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package com.seaofnodes.simple;
import com.seaofnodes.simple.type.*;
import com.seaofnodes.simple.node.*;
import java.util.*;
public abstract class Eval2 {
// A mapping from Node ID to evaluation data Object.
// Data Objsts are a boxed Long or Double; or an Object[] of fields, which
// themselves are just more Objects.
private static class Frame {
private static int UID=1;
private final IdentityHashMap<Node,Object> _data;
private Frame _prior; // Prior frame in this sequence, means when making a new frame we can find old stuff
private int _refcnt; // TODO: Use this in a sentence (free/recycle unused stack frames)
final int _uid = UID++; // Debugging aid
Frame(Frame prior) {
_prior = prior;
if( prior!=null ) prior._refcnt++;
_data = new IdentityHashMap<>();
_refcnt = 1;
}
// Dec ref count
void dec() {
assert _refcnt>0;
if( --_refcnt == 0 ) {
Frame prior = _prior;
_prior = null;
_data.clear();
// TODO: FREE LIST?
if( prior!=null )
prior.dec();
}
}
// Put a mapping from Node->Object
Node put(Node n, Object d) {
assert d!=null;
return put0(n,d);
}
// Put a mapping from Node->Object?
Node put0(Node n, Object d) {
assert _refcnt>0;
_data.put(n,d);
return n;
}
// Get a mapped Node, perhaps using the prior stack frame crawl
Object get(Node n) {
assert _refcnt>0;
Object d = _data.get(n);
return d != null ? d
: _prior == null ? null
: _prior.get(n);
}
// Short debugging print
public String p() {
return "#"+_uid + (_prior==null ? "" : " >> " + _prior.p());
}
// Long debugging print
@Override public String toString() {
String s = "";
if( _prior != null ) s+= _prior+" << ";
s += "#"+_uid+"[ ";
for( Node n : _data.keySet() )
s += n + ":" + _data.get(n) + ",";
s += "]";
return s;
}
}
// Classic Closure; an environment (stack of frames) and an execution point
private static class Closure {
// Where to return too; either a CallEnd or a Function
final CFGNode _cc;
// Stack frame at the execution point. Includes Closures which
// recursively include other stack frames
private Frame _frame;
Closure(CFGNode cc, Frame frame) {
_cc = cc; // One of Fun, CallEnd or Stop (null)
_frame = frame;
assert _frame._refcnt >=0;
_frame._refcnt++;
}
FunNode fun() { return (FunNode)_cc; }
CallEndNode cend() { return (CallEndNode)_cc; }
boolean isStop() { return _cc instanceof StopNode; } // or Stop
//
void pushFrame() {
_frame = new Frame(_frame);
_frame._refcnt++;
}
@Override public String toString() {
return _cc.toString();
}
}
// CodeGen has the linker tables
public static CodeGen CODE;
// Current active Frame, to avoid having to pass it everywhere
public static Frame F;
public static String eval( CodeGen code, long arg ) { return eval(code,arg,1000); }
public static String eval( CodeGen code, long arg, int timeout ) {
SB trace = null; // new SB(); // TRACE, set to null for off, new SB() for on
// Force local scheduling phase
if( code._phase.ordinal() < CodeGen.Phase.TypeCheck .ordinal() ) code.typeCheck();
if( code._phase.ordinal() < CodeGen.Phase.Schedule .ordinal() ) code.GCM();
if( code._phase.ordinal() < CodeGen.Phase.LocalSched.ordinal() ) code.localSched();
// Set global, so don't have to pass everywhere
CODE = code;
// Timer for when we run too long. Ticks once per backedge or function call
int loopCnt = 0;
// Current value for each Node; boxed Long or Double; or an Object[] of
// fields, which themselves are just more Objects.
F = new Frame(null);
// Start at the START
CFGNode BB = code._start, prior = null;
// Return from main hits Stop
F.put(BB,new Closure(code._stop,F));
// ------------
// Evaluate until exit or timeout. Each outer loop step computes
// all data nodes under some new Control.
while( true ) {
assert BB!=null;
traceCtrl(BB,trace);
if( trace!=null ) System.out.println(F.p());
// Parallel assign Phis
int i = BB instanceof RegionNode r
? parallelAssignPhis(r,prior,arg,trace)
: 0;
// Compute the data nodes until BB control
for( ; i < BB.nOuts(); i++ )
if( !(BB.out(i) instanceof CFGNode) )
step(BB.out(i), trace);
// Find the next control target
prior = BB;
BB = BB.uctrl(); // Next unique control target
switch( prior ) {
case StartNode start: F = new Frame(F); break; // Frame for the call to main, as-if Called
case CallNode call : BB = call(call); break;
case IfNode iff : Object p = val(iff.pred()); BB = iff.cproj( p==null || (p instanceof Long x && x==0L) ? 1 : 0); break;
case ReturnNode ret : if( clj(ret.rpc()).isStop() ) return exit(ret); else BB = ret(ret); break;
case FunNode fun : if( loopCnt++ > timeout ) return null; break; // Timeout
case LoopNode loop : if( loopCnt++ > timeout ) return null; break; // Timeout
case CallEndNode cend: break;
case CProjNode cproj: break;
case RegionNode r : break;
default: throw Utils.TODO();
}
assert !BB.isDead();
}
}
// Phi cache; size is limited to number of Phis at a merge point
private static final Object[] PHICACHE = new Object[256];
static int parallelAssignPhis(RegionNode r, CFGNode prior, long arg, SB trace) {
// Compute input path on Phis for this Region
int path = r._inputs.find( prior );
// Parameters read from prior frame, Phis from local frame
Frame frame = (r instanceof FunNode ? F._prior : F);
boolean isMain = r instanceof FunNode fun && fun.sig().isa(TypeFunPtr.MAIN);
// Parallel assign Phis. First parallel read and cache
int i;
for( i = 0; i < r.nOuts(); i++ ) {
if( !(r.out(i) instanceof PhiNode phi) ) break;
if( isMain && phi instanceof ParmNode parm && parm._idx==2 )
PHICACHE[i] = arg; // Reading the initial arguments to main()
else {
Node n = phi instanceof ParmNode parm
// RPC reads the Call directly;
// Parms may not be linked, so read call args directly
? (parm._idx==0 ? prior : prior.in(parm._idx))
// Phis read from path input
: phi.in(path);
PHICACHE[i] = frame.get(n);
}
}
// Parallel assign; might assign before read, so read from cache
for( int j=0; j < i; j++ )
traceData(F.put0(r.out(j),PHICACHE[j]),trace);
// Return point in basic block past last Phi
return i;
}
// Make a call.
private static CFGNode call( CallNode call ) {
// Set up the Return PC and return frame (which is just the current frame).
// Really making a Continuation, but it's just a Closure
Closure cont = new Closure(call.cend(),F);
// Set the return continuation into the current frame RPC
F.put(call, cont );
// Next Frame to use
F = new Frame(F);
// Target function and environment
return CODE.link(tfp(call.fptr()));
}
private static CFGNode ret( ReturnNode ret ) {
// Fetch return expression value and continuation from current frame
Object rez = val(ret.expr());
Closure cont = clj(ret.rpc());
// Lower Frame reference count; might delete frame
F.dec(); // Lower ref count
// Install replacement Frame; set return result over the CallEnd
F = cont._frame;
F.put0(cont._cc,rez); // Set return value into CallEnd
return cont._cc; // Return CallEnd as the new control
}
private static String exit( ReturnNode ret ) {
return prettyPrint(ret.expr()._type,val(ret.expr()));
}
// Take a worklist step: one data op from the current Control is updated.
private static void step(Node n, SB trace) {
if( n instanceof PhiNode ) return;
// Compute new value
F.put0(n,compute(n));
traceData(n,trace);
// Also do any following projections, which are not in the local schedule otherwise
if( n instanceof MultiNode )
for( Node use : n._outputs )
step(use,trace);
}
// From here down shamelessly copied from Evaluator, written by @Xmilia
private static Object compute( Node n ) {
return switch( n ) {
case AddFNode adf -> d(adf.in(1)) + d(adf.in(2));
case AddNode add -> x(add.in(1)) + x(add.in(2));
case AndNode and -> x(and.in(1)) & x(and.in(2));
case BoolNode.EQF eqf -> d(eqf.in(1)) == d(eqf.in(2)) ? 1L : 0L;
case BoolNode.LEF lef -> d(lef.in(1)) <= d(lef.in(2)) ? 1L : 0L;
case BoolNode.LTF ltf -> d(ltf.in(1)) < d(ltf.in(2)) ? 1L : 0L;
case BoolNode.EQ eq -> Objects.equals(val(eq.in(1)), val(eq.in(2))) ? 1L : 0L; // Bool EQ supports pointers, nil, and integers
case BoolNode.LE le -> x(le .in(1)) <= x(le .in(2)) ? 1L : 0L;
case BoolNode.LT lt -> x(lt .in(1)) < x(lt .in(2)) ? 1L : 0L;
case CastNode cast -> val(cast.in(1));
case ConstantNode con -> con(con._con);
case DivFNode dvf -> d(dvf.in(2))==0 ? 0D : d(dvf.in(1)) / d(dvf.in(2));
case DivNode div -> x(div.in(2))==0 ? 0L : x(div.in(1)) / x(div.in(2));
case LoadNode ld -> load(ld);
case MinusFNode mnf -> - d(mnf.in(1));
case MinusNode sub -> - x(sub.in(1));
case MulFNode mlf -> d(mlf.in(1)) * d(mlf.in(2));
case MulNode mul -> x(mul.in(1)) * x(mul.in(2));
case NewNode alloc-> alloc(alloc);
case NotNode not -> x(not.in(1)) == 0 ? 1L : 0L;
case OrNode or -> x(or .in(1)) | x(or .in(2));
case ProjNode proj -> proj._type instanceof TypeMem ? "$mem" : val(proj.in(0));
case ReadOnlyNode read -> val(read.in(1));
case SarNode sar -> x(sar.in(1)) >> x(sar.in(2));
case MemMergeNode merge-> "$mem";
case ShlNode shl -> x(shl.in(1)) << x(shl.in(2));
case ShrNode shr -> x(shr.in(1)) >>>x(shr.in(2));
case StoreNode st -> store(st);
case SubNode sub -> x(sub.in(1)) - x(sub.in(2));
case SubFNode sbf -> d(sbf.in(1)) - d(sbf.in(2));
case ToFloatNode toflt-> (double)x(toflt.in(1));
case XorNode xor -> x(xor.in(1)) ^ x(xor.in(2));
default -> throw Utils.TODO();
};
}
// Fetch without unboxing, searching up-Frame
static Object val( Node n ) { return F.get(n); }
// Fetch and unbox as primitive long
static long x( Node n ) { Object d = F.get(n); return d==null ? 0 : (Long) F.get(n); }
// Fetch and unbox as primitive double
static double d( Node n ) { Object d = F.get(n); return d==null ? 0 : (Double)F.get(n); }
// Fetch and unbox a function constant
static TypeFunPtr tfp(Node n) { return (TypeFunPtr)F.get(n); }
// Fetch and unbox a closure
static Closure clj(Node n) { return (Closure)F.get(n); }
// Java box ints and floats. Other things can just be null or some informative string
private static Object con( Type t ) {
return switch ( t ) {
case TypeInteger i -> i.isConstant() ? (Long )i.value() : "INT";
case TypeFloat f -> f.isConstant() ? (Double)f.value() : "FLT";
case TypeMemPtr tmp -> tmp;
case TypeFunPtr tfp -> tfp;
case TypeMem mem -> "MEM";
default -> null;
};
}
// Convert array size to array element count
private static int offToIdx( long off, TypeStruct t) {
off -= t.aryBase();
int scale = t.aryScale();
long mask = (1L << scale)-1;
assert (off & mask) == 0;
return (int)(off>>scale);
}
// Builds and returns a pointer Object
private static Object alloc(NewNode alloc) {
TypeStruct type = alloc._ptr._obj;
if( type.isAry() ) {
long sz = (Long)val(alloc.in(1));
long x = offToIdx(sz, type);
int n = (int)x;
if( n!=x || n<0 )
throw new NegativeArraySizeException(""+n);
Object[] ary = new Object[n]; // Array body
var elem = type._fields[1]._type;
if (elem instanceof TypeInteger) {
Arrays.fill( ary, 0L );
} else if (elem instanceof TypeFloat) {
Arrays.fill( ary, 0D );
} else {
assert elem instanceof TypeMemPtr || elem instanceof TypeFunPtr;
}
return ary;
}
int num = type._fields.length;
Object[] ptr = new Object[num];
for( int i=0; i<num; i++ )
ptr[i] = val(alloc.in(2+i+num));
return ptr;
}
private static Object load( LoadNode ld ) {
TypeMemPtr tmp = (TypeMemPtr)ld.ptr()._type;
Object[] fs = (Object[])val(ld.ptr());
if( ld._name.equals("#") )
return (long)fs.length;
int idx = tmp._obj.isAry()
? offToIdx(x(ld.off()),tmp._obj)
: tmp._obj.find(ld._name);
return fs[idx];
}
private static Object store( StoreNode st ) {
TypeMemPtr tmp = (TypeMemPtr)st.ptr()._type;
Object[] fs = (Object[])val(st.ptr());
int idx = tmp._obj.isAry()
? offToIdx(x(st.off()),tmp._obj)
: tmp._obj.find(st._name);
Object val = val(st.val());
fs[idx] = val;
return "$mem";
}
// ------------------------------------------------------------------------
private static final IdentityHashMap<Object,Object> VISIT = new IdentityHashMap<>();
static void traceCtrl( CFGNode BB, SB sb ) {
if( sb==null ) return;
IRPrinter.printLine(BB,sb.p("--- "));
System.out.print(sb);
sb.clear();
}
static void traceData( Node n, SB sb ) {
if( sb==null ) return;
IRPrinter.printLine(n,sb).unchar();
_print( n._type, F.get(n), sb.p('\t'), VISIT );
System.out.println(sb);
sb.clear();
VISIT.clear();
}
// Use type to print x as a string. Uses a new VISIT table so the debugger
// doesn't try to reuse VISIT if stopping mid-print. The trace code reuses
// VISIT endlessly for some minor speed hope
static String prettyPrint( Type t, Object x ) { return _print(t,x,new SB(), new IdentityHashMap<>()).toString(); }
static SB _print( Type t, Object x, SB sb, IdentityHashMap<Object,Object> visit ) {
if( x instanceof String s ) return sb.p(s);
if( x == null ) return sb.p("null");
return switch( t ) {
case TypeInteger i -> sb.p( (Long)x);
case TypeFloat f -> sb.p((Double)x);
case TypeMemPtr tmp -> {
if( visit.containsKey(x) ) yield sb.p("$cyclic");
visit.put(x,x);
// Since never can close the type cycle, without cyclic types, have
// to handle FRefs even here
if( tmp.isFRef() )
tmp = tmp.makeFrom(((TypeMemPtr)Parser.TYPES.get(tmp._obj._name))._obj);
Object[] xs = (Object[])x; // Array of fields
if( tmp._obj.isAry() ) {
Type elem = tmp._obj._fields[1]._type;
if( elem == TypeInteger.U8 ) {
// Shortcut u8[] as a String
for( Object o : xs )
sb.p((char)(long)(Long)o);
} else {
// Array of elements
elem.print(sb).p("[ ");
for( Object o : xs )
_print( elem, o, sb, visit ).p( "," );
sb.unchar().p("]");
}
} else {
sb.p(tmp._obj._name).p("{");
Field[] flds = tmp._obj._fields;
for( int i=0; i<flds.length; i++ )
_print( flds[i]._type,xs[i], sb.p(flds[i]._fname).p("="), visit ).p(",");
sb.unchar().p("}");
}
yield sb;
}
case TypeFunPtr tfp -> sb.p(x.toString());
case TypeRPC rpc -> sb.p(x.toString());
case TypeMem mem -> sb.p("$mem");
case TypeTuple tt -> {
if( tt._types.length>1 && tt._types[1] instanceof TypeMemPtr )
// Assume a NewNode
yield _print( tt._types[1], x, sb, visit );
throw Utils.TODO();
}
case Type tt -> {
if( tt == Type.NIL ) yield sb.p("null");
throw Utils.TODO();
}
};
}
}
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