype, argtype, ... -> rettype } +``` + +A leading `{` character denotes the start of a function or function type, then +a list of argument types, and an arrow `->` and the return type. + +Functions variables are normal variables and assigned the same way: + +`functiontype fcn = function-typed-expr;` + +and function typed variables can be inferred, so `val` and `var` on the left +hand side is fine: + +`val sq = { int x -> x*x; };` + +Internally, functions have a `TypeTuple` for the arguments, a return `Type`, +and a *function index* spelled as a `fidx` in the code. Function indices are +unique small dense integers, one per unique function. They are mapped +1-to-1 to the final code address of the generated function code. + +Function pointers can refer to more than one function with the same signature, +and the `TypeFunPtr` tracks this as a bit set with the same tuple for signature +and return. + +Function types can be `null` just like references. + +Functions cannot return `void`, but they can return `null` and have their +return value ignored. A syntactic sugar for void returns may be added in the future. + + +### Return Program Counters + +Just like functions have a unique `function index` mapped one to one with +function start addresses, call sites generate a unique `return program +counter`, one per unique call site. These are required for the evaluator to return +from functions without itself relying on the implementing language's +(e.g. Java) stack. This is the type for such values and `TypeRPC` is very +similar to a `TypeFunPtr` except that the signature doesn't matter. + +In spirit, this is part of a `continuation` and would be required to do IR +analysis of a hypothetical `call/cc` operation. That is outside our current +scope, so for now these are only used in the evaluator. + + + +## Functions + +Functions themselves using the same syntax with as function types, but filled in: + +``` +{ int x, int y -> + sqrt(x*x+y*y); +} +``` + +Used in a declaration statement: +``` +// TYPE VAR = EXPR +{flt,flt->flt} dist = { flt x, flt y -> + sqrt(x*x+y*y); +} +``` + +With `var`: +``` +var dist = { flt x, flt y -> sqrt(x*x*,y*y); } +``` + +Functions are called in the usual way: +`dist( 1.2, 2.3 ) // yields 2.59422435` + +Functions can have zero arguments, in which case the `->` argument seperator is +optional. This allows any section of code to be "thunked" by wrapping it in +`{}`. + +`just5 = { -> 5 } // With arrow` + +`just5 = { 5 } // Without arrow` + +Called: +`just5() // Returns 5` + +Functions are always anonymous. When finally assigned to a variable, they will +pick up the variable name for debugging and display purposes, but this has no +semantics meaning. Here is a function variable referring to more than one +anonymous function; the resulting function either doubles or squares: + +`val fcn = arg ? { int x -> x+x; } : { int x -> x*x; };` + +`fcn(3) // Prints either 6 or 9, depending on arg` + +Functions can be recursive: +``` +val fact = { int n -> + n <=1 ? n : n*fact(n-1); +}; +return fact(4); // Returns 4! or 24 +``` + +You can early return as normal out of functions: +``` +val find = { int[] es, int e -> + for( int i=0; i<es#; i++ ) + if( es[i] == e ) + return i; // Found matching element, return the index + return -1; // Return -1 for not-found +}; +return find; +``` + +`FunNodes` define functions, have a pointer to the one `ReturnNode` (which +itself has a back pointer to the `Fun`), extend a `RegionNode` and are followed +by `ParmNodes` which themselves extend `PhiNodes`. All `Calls` which reach a +`Fun` merge all their arguments into the `Parms`; there is an extra `Parm` for +memory and for the return point back to the `CallEnd`: a RPC. So a `Fun` is +basically a fancy merge point, merging all calls that reach here. + +Unlike prior chapters, all the `returns` from a single function are gathered +together into a single `ReturnNode` point, and they must all be of the same +general type. `Returns` take in a Control, a Memory, a return value, and the +`RPC` that was handed to the function when called. + +When looking at the returned IR, the `StopNode` now reports one return for each +function, including `main`: +`Stop[ return find; return Phi(Region,int,-1); ]` + + +### Calls + +Calls have the usual syntax: `fcn(3)`. Internally a `CallNode` takes in +Control, Memory, all the normal arguments, and a hidden last argument which is +the function pointer. For calls to named functions this last argument will be +a `ConstantNode` of the named function type, but in general it can be the +result of any function-typed expression. + +The call arguments passed to the matching `ParmNode`s in the function, +with the `Call`s constant `RPC` being passed to the matching RPC `Parm`. + +After a `Call` is a `CallEndNode`, internally abbreviated as `cend`. The +`CallEnd` will take the `Call` as an input, and also every *linked* function: +functions the call-site *knows* it will call. This will be expanded later to +be a conservative approximation to the *Call Graph*, with each `CallEnd` +*linked* to ever function it *may* call; if a function is not linked it can not +be called from here. This requires a global analysis (fast, cheap, +incremental, and global), not in this chapter. So for the moment we only +link exact constant functions. + +If a call site is linked to a single function, and that single function is only +called by this one call site (its function pointer is only used here, obvious +from GVN) then the function inlines in the IR. + +`CallEnd`s are followed by projections for Control, Memory and the return value. + + + +## CodeGen - The Compile Driver + +There is now a top-level compile driver that enforces a phase ordering, and +allows multiple compilations; the Fuzzer uses this to compare various generated +programs. The phases are: + +- *Parse* - Convert program text to Simple IR +- *Opto* - General optimizations; for now iterate peepholes. +- *TypeCheck* - Error checking after all types have propagated. This mostly + reports on failed null checks. +- *Schedule* - Global Code Motion scheduler. After this phase, all nodes belong + in some basic block, with the normal suspect CFGNodes being basic blocks. +- *LocalSched* - a local scheduler. Its completely naive, except it enforces + some required rules: Phis appear at block heads, branchs at block exits. + There's room in the algorithm for a much more sophisticated list scheduler. + The `Eval2` evaluator requires this information. +- *RegAlloc* - Not implemented (yet). + +Several globals moved from the Parser to CodeGen, and probably several others +ought to move here. + +There is a very nice `toString()` here; hovering over the `code` variable in +the debug winow will pretty-print the IR "as if" globally scheduled, and the +code becomes very readable. + + + +## Eval2 - A new Evaluator + +There is now a second evaluator that uses the scheduling information to +evaluate in a very straightforward way. Essentially the normal IR nodes are +treated like a special "machine instruction set" with infinite registers, and a +globally correct schedule. This evaluator supports functions and calls (and +recursive calls). + + +## Graph Visualizer + +Run as `make view` or `java JSViewer`, type your program in the text box, click +outside the box and then use the arrow keys to view IR generator both forwards +and backwards. + +Nodes are color coded according to type, same as the lattice diagrams. Nodes +are shaped according to node function as well. At the bottom are `ScopeNode`s, +which only exist for the Parser but are actual Nodes and have `use->def` edges +into the IR. + |
