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<!DOCTYPE html style="height: 100%; margin:0">
<meta charset="utf-8">
<title>Simple Viewer</title>
<script src="d3.v7.min.js"></script>
<script src="graphviz.umd.js"></script>
<script src="d3-graphviz.js"></script>

<body style="height: 100%; margin:0">

  <div style="display:flex; flex-flow:column; height: 100%;">
    <div style="position:fixed; top:0; left:0; height:20%; width:30%;" >
      <div align="center" >Simple Program:</div>
      <textarea
        id="program"
        autofocus="true"
        name="Program"
        defaultValue="return 0;"
        ></textarea>
    </div>
    <div id="fill" style="flex: 1 1 auto"> </div>
    <div id="graph" style="flex: 0 1 auto; align-self:center;"> </div>

    <div style="display:flex; flex-flow:row; flex: 0 1 auto; align-self:center;">
      <style>
        .button { color:white; background-color:black; font-size:20px; min-width:30px }
      </style>
      <button id="doPrev" type="button" onclick="doPrev()" class="button">&#11164;</button>
      <div id="N"   style="font-size: 20px; border-style: ridge; min-width: 50px; text-align: right; padding-right: 10px;">0</div>
      <button id="doNext" type="button" onclick="doNext()" class="button">&#11166;</button>
      <div id="len" style="font-size: 20px;                      min-width: 50px; text-align: right; padding-right: 10px;">0</div>
      <button id="doExit" type="button" onclick="doExit()" class="button">Exit</button>
    </div>
  </div>


<script>

  var _timer;    // Shutdown timer if server goes silent
  var N=0 ;      // Which dot/graph is being displayed
  var dots=[];   // An array of DOT strings
  var done;      // No more DOTs from server
  // Graphviz renderer
  var graphviz = d3.select("#graph").graphviz()
      .transition(function () {
          return d3.transition("main")
              .ease(d3.easeLinear)
              .delay(0)
              .duration(500);
      });

  // Websocket.  :-P
  const socket = new WebSocket("ws://localhost:12345");

  // Read user program
  const DOC_PROG = document.getElementById('program');
  // Default value seems to be ignored???
  DOC_PROG.value="return 0;";
  function get_program() {
    console.log("get_program");
    var src = DOC_PROG.value;
    console.log(src);
    // Reset visualizer state before sending
    updateN(0);
    dots=[];
    done=false;
    // Send program; will start getting DOT frames shortly
    socket.send(src);
    // Once the program is sent, timer starts
    _timer = setTimeout("close()",100000)
  };
  DOC_PROG.onchange=get_program;

  // Go forwards in the animation
  function doNext() {
    updateN(N+1);
    if( N < dots.length ) {
      render(N-1,N,1);
    } else {
      N = dots.length;
      socket.send("+"); // Block awaiting server next frame
    }
  }

  // Go back in the animation
  function doPrev() {
    if( N>0 ) {
      updateN(N-1);
      if( N < dots.length-1 ) {
        render(N+1,N,-1);
      }
    }
  }

  // exit
  function doExit() { socket.send(null); close(); };

  // Update step counter display and buttons
  function updateN(newN) {
    N = newN;
    DOC_PREV = document.getElementById("doPrev");
    DOC_NEXT = document.getElementById("doNext");

    if( N==0 && !DOC_PREV.disabled ) {
      DOC_PREV.disabled = true;
      DOC_PREV.style.backgroundColor = "grey";
    }
    if( N>0 && DOC_PREV.disabled ) {
      DOC_PREV.disabled = false;
      DOC_PREV.style.backgroundColor = "black";
    }
    if( N <dots.length && DOC_NEXT.disabled ) {
      // Indicate stall, no next frame from server
      DOC_NEXT.textContent = "\u2B9E";
      DOC_NEXT.disabled = false;
      DOC_NEXT.style.backgroundColor = "black";
    }
    if( N==dots.length && !DOC_NEXT.disabled ) {
      // Indicate stall, no next frame from server
      DOC_NEXT.textContent = "...";
      DOC_NEXT.disabled = true;
      DOC_NEXT.style.backgroundColor = "grey";
    }
    document.getElementById("N")  .textContent = N==dots.length ? (">"+(N-1)) : N;
    document.getElementById("len").textContent = dots.length;
  };


  // Render an animation, from idx to end by step.
  // 'end' is inclusive.
  var renderActive = -1;
  function render(idx, end, step) {
    old = renderActive;
    renderActive = (end+step);
    // No active, so start rendering
    if( old == -1 )
      _rend(idx,end+step,step);
  }
  // Render an animation in a 'for' loop of frames
  // until we hit the end.  Looping is done via callbacks.
  // end is exclusive.
  var aix = -1; // Last DOT rendered
  function _rend(idx,end,step) {
    // Skip animation if already rendered/showing on screen
    if( idx==aix ) _rendNext(idx,end,step);
    else {
      aix = idx;
      var str = dots[idx].indexOf("// POS: ");
      console.log(str);
      if( str == -1 ) DOC_PROG.setSelectionRange(0,0);
      else {
        var pos = Number(dots[idx].substring(str+8,str+12));
        console.log(pos,pos+1);
        document.getElementById("program").focus();
        document.getElementById("program").setSelectionRange(pos,pos+1);
      }
      graphviz.renderDot(dots[idx]).on("end", () => _rendNext(idx,end,step))
    }
  }
  function _rendNext(idx,end,step) {
    // Not at end so...
    if( idx+step != end )
      // Render next step
      _rend(idx+step,end,step);
    else {
      // All desired frames rendered
      if( renderActive == end ) {
        renderActive = -1; // all frames done
      } else {
        // Skip-a-few and render the last asked for
        _rend(renderActive-1,renderActive,1)
      }
    }
  };


  socket.onopen = () => { console.log('WebSocket connection opened'); };

  // receive message from server; either a shutdown or a new graph
  socket.onmessage = (event) => {
    clearTimeout(_timer);  _timer=null;
    const dot = event.data;
    console.log("Received:", dot.substring(0,40));

    if( dot == "!" ) {
      // Server requests client resets
      get_program();

    } else if( dot == "#" ) {
      // Server sent final frame
      done = true;

    } else if( dot.startsWith("digraph") ) {
      // Received a new graph
      dots.push(dot);
      //console.log(dot);
      updateN(N);
      socket.send("+"); // Get another frame
      // If at-end, receiving a graph immediately renders
      if( dots.length==1 )
        graphviz.renderDot(dots[0]);
      else if( N+1 == dots.length )
        render(N-1,N,1);
      // After render, hang around until user clicks things
      console.log("GRAPHVIZ done; N="+N+"; dots="+dots.length);

    } else {
      console.error('Server sent unexpected: ',dot);
      get_program();
    }
  };

  socket.onclose = () => { close(); }
  socket.onerror = (error) => {
    console.error('WebSocket error:', error);
  };

</script>
</body>